Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the ...

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4
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3answers
213 views

How do I narrate a Called Shot to the head?

The Ranger has a starting move of Called Shot. When you attack a defenseless or surprised enemy at range, you can choose to deal your damage or name your target and roll + DEX. Head. *10+: ...
6
votes
2answers
131 views

Keeping track of time in Dungeon World during combat/conflict

In Dungeon World, combat runs without concept of rounds or turns. However, in some cases, I need to simulate the passage of time in a pitched battle. In other systems, I could use estimates like "the ...
0
votes
2answers
118 views

How does dungeon world combat work? [closed]

I don't understand what dice I'm supposed to roll or anything. Do I roll my damage dice? I've never actually played a tabletop RPG so this'll be my first, so I guess my confusion is understandable.
7
votes
2answers
167 views

How can damage to a Ranger's animal companion be handled?

So in our last session of Dungeon World the Ranger's animal companion came under direct attack by a PC. The pet in question is a huge 'eagle' called Trace. We're sure it's actually a disguised dragon ...
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vote
0answers
103 views

Pathfinder to Dungeon World Conversion [closed]

For those that have attempted to do a Pathfinder (or D&D 3.5e) to Dungeon World conversion, how what aspects did you implement into the game's core design? Do you believe that it truly added to ...
8
votes
1answer
98 views

How do rotes and cantrips work?

While reading the rulebook and class sheets of dungeon world, I had some problems. Most of them are answered somewhere, but I was unable to find information regarding rotes and cantrips. I am just not ...
0
votes
2answers
140 views

Does a shield protect the PC, even if it's not hit?

When the PC holds a shield in his left hand, and is hit by an enemy attacking from the right, does the shield still add to the PCs armor?
-1
votes
3answers
170 views

Are HP part of the fiction, or part of the meta?

Sure, it's not "He deals you 5 damage" but "He hits you with his warhammer. You take 5 damage." But is the "You take 5 damage" part of the fiction, or is it a meta text to keep the mechanics in ...
5
votes
2answers
1k views

Should I tell the players the exact stats of monsters they fight?

When the party encounters a solitary and strong monster, should the GM state the monster's HP and armor? Or are all the calculations made by the GM secretly and represented only in the fiction ("He ...
0
votes
3answers
597 views

How often should I plan for the players to make camp?

This question is meta, linking ingame-time to real-time: How often to make camp in Dungeon World? The desired answer is something like "plan to let them make camp every x hours of playing." The ...
17
votes
4answers
4k views

Should I worry about players abusing the Know-It-All move?

I'm concerned about this move of the Wizard: Know-It-All When another player’s character comes to you for advice and you tell them what you think is best, they get +1 forward when ...
5
votes
1answer
123 views

How does enemy damage work on a Hack & Slash partial success?

I am about to dive into RPGs, starting with Dungeon World. The rules and explanations are all aimed at players who have played other RPGs before, skipping the most basic part: rolling dice. So the ...
5
votes
2answers
131 views

Dungeon World campaign length - how long to reach level 10?

I'm thinking of starting a Dungeon World campaign. It seems from the experience system that levelling can be pretty quick. How many sessions would you expect to play before characters start retiring ...
8
votes
1answer
131 views

Attacking multiple enemies in Dungeon World

Is it possible to attack multiple enemies with a single strike in Dungeon World? All of the examples give the player only damaging a single enemy even if they end up hacking and slashing with ...
13
votes
3answers
240 views

Starving in Dungeon World

My Dungeon World party is now two weeks out from civilized lands. They've had the usual amount of foul luck, and lost more rations than they planned due to bad rolls. Mostly due to picking up some ...
2
votes
1answer
106 views

Danger and Location Moves in Dungeon World

What is a "danger move" or "location move" exactly? Are the danger moves part of the dangers from the description of the front (i.e. campaign or adventure)? Are location moves specific to a ...
35
votes
4answers
4k views

How can I politely handle a GM who doesn't appear to 'get' how Dungeon World works?

