Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the ...

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37
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4answers
1k views

GMs and MCs, When do you say, 'No,' to your players?

The player that introduced me to DW/AW seems to feel that it's not in the spirit of the rules to tell the players 'no'. I feel that is too extreme, so I want to know, MCs/DMs, do you say 'no' to your ...
35
votes
4answers
4k views

How can I politely handle a GM who doesn't appear to 'get' how Dungeon World works?

My gaming group recently decided that our next game was going to be Dungeon World, GMed by my flatmate who I will refer to as Bob. Bob has played a one-shot of DW with myself as GM in the past and ...
28
votes
5answers
2k views

What do you do in Dungeon World when someone wants to perform an action they don't have a move for?

So in Dungeon World, everything breaks down to 'moves'. What about situations where a move is not available, but a check of some sort is called for, such as in the case of a non-fighter who wants to ...
26
votes
6answers
1k views

Is it normal that players share their characters' thoughts?

I am totally new to RPGs and haven't participated in a single game yet. However, I'm interested in the topic and today, I found a link to Dungeon World on this site and started reading. There's ...
25
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4answers
1k views

How does “failure” work in Dungeon World? How does it move the story forward?

I am having trouble understanding the specifics of failure Dungeon World. According to the rules, a GM should "make a move" against players when they fail, and that's alright, I get that. What I ...
17
votes
3answers
1k views

How do you administer combat without an Initiative system?

So in Dungeon World, there doesn't seem to be any stat for initiative or any structure to the sequence of moves that people can make. Is the game intended to be simply played "round robin", or do ...
16
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5answers
1k views

How to increase difficulty in Dungeon World

I've been GMing for a couple of sessions now and I'm still struggling at making encounters or situations more difficult. I will describe dangerous situations and encounters in fiction but the ...
16
votes
4answers
4k views

Should I worry about players abusing the Know-It-All move?

I'm concerned about this move of the Wizard: Know-It-All When another player’s character comes to you for advice and you tell them what you think is best, they get +1 forward when ...
16
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3answers
2k views

Playing Dungeon World in an established setting

World creation in Dungeon World according to its principle is meant to be broad and keep some blanks for the players to fill. But what about an established setting like Forgotten Realm or Greyhawk? ...
16
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2answers
1k views

How do you handle Reach in Dungeon World?

How does reach actually work? If I am wielding a long spear against a goblin with a dagger ("Staying far out of its reach, I make quick thrusts at the goblin's head!"), do I roll Hack and Slash? Do ...
15
votes
3answers
455 views

How do GM Moves in Dungeon World work in practice?

So I was reading about the GM Moves in Dungeon world and I started to have a string of questions running through my mind... It went something like this (all within about 20 minutes) Am I going to get ...
13
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3answers
1k views

How do I make a good narrative campaign in Dungeon World?

In my old group we played Pathfinder and I always created "hack 'n' slash" adventures: enter the dungeon, loot, kill, go home. We loved that. But with my new group we're gonna play Dungeon World and ...
13
votes
3answers
258 views

Starving in Dungeon World

My Dungeon World party is now two weeks out from civilized lands. They've had the usual amount of foul luck, and lost more rations than they planned due to bad rolls. Mostly due to picking up some ...
12
votes
3answers
450 views

Casting invisibility on self and draw unwelcome attention

Last game session the Wizard was casting Invisibility like a maniac and he would always choose to draw unwelcome attention when he got 7-9. I have to say the first couple of times I just thought: Ok, ...
12
votes
3answers
829 views

How can I encourage players to Spout lore

I have this rich setting with plenty of details and it's not a published one that players read and know by heart. I'd like to give them a lot of information contextual to locations and events ...
12
votes
1answer
1k views

Dungeon World Leveling at level 10

I didn't really understand the leveling portion other than: XPTotal & LevelUp = Level+7 - XP However when you hit level 10 the manual says you must create a new character as an assistant or etc. ...
12
votes
4answers
594 views

FAE or Dungeon World as first game for kids, rusty DM?

