One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
I'm all about the story, and as such, I've always been a fan of long-term attachment between players/characters and their special (usually magic) items. But with D&D 4th edition, it seems the ...
I want to construct an immersive, complex and functional fantasy economy in order to inform my world-building process. I'm interested in finding a working economic model and applying that into ...
Question upfront: Is there a way I can add trains to the core world of D&D 3.5 (Greyhawk/Oerth) without “messing up” the world or its economies? Reason: 1st: Mainly, it makes no sense to me ...
Is there an effect on player's reaction to treasure when raising the value of gold relative to other coins?
In fantasy games related to D&D the currency usually follows the 10 cp = 1sp, 10sp = 1gp pattern. This is convenient and fairly logical, but in my play throughs gold just didn't have much weight ...
Harry Potter and the Natural 20, a fanfic, describes several potential money pumps in the 3.5 rules: Casting Wall of Iron, and selling the iron produced. Creating items of summon undead, and then ...
A player playing a Paladin in my current D&D campaign has asked how much it would cost to build or rent a building to house his followers from the Leadership feat. It would only be a small ...
Or can someone point me to the relevant sections of the books that talks about this stuff, please? Reason I ask is that I'm trying to gauge the cost of living in Faerun and I plan on repricing some ...