When you play D&D, you are not supposed to chat with the enemy during encounters. The system is made for fighting. However, in some circumstances, it would be nice to make the players conscious ...
I'm picking on troglodytes as an example. In MMI, the number of troglodytes appearing in their lair(cave system/dungeon) is 10-100. Troglodytes are a nice, not-too-tough, HD2 monster with some ...
I've done a few combats recently where the PCs and their enemies were not the only participants in the fight. I wasn't sure how to budget XP in this case. In the case of an NPC ally to the PCs, I ...
This question inspired by this rather grognardian post over on the Tao of D&D. Functionally, the post asserts: But suggest to a party that they're too far apart to hear one another as they ...