I'm looking at FAE or Dungeon World for a first RPG for some ~11 year olds with me as a GM (who hasn't played anything but AD&D in nearly 30 years). The kids are interested in a D&D style ...
11
votes
4answers
408 views

Languages and Knowledges

We were running our Dungeon World campaign, and the time came to confront the goblins about their evil ways and interrogate them for what they knew. At this point, we hit a snag; how can we know if ...
11
votes
3answers
356 views

What published resources give good examples of Adventure Fronts?

I have recently started running a game of Dungeon World, and now that the first session is out of the way I am trying to get my head around how Fronts work. I am finding Campaign Fronts relatively ...
10
votes
7answers
443 views

How to avoid sidetracking and keep things together in cooperative storytelling

I've been playing Dungeon World for a while and I encourage players to collaborate to make the game really "our game" by using the principles to the letter. But when I look back at the world we ...
10
votes
4answers
1k views

Getting bogged down in combat with Dungeon World

I ran my second session of Dungeon World today, which lasted just under three hours and at least an hour of this was made up with a single combat. They were a party of four facing 12 small mechanical ...
10
votes
2answers
943 views

Running a one shot session in Dungeon World. How?

I'm going to GM a session of Dungeon World this saturday. My problem is that the book doesn't really deal with one-shot sessions in any detail. It discusses how to make sessions in great length ...
9
votes
4answers
3k views

What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?

In various comments on this site, DW was mentioned as [Dungeon world/Apocalypse World] is really more required reading for any designer today working on innovation in mechanics Having read the ...
9
votes
2answers
488 views

Is it possible to get your animal companion killed?

Is it possible to get your animal companion killed? And if it is possible, how can a Ranger get a new animal companion? By summoning, or by taming another beast? Is it just up to the game master?
9
votes
1answer
477 views

Do “Forwards” Stack?

So, I'm in love with Dungeon World, but I have a quick question about forwards. Do they stack? The +1 suggests that they do, but I just want to be sure.
9
votes
1answer
559 views

Do human wizards and clerics have to choose a level 1 spell for their bonus spells?

In Dungeon World, human clerics and wizards each get to pick a spell from the other caster class's spell list. Must the player choose a level 1 spell so they can actually use it, or can they choose a ...
8
votes
8answers
1k views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...
8
votes
3answers
636 views

Idea for missing on a shapeshift roll for Dungeon World

I was looking at the Druid and the shapeshift move. I can imagine consequences for failing the wizard's spellcasting and the thief backstabbing moves, but how can you make shapeshifting turn out bad?
8
votes
3answers
537 views

Defy Danger and attribute selection

The move Defy Danger allows the use of any one relevant attribute assuming you can explain how you use it. I'm having a hard time being able to say if the use of a specific attribute would be relevant ...
8
votes
2answers
187 views

How can damage to a Ranger's animal companion be handled?

So in our last session of Dungeon World the Ranger's animal companion came under direct attack by a PC. The pet in question is a huge 'eagle' called Trace. We're sure it's actually a disguised dragon ...
8
votes
1answer
107 views

How do rotes and cantrips work?

While reading the rulebook and class sheets of dungeon world, I had some problems. Most of them are answered somewhere, but I was unable to find information regarding rotes and cantrips. I am just not ...
8
votes
1answer
235 views

Character differentiation (through sub- and crafts talents) in Dungeon World

Compared to other game systems like The Dark Eye or DnD, Dungeon World seems to lack in character differentiation through game mechanics outside of combat environments. A player of my group recently ...
8
votes
1answer
208 views

Are the GM principles from Advanced Delving meant as alternatives, or are they typos?

