Tagged Questions

Dread is a horror-themed game based more on story than numbers and skills, which uses a tower of Jenga blocks as the sole game mechanic.

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4
votes
2answers
48 views

What rules should I employ for conflict in Dread?

I'm just about to run a game of Dread (the Jenga RPG) and I'm really confused about conflict within it. Do I create a combat order from who I deem most suited to this particular combat from both the ...
2
votes
1answer
87 views

Compatability of Dread and Delta Green

I don't play a lot of RPGs any more, and they're all one-shot games: my days of playing long term, regular campaigns are long behind me. However, one of the few regrets I have about my role-playing ...
4
votes
2answers
212 views

What's the minimum number of players necessary for a Dread game?

I've just finished reading the Dread manual. While it suggests 5 or 6 players as a "normal" group, and also suggests making a number of pulls before starting for every player missing from that number, ...
6
votes
2answers
146 views

How do I run a game of Dread over the Internet?

The challenge is finding a suitable substitute for The Tower. For those that don't know: Dread is a horror game that uses a Jenga tower instead of dice. The tower is shared among the players. ...
4
votes
1answer
140 views

How aggressive should I be with elective pulls?

I'm slowly gearing up to run a one-shot of Dread, but I'm finding myself a little wary of the elective pull rules. They feel a little "cheap" to me, and I'm not quite sure how often I should be ...
10
votes
3answers
268 views

How can I import the natural suspense and tension from a game of Dread into a game of D&D?

In Dread the game naturally lends itself to suspenseful play. As the game progresses the tower gets more wobbly and tension builds naturally due to the game's mechanics. I'd like to somehow bring this ...
12
votes
1answer
358 views

How do I handle someone who never ever wants to pull?

I am getting ready to host my first game of Dread and the question that is really bugging me is what happens if a player (and I have one in mind) absolutely refuses to pull every single time? Dread ...
10
votes
3answers
370 views

How do you handle an early death in Dread?

Starting prep for a game of Dread. I am wondering what is the best way to handle an early exit for a character in the game? I understand the ghost or doomed method of allowing the player to continue ...
7
votes
1answer
296 views

What are the potential pitfalls and errors as a first time DM of a Dread Game?

I am getting ready to run my first session. We are going to run a game of Dread. I have read the Dread book and am planning on running the first published scenario. What kind of pitfalls should I be ...
5
votes
2answers
198 views

As a player, what do I need to prepare for Dread?

I'm going to be playing in a game of Dread next week. What if anything do I need to have prepared? What do I need to bring (pencils, paper, dice, etc)?
15
votes
4answers
518 views

What if the GM knocks over the tower during a game of Dread?

In Dread, the status of the tower is pretty much the entire game. If it falls over accidentally, it really sort of ruins everything. Obviously the GM stays as far away from it as possible to avoid the ...