Fate Core is the official generic implementation of the Fate game engine.

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83 views

What is the impact of longer than usual Stress Tracks?

In one of my previous Fate games we used a Social Stress tracks, which was regular-size track. The players on average had 3 boxes in that track. Some powerful factions we encountered had 5 or 6 slots ...
10
votes
1answer
95 views

How can cliffhangers use skills instead of approaches?

Masters of Umdaar introduced the "Cliffhanger" scene form, which my group likes. But it's embedded in the Fate Accelerated "approach" mechanic, and our main campaign uses atomic-robo skills. Normally ...
6
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2answers
191 views

What is the purpose of differently-sized stress boxes as opposed to flat stress or same-sized boxes?

I can see the point of differently-sized Consequences on entities. Light ones are a mark, moderate ones are a more realistic, lasting dent, and so on. They behave differently and have, arguably, ...
6
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1answer
70 views

How do Atomic Robo SRD Megastunts interact with Refresh?

The Atomic Robo SRD have recently become available, and one of the rules included in there is the Mega-Stunts one. The SRD contains a short discussion on how these special stunts interact with fate ...
5
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1answer
72 views

What changes if I allow a free invocation to pay for a compel?

The distinction between invoke for effect and compel in Fate has not always been clear. Free invocations are often stacked on temporary aspects created as advantage or otherwise not thought of as ...
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5answers
2k views

Spaceship Combat in Fate Core

I'm trying to run a space-opera RPG in Fate Core, and ship-to-ship combat is a central focus. I'm looking to emulate the kind of fighting we see in Star Wars, Wing Commander, FreeSpace, etc, but ...
5
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3answers
225 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
5
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1answer
129 views

How are monsters/creatures/npcs presented in Fate setting manuals?

Background I'd like to add a list of creatures, monsters, and characters to a Fate project, like the D&D Monster Manual. I understand that the GM usually writes NPCs custom per game, but I want ...
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2answers
65 views

What is the difference between Aspects and Invocations?

I'm trying to master Fate core (and probably Dresden Files) for a group because I'm usually the gm, and I'm having a little trouble understanding a few of the mechanics. What's the difference between ...
10
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1answer
281 views

How to handle pre-scene character preparation in Fate?

We are using Fate Core for Shadowrun and commonly have situations where the PCs have time to prepare for a scene. For example, there is a building we need to break into and steal stuff from and it ...
12
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6answers
257 views

How would I model a vast range of levels of power in Fate Core?

Let's say that I want to run a game in Fate Core where there are weak little critters, folk, heroes, legendary heroes, and gods, where the intent is that the players can go from folk all the way up to ...
5
votes
2answers
229 views

How do I use a person as a shield?

The Scenerio Player is lured into the woods by a creature disguised as a nymph, basically. Player then allows creature to wrap its arms around him. Creature decides this is a great time to unhinge ...
8
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2answers
328 views

Should I include Fate Core in my Fate world book?

If writing my own game/setting/world (product, for brevity's sake), Should I include the whole Fate Core game in my product, as with Apotheosis Drive X, or should I detail only the modifications to ...
4
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1answer
60 views

Groups & organizations in FATE Core [closed]

I'm trying to find the best way to model groups and organizations in FATE Core for a city of intrigue and revolution in a fantasy world. So the group would be a character. So far I've adapted this ...
4
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2answers
122 views

How is Spirit of the Century different from vanilla Fate [closed]

The published SotC is said to revamp Fate rules, but from what I know it seems to be like the most recent rules.
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1answer
360 views

Do I need Fate Core to make Fate Accelerated Edition work?

I have recently been looking into the Fate "universe" and would like to know, do you need Fate Core to actually play Fate Accelerated Edition?
12
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2answers
302 views

How can I have mystery in a Fate plot?

I am going to run a session for a plot. This is going to be an introduction to RPGs, and what I'm trying to do is to add an element of mystery to the plot to keep the players hooked. The plot goes ...
7
votes
1answer
184 views

What mechanisms have been used to make magic risky?

I'm about to start running a Fate Core game that focuses on magic-using PCs. As I've conceptualized magic in the setting, it's easy to use but very dangerous unless one has invested a lot in the ...
5
votes
1answer
107 views

How can I emulate a piloting skill in Fate?

Let's say I'm running a game of Fate (Core) where my players are the pilots of large to very-large mecha, on the scale of Pacific Rim, Evangelion, or Gundam. I'm planning on the mecha being built as ...
9
votes
3answers
358 views

What are the mechanics of removing a “create an advantage” aspect?

Say a character fails to defend against a "create an advantage" action. They now have a situational aspect on them. If they do nothing about it, it'll go away at the end of the scene or whenever it ...
21
votes
4answers
779 views

Must a situation's obvious characteristics be explicitly made into aspects?

I've never played Fate before and am learning from Fate Accelerated Edition with occasional reference to Fate Core. For the most part, it has been straightforward. On the other hand, I am somewhat ...
13
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3answers
810 views

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

Assume the following situation: The player wants to convince an NPC to help them in battle. However, the NPC has the aspect "Stout Pacifist" and would rather avoid being dragged into a war. This ...
21
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1answer
344 views

Why does a character get Fate points from invocation at the end of a scene in Core?

This answer shows that in DFRPG "if you're invoking an aspect on another PC or on a NPC to gain an advantage over them, that character will receive the fate point you spent, either at the end of the ...
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3answers
719 views

Understanding aspects in combat

I've always been partial to darkmantles, because nobody looks at the ceiling, and because they modified combat without directly affecting hitpoints in D&D. I would like to use them in an upcoming ...
18
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4answers
2k views

In Which we add Loots to Fate Core

Loot is a pretty fun part of some RPGs. Not the math-tuning loot that keeps characters’ weapons and armor at the required values, but the remarkable and empowering loot that lets them do new things ...
7
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4answers
896 views

How can I encourage my players to use overcome and create an advantage actions?

