Fate Core is the official generic implementation of the Fate game engine.

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How can I emulate a piloting skill in Fate?

Let's say I'm running a game of Fate (Core) where my players are the pilots of large to very-large mecha, on the scale of Pacific Rim, Evangelion, or Gundam. I'm planning on the mecha being built as ...
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309 views

What are the mechanics of removing a “create an advantage” aspect?

Say a character fails to defend against a "create an advantage" action. They now have a situational aspect on them. If they do nothing about it, it'll go away at the end of the scene or whenever it ...
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703 views

Must a situation's obvious characteristics be explicitly made into aspects?

I've never played Fate before and am learning from Fate Accelerated Edition with occasional reference to Fate Core. For the most part, it has been straightforward. On the other hand, I am somewhat ...
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796 views

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

Assume the following situation: The player wants to convince an NPC to help them in battle. However, the NPC has the aspect "Stout Pacifist" and would rather avoid being dragged into a war. This ...
21
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1answer
333 views

Why does a character get Fate points from invocation at the end of a scene in Core?

This answer shows that in DFRPG "if you're invoking an aspect on another PC or on a NPC to gain an advantage over them, that character will receive the fate point you spent, either at the end of the ...
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680 views

Understanding aspects in combat

I've always been partial to darkmantles, because nobody looks at the ceiling, and because they modified combat without directly affecting hitpoints in D&D. I would like to use them in an upcoming ...
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2k views

In Which we add Loots to Fate Core

Loot is a pretty fun part of some RPGs. Not the math-tuning loot that keeps characters’ weapons and armor at the required values, but the remarkable and empowering loot that lets them do new things ...
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837 views

How can I encourage my players to use overcome and create an advantage actions?

Background Our group is new to Fate, but experienced in other forms of RPGs (from pen and paper to LARP). Fate is a new concept for all of us and has a very different style from what we're used to. ...
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5answers
299 views

How severe should a Compel be if it's worth one Fate Point?

If a Compel is the most interesting way to gain Fate Points, then how serious should it be? What kind of trouble does a character have to go through to get one? If it's too bad, they might end up ...
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500 views

Examples of Fate mechanics for telling team stories with one player

I want to run a Stargate SG-1 game for a single player in the Fate Core system. Stargate stories are about teams of equally important people, rather than the single protagonist that our "twosie" ...
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200 views

Can stress be taken outside conflict?

In the Fate Core manual, stress is only ever mentioned in the context of conflict. For example: stress represents the ephemeral toll of participating in a conflict (My emphasis.) Also, the ...
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528 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
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1answer
159 views

When can you interpose yourself in the path of an attack?

I'm interested in the mechanics of heroically throwing yourself in front of a shooting attack against an ally. (As distinct from, say, a prolonged period of actively defending an ally from multiple ...
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2answers
363 views

Do Boosts in Fate Core just lead to more Boosts?

I've been a fan of Fate for a long while now, but I'm just now getting ready to run it for the first time, and I'm going over the rules to make sure I understand all the basics. So, the attack/defend ...
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1answer
386 views

What happens to boosts that are obviated by the narrative?

During a quick Fate session, two characters were engaged in a duel, during which an onlooker was hurled into the fray, resulting in one duelist gaining the boost Petticoats and Fluff on the other. ...
6
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1answer
159 views

If you succeed with style against multiple targets, do you get multiple boosts?

Let's say that the Player Character has a +4 in Fight. He's confident that he can take down two Goblins with a single action, so he decides to roll against both of them. The results are as follows: ...
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1k views

How do I handle players brute-forcing a skill until they succeed?

I have a NPC that hangs around with the PCs for a while. The players suspect that this NPC is hiding something. They are correct and I have no problem revealing it to them, if they properly manage to ...
14
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1answer
980 views

When playing NPCs who are hiding something, how much should I reveal (mechanics-wise)?

I have a NPC who's hiding something. She has an aspect that she's trying to hide. She has the stunt I've Read About That!, which allows her to spend a fate point to use Lore (her cap skill) in place ...
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155 views

Managing a player's growing organization

I plan on running a Mass Effect RPG which uses the system of Bulldogs! (which itself is a variant of Fate Core) with a small group of friends for the first time. I have been over the rules and have ...
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2answers
192 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
4
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1answer
323 views

Do I need Fate Core to make Fate Accelerated Edition work?

I have recently been looking into the Fate "universe" and would like to know, do you need Fate Core to actually play Fate Accelerated Edition?
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97 views

What happens when player-controlled NPCs concede and get taken out?

Let's say I'm using Companions, virtually any variation of Stormcaller, or any other way of being in command of NPCs in-game. How do you handle conceding and getting taken out with player-controlled ...
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197 views

How should an automated or environmental attack be handled in Fate?

