In Diaspora the two handed stunt for melee says "Weapon is designed for two-handed use and is awkward in the hands of those not sufficiently strong. The wielder may amplify his Skill check with his ...
I'm running a game of Diaspora, which is my first FATE based game. The manual talks about playing with everything in the open and I'm all for that, but when should I actually make up a card for an ...
The Diaspora SRD says If you exceed your opponent when you make a defensive roll that does not have any effect other than being a successful defense, you don't get shifts. Instead, for every ...
CRoss and I were playing a FATE game (Diaspora) recently and we rolled a tied number for attacking and defending with beam weapons. What happens when attacker and defender tie?
I was listening to a podcast for Diaspora, and they were talking about aspect scope. Basically, in Diaspora, this sets scope on the Aspects available, and only one Aspect per scope can be used on any ...
I saw a question on Area 51 for the proposed questions for this site about "What's the point of the foldable character sheet that is available for Diaspora?", and it was flagged as a good question, ...
I really like how in Diaspora, character and cluster creation explicitly allows for everyone (GM included) to have a character tied into the other PCs and the setting, so that anyone can take up the ...