As a GM, many a time I run into a situation that I know nothing of, am not prepared about, and need something, NOW! Maybe it is a freeform adventure and plot was not prepared, maybe I prepared some ...
Sometimes in the course of running an adventure you will run into an encounter that calls for a summoner to bring on a horde of undead (often minions). I have a simple problem: My summoners die in ...
Some of the discussion in this question got me to thinking about an encounter design that sounded fun but I couldn't figure out an elegant way to pull it off: In some situation where one or more PCs ...
A session I am writing for my gaming group will take the characters through a murder trial. One of the players is the accused, and he and his companions will need to build a case and defend ...
For my next D&D campaign, I want to introduce the players to the ruleset by having them play through a sample combat encounter. All of them have prior RPG experience, but they haven't played any ...
Here's where my group is currently at: We are reaching the end of a campaign and we are going to be switching GM's. I have been playing a (secretly) evil Psion who has plans to betray the party ...
Two of my friends and I recently played our very first game of D&D using the Essentials kit. I DM'd, getting them through the Red Box create-your-own character story. It was all good fun, they ...
I'm having trouble creating NPCs for my game, especially regarding their number and their equipment. Their skill level is ok, but these points are problematic. I know that most of the time, the ...
A little background: I am designing a campaign that largely takes place in the mind of a twisted wizard. The wizard was shunned and exiled from his home due to a physical disfigurement, and after a ...
If you put a creature you want to use at a later date in an encounter, how could I save that creature near the end of the battle without sounding cheaty. E.g. The evil mage has only 1 hit point left ...
I'm running my first campaign with three friends. This is the first time any of us have done any table-top role-playing. I'm working the party through the H1: Keep on the Shadowfell campaign using ...
In Dnd 4e, it was common to look at builds to see how much damage they do per round of combat. For simplicity sake, encounters and daily powers were often ignored, with a general target of "X rounds ...