Background Our group is new to Fate, but experienced in other forms of RPGs (from pen and paper to LARP). Fate is a new concept for all of us and has a very different style from what we're used to. ...
12
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5answers
322 views

How severe should a Compel be if it's worth one Fate Point?

If a Compel is the most interesting way to gain Fate Points, then how serious should it be? What kind of trouble does a character have to go through to get one? If it's too bad, they might end up ...
20
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2answers
538 views

Examples of Fate mechanics for telling team stories with one player

I want to run a Stargate SG-1 game for a single player in the Fate Core system. Stargate stories are about teams of equally important people, rather than the single protagonist that our "twosie" ...
5
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2answers
222 views

Can stress be taken outside conflict?

In the Fate Core manual, stress is only ever mentioned in the context of conflict. For example: stress represents the ephemeral toll of participating in a conflict (My emphasis.) Also, the ...
19
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1answer
539 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
3
votes
1answer
175 views

When can you interpose yourself in the path of an attack?

I'm interested in the mechanics of heroically throwing yourself in front of a shooting attack against an ally. (As distinct from, say, a prolonged period of actively defending an ally from multiple ...
8
votes
2answers
397 views

Do Boosts in Fate Core just lead to more Boosts?

I've been a fan of Fate for a long while now, but I'm just now getting ready to run it for the first time, and I'm going over the rules to make sure I understand all the basics. So, the attack/defend ...
8
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1answer
392 views

What happens to boosts that are obviated by the narrative?

During a quick Fate session, two characters were engaged in a duel, during which an onlooker was hurled into the fray, resulting in one duelist gaining the boost Petticoats and Fluff on the other. ...
7
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1answer
174 views

If you succeed with style against multiple targets, do you get multiple boosts?

Let's say that the Player Character has a +4 in Fight. He's confident that he can take down two Goblins with a single action, so he decides to roll against both of them. The results are as follows: ...
13
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4answers
1k views

How do I handle players brute-forcing a skill until they succeed?

I have a NPC that hangs around with the PCs for a while. The players suspect that this NPC is hiding something. They are correct and I have no problem revealing it to them, if they properly manage to ...
14
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1answer
1k views

When playing NPCs who are hiding something, how much should I reveal (mechanics-wise)?

I have a NPC who's hiding something. She has an aspect that she's trying to hide. She has the stunt I've Read About That!, which allows her to spend a fate point to use Lore (her cap skill) in place ...
9
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1answer
185 views

Managing a player's growing organization

I plan on running a Mass Effect RPG which uses the system of Bulldogs! (which itself is a variant of Fate Core) with a small group of friends for the first time. I have been over the rules and have ...
4
votes
1answer
109 views

What happens when player-controlled NPCs concede and get taken out?

Let's say I'm using Companions, virtually any variation of Stormcaller, or any other way of being in command of NPCs in-game. How do you handle conceding and getting taken out with player-controlled ...
9
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4answers
230 views

How should an automated or environmental attack be handled in Fate?

Let's say a PC plants a proximity mine or magical rune or suicidal summon somewhere in a room he would expect some enemies to walk in later on, and then leaves to take care of something else or simply ...
6
votes
2answers
333 views

How much do Weapon and Armor Ratings cost?

One of my players wants to build a Weapon extra for her character based on the Gadgets and Gear page in the SRD. Essentially she wants to build a the following: Chained Pickaxe Versatile Piercing ...
5
votes
1answer
209 views

Should all play happen in scenes in Fate?

After reading the core rules and playing a first — very pleasant — session (I was the GM) I wonder how many time in a game should be spend in a formally declared scene? In our last ...
8
votes
3answers
414 views

What kind of action is used to change aspects in Fate?

If I want to change one aspect into another (for example, throwing a bucket of water on an NPC's head to change "My hair's on fire!" to Drenched), what kind of action is that? Do I use Overcome to ...
15
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3answers
5k views

Learning Fate systems from a D20 background

My history is rather linear, and mostly relies on traditional d20 systems (D&D Original, AD&D, 3.5 and Rolemaster, Champions) and I am interested in learning some of the other systems that are ...
4
votes
3answers
324 views

How does Compelling your own Aspects work?

To my understanding, it's possible to Compel your own Aspects. Anyone at the table is free to suggest when a compel might be appropriate for any character (including their own). But I don't ...
15
votes
2answers
848 views

What are the major design/philosophical differences between Dresden Files and Fate Core?

I've read the Fate Core rulebook and am starting to read the Dresden Files: Your Story and Your World books. I am looking to describe the differences between Dresden Files and Fate to friends. If ...
17
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1answer
735 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
4
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0answers
107 views

How do I prevent “I attack with Fight” and “I attack with Shoot”-type brief declarations? [duplicate]

One thing I like about FAE is that attacks and defenses have to go beyond "I attack them with Fight."/"I defend with Fight." to justify using an approach or the other. Merely providing an adverb adds ...
12
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2answers
797 views

How does timing work in Fate?

Let's say that on my Turn during this Exchange I want to Create an Advantage: I Know That Fighting Style! - I spend my turn observing the opponent's fighting style. This takes a little bit of time to ...
7
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2answers
671 views

Do self-Compels draw from the GM's Fate pool?

When you suggest a Compel on one of your own Aspects - and the GM accepts your suggestion - does the Fate Point get drawn from the GM's finite Fate pool for that scene, or is it created from thin air? ...
14
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3answers
255 views

Modeling cutaway prep scenes in Fate

Many crime stories feature a particular kind of foreshadowing and plot twist: Early in the story, you see a character doing something significant, but the scene cuts away before you find out what it ...