Fate is admittedly an acquired taste. Interestingly, my players don't mind facing off against powerful enemies with stunts and skills that they themselves could not gain any time soon (full immunity ...
I have a party of new players, who are enjoying a sporadic session of Fate Accelerated. I'm learning a significant amount from the experience, and I hope they are too. In addition to some problems ...
I've just finished reading the Fate Core book, and I'm really surprised how well this system presents itself. But inevitably, I've started thinking about what-ifs - and one of them is playing with ...
I have hacked Fate Points into my 13th Age game and I notice two things that are happening - the players hoard them, and often use them for the re-roll effect instead for declarations. (Irrelevant ...
My gaming group has very fluid attendance. From week to week it's been known to fluctuate between ten and two players, usually hovering around three to five. I've become reasonably adept at building ...
Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
In the next month or so I'm going to start running the Dresden Files RPG soon with a group that has most of its experience in D&D 3.5 and 4e. We're all new to FATE, and I tried to explain the ...
In a recent game of Diaspora, I pitted three of my "5 cap" player characters against four "3 cap" and one "4 cap" character in physical combat, and was surprised to see that the characters came away ...
I'm running a game of Diaspora, which is my first FATE based game. The manual talks about playing with everything in the open and I'm all for that, but when should I actually make up a card for an ...
A player in my Dresden Files game joined the group with a kick-in-the-door, "shoot-first-ask-questions-later"-style cop. The character had some fairly "meh" & a couple of potentially OK aspects. ...
Back into the breach with our weekly Dresden Files game, and because of the lapse in time between sessions/people missing as much as anything else, I had some unique situations occur. One of the ones ...
Important NPCs may have hidden aspects that PCs are supposed to assess somehow before using them: can such a NPC invoke one of his hidden aspects without the GM revealing it to the players? Example: ...
In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...