This is slightly related to How to Use Module Maps but instead of being about how to adapt published small maps to 1" scale or using playmats, I'm interested in technique for adapting to pre-published ...
How do I alert the rest of the party that a character within the party has stolen a major plot device?
I'm running a campaign in which a rogue has stolen a powerful necromantic focus (and is keeping it outside of the box that protects the world from it.) The party doesn't know, and I'm looking for a ...
Is there a way that you could run a chess inspired encounter for D&D 4E? I'm thinking like the characters themselves are involved in a human chess game albeit still allowing them to keep some of ...
In answering a question on applying old-school rules to 4E, R.S. Conley suggests "Not use the encounter system. Just set up a region sandbox style and what the player find they have to deal with" I ...
I just finished running a D&D Encounters season 3 ep 11 session, and I'm dissatisfied with how it ended; I want to fix it next week with a bit of retroactive play before moving on to the finale. ...
One of the things I like about 4e is the scalability of monsters. If I say, for example, that kobolds are common I can then make then the most common monster for encounters for quite a few levels. ...
I'm picking on troglodytes as an example. In MMI, the number of troglodytes appearing in their lair(cave system/dungeon) is 10-100. Troglodytes are a nice, not-too-tough, HD2 monster with some ...
I've been writing an encounter with fire beetles in a sewer. I need a good monster to complement them while keeping it at a level 1 or 2 encounter.