Let's say someone is playing a character that has really low intelligence, but then the player comes up with a clever idea for a way for his dumb character to overcome some obstacle. Should I make him ...
It is practically an old adage that D&D parties will never let a fight end in a loss (short of a TPK.) And that the game mechanics (especially later editions) encourage this thinking. But ...
I run a D&D 3.5 game, but the system itself is not critical (the examples I use are from D&D though). Some of the characters have various crafting abilities, ranging from things like Alchemy, ...
I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
I'm a DM that focuses heavily on story, description and setting. My goal is to send players home wanting -- no, longing -- to actually be part of the mythos I've created. The ultimate goal for me as ...
Possible Duplicate: Is it practical to run a weekly lunch-hour game of D&D with my coworkers? Other than don't use the system what advice do you guys have for playing Dungeons and ...
I am running a D&D 4E campaign, and I particular enjoy that a lot of the 'man-made' spells that the PCs encounter--when for example, raiding wizards' hideouts--can be described as "you can get a ...
I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...
There is a lot of material written on random generation of dungeons for play. But inevitably characters have to return from the to spend those ill-gotten gains. And where else but a nearby ...
Ok so I haven't played in a while (since the 2nd edition) but do any of the newer D&D editions' books (most likely the DM Guide) have guidelines for granting experience for exceptional role ...