My gaming group recently decided that our next game was going to be Dungeon World, GMed by my flatmate who I will refer to as Bob. Bob has played a one-shot of DW with myself as GM in the past and ...
5
votes
1answer
134 views

How to let PCs run a kingdom in Dungeon World?

I have a relatively new Dungeon World game that I'm planning out a campaign front or two for, and I've found some inspiration so ideas shouldn't be too hard. My problem is that, should the players ...
2
votes
3answers
149 views

Suggestions to replace or tweak the DW barbarian's “taunt”

I've recently been coming to realize in my Dungeon World game that my barbarian player's AOE taunt mechanic ("What Are You Waiting For?") is somewhat of a disruptive, aggravating move. For people who ...
6
votes
4answers
233 views

How do I narrate the Last Breath move?

When a character reaches 0HP, they trigger the Last Breath move. The move has 3 outcomes: Success: They cheat death Partial success: Death offers them a deal Failure: They are marked by death ...
4
votes
2answers
75 views

Do the Dashing Hero's “borrow a move” moves work like multiclass moves?

That is, when you pick a move using Anything You Can Do... or ...I Can Do Better that relies on other moves to work (such as the Wizard's Cast A Spell move), do you get the other moves too, like you ...
7
votes
1answer
223 views

Can the Druid heal themselves with the Balance move?

Can the character who has the balance move (either from being a druid or acquiring it as a multiclass move) use it on themselves? Balance: When you deal damage, gain 1 balance. When you touch ...
7
votes
2answers
261 views

Hidden Moves in Dungeon World

In an upcoming conflict (partly being a battle, but there shall be more than fighting, the time horizon will be not more than a few day in-game time) between two religions, I expect one of my PCs will ...
4
votes
3answers
301 views

Explaining the lack of situational modifiers in Dungeon World [duplicate]

How do I explain to players why there are no situational modifiers in Dungeon World? Being used to other RPGs, they would expect modifiers for performing actions in a more challenging circumstance.
3
votes
1answer
110 views

Character performing a Move which he/she does not have [duplicate]

If a Fighter is hidden and chances upon an opponent, and wants to backstab it, how is it handled, despite him not having a Backstab move? Or a Fighter who surprises an opponent, and wants to go for a ...
8
votes
1answer
227 views

Character differentiation (through sub- and crafts talents) in Dungeon World

Compared to other game systems like The Dark Eye or DnD, Dungeon World seems to lack in character differentiation through game mechanics outside of combat environments. A player of my group recently ...
11
votes
3answers
414 views

How do GM Moves in Dungeon World work in practice?

So I was reading about the GM Moves in Dungeon world and I started to have a string of questions running through my mind... It went something like this (all within about 20 minutes) Am I going to get ...
6
votes
3answers
1k views

Why is interrogating done with roll+CHA instead of +STR?

The Dungeon World manual pretty clearly states that forceful interrogation (using the threat of violence as leverage) is a Parley move. However, parley is played roll+CHA which feels a bit strange ...
7
votes
1answer
274 views

Dungeon World - Gaining XP for failures

I ran our first Dungeon World session yesterday, and we really had fun. We're all new to the game and to tabletop RPG's in general. I'm a fresh GM, so I forgot a few rules here and there, mostly ...
7
votes
3answers
459 views

Considering Complex Dice Roll Probabilities

Hoping someone more math and excel/troll/anydice competent than I can help me out. I've long been considering implementing some Dungeon World style die roll mechanics into D&D. With Next about ...
7
votes
1answer
770 views

In Dungeon World, does rolling a 6- when casting a spell cause the spell to be revoked or forgotten?

The Dungeon World rules do not appear to be explicit about whether a spell is lost if you rolled a 6- to do so, while it is explicit when it is an option when you roll a 7-9: Casting a spell ...
5
votes
1answer
338 views

Is XP earned every time one acts according to one's alignment?

In Dungeon World a character earns XP for following his alignment. Is this XP earned every time the character follows his alignment or only at the session's end?
13
votes
3answers
1k views

How do I make a good narrative campaign in Dungeon World?

