After ad-hoc running Misguided Ambitions with my regular DnD 4E group - because one guy was MIA - I had a discussion with one of the players about Earthdawn's dice mechanics. The player argued that ...
Sometimes my players want to engage in gambling or other games of chance within the role-playing game itself (I know, vaguely meta). The question is two-fold: How can I approach this without ...
I'm a big fan of the Earthdawn take on magic items. When you find a magic item, in order to use it you need to learn some of it's history, and spend legend points (Eathdawn XP) to bind it to you. As ...
The Versatility talent allows a human character to learn a talent from Disciplines other than their own. The only limitations to casting spells are: (ED r2, p152) Your character must have learnt ...