7
votes
4answers
286 views

Intelligent PC's and differing realms of knowledge

I'm GMing for a group. One of my PCs is highly scholarly (scholarship 4), and the character is a doctor - all aspects point to this. I would assume the doctor's knowledge is more focused on medical ...
12
votes
3answers
414 views

Tips and pitfalls for a variable-size group

My gaming group has very fluid attendance. From week to week it's been known to fluctuate between ten and two players, usually hovering around three to five. I've become reasonably adept at building ...
13
votes
1answer
463 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
24
votes
4answers
812 views

How do I explain stress to a d20 crowd?

In the next month or so I'm going to start running the Dresden Files RPG soon with a group that has most of its experience in D&D 3.5 and 4e. We're all new to FATE, and I tried to explain the ...
12
votes
7answers
971 views

Dealing with a problem player not playing to their character aspects

A player in my Dresden Files game joined the group with a kick-in-the-door, "shoot-first-ask-questions-later"-style cop. The character had some fairly "meh" & a couple of potentially OK aspects. ...
10
votes
4answers
234 views

How do you handle the use of unrelated skills in the Dresden Files?

Back into the breach with our weekly Dresden Files game, and because of the lapse in time between sessions/people missing as much as anything else, I had some unique situations occur. One of the ones ...
18
votes
3answers
561 views

Do you have to reveal your NPC's aspects?

Important NPCs may have hidden aspects that PCs are supposed to assess somehow before using them: can such a NPC invoke one of his hidden aspects without the GM revealing it to the players? Example: ...
7
votes
4answers
387 views

How do I get my dresden files players involved in city creation?

I've tried to involve my players in city creation a few times through the course of the game, usually whenever they are about to finish up a story arc, but I usually all I get are just get a few ...
11
votes
6answers
259 views

How can I add underworld intrigue to my Dresden Files game?

In D&D/Pathfinder/RIFTS/Shadowrun-type games I've played in the past, corrupt nobles/merchants, thieves' guilds, megacorps, ancient evils, and various religions with a flakey axe to grind were all ...
17
votes
8answers
910 views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
7
votes
2answers
370 views

Picking a lock with wind magic

In the book, one of the examples given for wind magic is that you can pick a lock with it. Now my question is, should using wind magic to pick a lock just be a minor use of magic and not require a ...
11
votes
3answers
336 views

Does an emissary of power HAVE to be known?

The Emissary of power power states that people recognize you as the arbiter of the entity that gave you the power. Could you play it though as if the entity of the power is unknown, and not easily ...
9
votes
1answer
97 views

How to handle combination attacks

This is a topic that the book doesn't really talk about, or if it does i missed it. During one of our fights, our siccomancer (air magic) used a spell to launch our were-tank (he's got a ring that ...
5
votes
1answer
129 views

How to price a custom mortal stunt?

I've got a couple of players that want to create a custom stunt or two, which I'm fine with. However, I'm not really sure on how I should price the cost of their stunts based on what it allows them ...
8
votes
2answers
463 views

Creating encounters for a DFRPG party

I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...