In my old group we played Pathfinder and I always created "hack 'n' slash" adventures: enter the dungeon, loot, kill, go home. We loved that. But with my new group we're gonna play Dungeon World and ...
12
votes
4answers
557 views

FAE or Dungeon World as first game for kids, rusty DM?

I'm looking at FAE or Dungeon World for a first RPG for some ~11 year olds with me as a GM (who hasn't played anything but AD&D in nearly 30 years). The kids are interested in a D&D style ...
8
votes
8answers
1k views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...
10
votes
4answers
1k views

Getting bogged down in combat with Dungeon World

I ran my second session of Dungeon World today, which lasted just under three hours and at least an hour of this was made up with a single combat. They were a party of four facing 12 small mechanical ...
7
votes
2answers
435 views

Spending Hold whilst shapeshifting as a Druid

When a Druid shifts shape, they get a certain amount of Hold with which to carry out actions. An issue came up in the session I ran tonight with exactly what this means. The player in question was of ...
11
votes
3answers
353 views

What published resources give good examples of Adventure Fronts?

I have recently started running a game of Dungeon World, and now that the first session is out of the way I am trying to get my head around how Fronts work. I am finding Campaign Fronts relatively ...
7
votes
3answers
150 views

Adding characters to the party once the story has started

Character creation in Dungeon World is done cooperatively, and part of the process involves establishing bonds between the different characters. World creation is also heavily driven by the players as ...
6
votes
1answer
354 views

What guides and resources exist for creating custom classes in Dungeon World?

I already own and have access to the Dungeon World book/manual and I've read and will refer to the Advanced Delving section. Beyond that however I'm looking for any other guidelines and tips when ...
8
votes
4answers
3k views

What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?

In various comments on this site, DW was mentioned as [Dungeon world/Apocalypse World] is really more required reading for any designer today working on innovation in mechanics Having read the ...
4
votes
1answer
972 views

Making custom classes and advanced moves

I am trying to make a few modern custom classes for Dungeon World system for my future themed campaign. However I am getting a little lost, I created a class and most of his "advanced moves" are ...
6
votes
2answers
437 views

Can I go Classless?

Is there anything I should be aware of if I were to choose to create a campaign with no classes? I was thinking of simply giving everyone "starting skill points" that they could spend toward a skill ...
12
votes
1answer
1k views

Dungeon World Leveling at level 10

I didn't really understand the leveling portion other than: XPTotal & LevelUp = Level+7 - XP However when you hit level 10 the manual says you must create a new character as an assistant or etc. ...
8
votes
1answer
206 views

Are the GM principles from Advanced Delving meant as alternatives, or are they typos?

The Advanced Delving section of the manual lists GM principles that are different than the ones described elsewhere in the manual. I am confused by whether the examples in Advanced Delving are ...
12
votes
3answers
445 views

Casting invisibility on self and draw unwelcome attention

Last game session the Wizard was casting Invisibility like a maniac and he would always choose to draw unwelcome attention when he got 7-9. I have to say the first couple of times I just thought: Ok, ...
6
votes
2answers
163 views

Can more than one character defend the same target?

In the example for the Aid/Hinder move, one character (Ozruk) is defending an NPC from hellhounds, when a second character (Aronwe) comes in to Aid the first. This grants +1 forward to the original ...
7
votes
1answer
350 views

How do I get my players to make their own decisions?

I'm GMing a Dungeon World campaign with players completely new to tabletop RPGs. Every time I present them with a situation and ask them what they do next, none of them ever arrive at a conclusion, ...
10
votes
7answers
437 views

How to avoid sidetracking and keep things together in cooperative storytelling

I've been playing Dungeon World for a while and I encourage players to collaborate to make the game really "our game" by using the principles to the letter. But when I look back at the world we ...
2
votes
1answer
373 views

Is it reasonable to create Dungeon World characters, fronts, etc. in Hero Lab?

I use Hero Lab extensively for my Pathfinder characters and really enjoy how easy it makes creating complex characters and experimenting with different character builds. Dungeon World is pretty light ...