I'm looking to build a collection of fantasy miniatures, preferably pewter - but I don't want to buy them one at a time from my local hobby store... Much too expensive, and they don't often carry ...
Creating custom game play content for a group can be challenging for even the most experienced GM. Understanding how your group members' play and understanding what they want to experience is ...
This is a bit of a broad question, but I will try to narrow it down to this: When GMing a medieval fantasy, and conflicts arise between the medieval times and the magical world (mostly D&D and ...
I am writing a campaign which relies heavily on crime: investigating it, clues, leads, witnesses, evidence, corruption, etc... The setting is fantasy, low-tech, and for the time being - let us leave ...
I'm running a fairly sandbox game, where the party can wander around easily from place to place. When the party visits areas I've prepared something for, they generally have a good time. When they ...
I will be running a 4e adventure tomorrow night. The adventure will take place in Fallcrest. One of the main sites will be a Raven Queen temple in the city. I need to put together a map of the ...
Sometimes my players want to engage in gambling or other games of chance within the role-playing game itself (I know, vaguely meta). The question is two-fold: How can I approach this without ...
I am a Game Master, and the characters in my group have started to regularly split up. The group's mage has always been a summoner and recently started summoning smaller demons. The fighter's player ...
I've started running the starter adventure on Eclipse Phase. I have an idea for our first full-length campaign, but it's a little complicated. I need a (relatively) simple game to play the part of a ...
Prior to a recent game, our group had a great discussion on culture/race and it's relation to RPG races. While it is fairly established that Tolkien based some of the iconic aspects of his fantasy ...
In a fantasy game, I'd like to make less use of magic healing - making it something special (magical even ;) ) - and instead have the characters see doctors/surgeons, often leaving them a little worse ...