The Advanced Delving section of the manual lists GM principles that are different than the ones described elsewhere in the manual. I am confused by whether the examples in Advanced Delving are ...
8
votes
1answer
148 views

Attacking multiple enemies in Dungeon World

Is it possible to attack multiple enemies with a single strike in Dungeon World? All of the examples give the player only damaging a single enemy even if they end up hacking and slashing with ...
7
votes
4answers
1k views

Racial features in Dungeon World

Races are really accessories in Dungeon World. How can you translate more potent races (or race features) from other settings to Dungeon World? For instance I'm trying to make an Eberron game using ...
7
votes
1answer
353 views

How do I get my players to make their own decisions?

I'm GMing a Dungeon World campaign with players completely new to tabletop RPGs. Every time I present them with a situation and ask them what they do next, none of them ever arrive at a conclusion, ...
7
votes
3answers
473 views

Considering Complex Dice Roll Probabilities

Hoping someone more math and excel/troll/anydice competent than I can help me out. I've long been considering implementing some Dungeon World style die roll mechanics into D&D. With Next about ...
7
votes
1answer
792 views

In Dungeon World, does rolling a 6- when casting a spell cause the spell to be revoked or forgotten?

The Dungeon World rules do not appear to be explicit about whether a spell is lost if you rolled a 6- to do so, while it is explicit when it is an option when you roll a 7-9: Casting a spell ...
7
votes
1answer
323 views

Should players know the details about campaign moves

One of the principles of Dungeon World is: Never speak the name of your move. But let's say I have a new general move or a campaign move for the players. For instance a move for a political campaign ...
7
votes
2answers
279 views

Hidden Moves in Dungeon World

In an upcoming conflict (partly being a battle, but there shall be more than fighting, the time horizon will be not more than a few day in-game time) between two religions, I expect one of my PCs will ...
7
votes
2answers
642 views

When I use a multiclass move to choose Animal Companion, do I get Command for free?

I want to make my Templar (modified Paladin) into a mounted knight using Animal Companion and Command. Could I use a single instance of a multiclass move, or would I need to use two moves?
7
votes
1answer
225 views

Can the Druid heal themselves with the Balance move?

Can the character who has the balance move (either from being a druid or acquiring it as a multiclass move) use it on themselves? Balance: When you deal damage, gain 1 balance. When you touch ...
7
votes
3answers
151 views

Adding characters to the party once the story has started

Character creation in Dungeon World is done cooperatively, and part of the process involves establishing bonds between the different characters. World creation is also heavily driven by the players as ...
7
votes
1answer
305 views

Dungeon World - Gaining XP for failures

I ran our first Dungeon World session yesterday, and we really had fun. We're all new to the game and to tabletop RPG's in general. I'm a fresh GM, so I forgot a few rules here and there, mostly ...
7
votes
2answers
451 views

Spending Hold whilst shapeshifting as a Druid

When a Druid shifts shape, they get a certain amount of Hold with which to carry out actions. An issue came up in the session I ran tonight with exactly what this means. The player in question was of ...
6
votes
3answers
1k views

Why is interrogating done with roll+CHA instead of +STR?

The Dungeon World manual pretty clearly states that forceful interrogation (using the threat of violence as leverage) is a Parley move. However, parley is played roll+CHA which feels a bit strange ...
6
votes
2answers
140 views

Keeping track of time in Dungeon World during combat/conflict

In Dungeon World, combat runs without concept of rounds or turns. However, in some cases, I need to simulate the passage of time in a pitched battle. In other systems, I could use estimates like "the ...
6
votes
2answers
716 views

Starting HP in Dungeon World

In every playbooks in the Stat section they mention your maximum HP being: X + Constitution. Is it Constitution modifier or score? It seems ambiguous to me.
6
votes
2answers
166 views

Can more than one character defend the same target?

In the example for the Aid/Hinder move, one character (Ozruk) is defending an NPC from hellhounds, when a second character (Aronwe) comes in to Aid the first. This grants +1 forward to the original ...
6
votes
2answers
454 views

Can I go Classless?

Is there anything I should be aware of if I were to choose to create a campaign with no classes? I was thinking of simply giving everyone "starting skill points" that they could spend toward a skill ...