First off, I don't think I've ever played "real" D&D. I'm usually DM and try to focus on the imaginative side of the roleplaying, sacrificing certain rules and concepts to make this happen. So ...
What system would be more enjoyable to players and DM's: Pathfinder or Myth & Magic? Trying to avoid the glut of 3.x house-ruling and fixes, yet find certain aspects (ascending AC, 3x Saves) more ...
Our gaming group has been using various forms of D&D for several decades now, and we've enjoyed it quite a bit, but we have zero experience with other roleplaying games. Seeing all the other ...
Pathfinder or Fantasy Craft? What are the strengths and weaknesses of these two unofficial D&D 3.5 "upgrades" compared to 3.5 and each other? What kinds of play/groups are they more fit for? ...