Since I got so many good ideas on my last question, here's part 2: What ways are there to really anger my PC's -- give them that sense of unbridled rage and fury -- without pissing the players off ...
A little background: I am designing a campaign that largely takes place in the mind of a twisted wizard. The wizard was shunned and exiled from his home due to a physical disfigurement, and after a ...
A local game day is coming within the next month and I am planning on running an adventure. The slots are three hours long. Given that time slot I would like to see the players complete the ...