Experience points, or xp for short, are abstract rewards given to player characters in roleplaying games for achieving game goals such as completing a quest, defeating a monster or discovering a foreign land. They are usually a measure for how powerful the character is, and can be needed to level up ...

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What are the consequences of changing the ratio of XP to GP?

One issue with older versions of D&D that heavily relied on treasure GP is that characters have to become rich to advance so that by fourth or fifth level mundane equipment costs become ...
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What's a good way to use treasure XP in 4th edition?

I've been incorporating some houserules to give my 4e game a more old-school feel, as I would probably be running a 1e game if my players didn't love having powers so much. One thing I'd love to do ...