6
votes
3answers
1k views

Why don't players get extra xp for large encounters?

Based on the table Encounter XP Multipliers from the Basic Rules' DM section, Page 57, when you're building encounters in 5E, you include an XP modifier depending on the number of creatures your PCs ...
1
vote
2answers
203 views

How do I build an encounter for level 5 D&D characters? [closed]

I'm running a session tonight and I made a huge magical prison. I have everything ready to drop the players inside (boss fights, puzzles, status conditions on different floors), but I didn't populate ...
9
votes
2answers
1k views

Does the Challenge Rating of a monster assume a party or a single PC?

I'm reading through the new DM D&D Basic Rules, but I'm confused about the challenge rating of a monster. Does the challenge rating assume a single PC or a group of PC's? As a CR3 a challenge for ...
7
votes
2answers
318 views

How can I make non-violent combat alternatives actually fun and interesting? [closed]

Most of my group and I share a trait: We all hate the idea of monsters who can be talked or negotiated with, it kills the scary, dangerous part of a monster; that combined with the fact I suck at ...
7
votes
3answers
413 views

How can I design encounters that appeal more to stealth based characters and are fun for me to run?

I'm currently running a levels 1 to 20 campaign with my friends, and one of them is a Ninja (Pathfinder's class using the Basic Rogue Template). Functionally it's pretty much the same, and the thing ...
2
votes
3answers
189 views

Advice for making an adventure entirely based on “boss” battles? [closed]

we're currently playing D&D Next using the Basic rules and covnerted Pathfinder monsters covnerted based on the Playtest monster stats. Next session my players (Monk, Ninja (Pathfinder converted ...
1
vote
1answer
153 views

Any tips for running more action based and less tactical encounters?

I've been using "tactical minis" games for all my games as of now, specifically Savage Worlds and 4E which has been my bread and butter. Just recently we picked up D&D Next Playtest (Oct 2013) to ...