Let's say a PC plants a proximity mine or magical rune or suicidal summon somewhere in a room he would expect some enemies to walk in later on, and then leaves to take care of something else or simply ...
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2answers
295 views

How much do Weapon and Armor Ratings cost?

One of my players wants to build a Weapon extra for her character based on the Gadgets and Gear page in the SRD. Essentially she wants to build a the following: Chained Pickaxe Versatile Piercing ...
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193 views

Should all play happen in scenes in Fate?

After reading the core rules and playing a first — very pleasant — session (I was the GM) I wonder how many time in a game should be spend in a formally declared scene? In our last ...
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387 views

What kind of action is used to change aspects in Fate?

If I want to change one aspect into another (for example, throwing a bucket of water on an NPC's head to change "My hair's on fire!" to Drenched), what kind of action is that? Do I use Overcome to ...
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5k views

Learning Fate systems from a D20 background

My history is rather linear, and mostly relies on traditional d20 systems (D&D Original, AD&D, 3.5 and Rolemaster, Champions) and I am interested in learning some of the other systems that are ...
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297 views

How does Compelling your own Aspects work?

To my understanding, it's possible to Compel your own Aspects. Anyone at the table is free to suggest when a compel might be appropriate for any character (including their own). But I don't ...
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2answers
815 views

What are the major design/philosophical differences between Dresden Files and Fate Core?

I've read the Fate Core rulebook and am starting to read the Dresden Files: Your Story and Your World books. I am looking to describe the differences between Dresden Files and Fate to friends. If ...
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715 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
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104 views

How do I prevent “I attack with Fight” and “I attack with Shoot”-type brief declarations? [duplicate]

One thing I like about FAE is that attacks and defenses have to go beyond "I attack them with Fight."/"I defend with Fight." to justify using an approach or the other. Merely providing an adverb adds ...
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227 views

How to handle pre-scene character preparation in Fate?

We are using Fate Core for Shadowrun and commonly have situations where the PCs have time to prepare for a scene. For example, there is a building we need to break into and steal stuff from and it ...
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745 views

How does timing work in Fate?

Let's say that on my Turn during this Exchange I want to Create an Advantage: I Know That Fighting Style! - I spend my turn observing the opponent's fighting style. This takes a little bit of time to ...
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647 views

Do self-Compels draw from the GM's Fate pool?

When you suggest a Compel on one of your own Aspects - and the GM accepts your suggestion - does the Fate Point get drawn from the GM's finite Fate pool for that scene, or is it created from thin air? ...
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246 views

Modeling cutaway prep scenes in Fate

Many crime stories feature a particular kind of foreshadowing and plot twist: Early in the story, you see a character doing something significant, but the scene cuts away before you find out what it ...
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417 views

Is a permission a cost?

In the latest FATE Core draft when describing extras a "permission aspect" is often referenced, as are a concept of extra "costs". However, it is unclear whether the permission itself is a cost (some ...
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642 views

What essentials are required to build a Fate Core session/campaign expediently?

"How about tomorrow?" A GM's nightmare. A group that has a planning horizon of twelve hours (sometimes even "how about right now?"). A group in want of a Fate game. And a group that isn't into the ...
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416 views

Sneak attacks in Fate Core

I know that Fate Core is a bit loose with letting you interpret the rules as they make sense in a narrative context, but I want to understand what's written regarding the use of stealth. First, the ...
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143 views

Can aspects function as “New Action” stunts?

The most basic option for a stunt is to allow a skill to do something that it normally can’t do. (FC89) But can an aspect do that too? Aspects are supposed to be permissions for certain types ...
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462 views

How to represent a “second wind” in Fate Core?

In Fate's narrative-first approach, you're supposed to decide what's going to happen first and then consult the rules to decide how to do it. Imagine the following sequence as a narrative-first ...
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866 views

What better not to use Fate Core for?

I've seen lots of praise about the Fate system, especially it's Fate Core implementation. Because of that I was thinking about which of my past campaigns could have been played in Fate instead of ...
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209 views

How should pets/summons/familiars be handled in Fate? [closed]

I find that having some other entity that, while part of your character conceptually, is separate from their person, adds a lot to an RPG... Whether it's an Engineer's drone, a Warlock's summon or ...
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391 views

Why aren't you allowed to check off multiple stress boxes per hit?

It's not just a question of "have you done it in your game or not", but rather I'm wondering about the rationale behind the rules. What's the desired effect of this restriction and what effect on the ...
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1answer
183 views

Crafting Equipment in Fate Core

It seems only fair that a person with a good Crafts score in the right setting should be allowed to craft armor for themselves or allies. Let's say the characters are taking some downtime and the ...
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4answers
196 views

How to represent invariable bonuses in Fate Core

My Pokémon Tabletop group is thinking of switching to Fate. We're going to be using these Companion rules to allow characters to spend a Stunt slot to stat up a Pokémon as a Fair NPC. Typing is ...
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796 views

What skill is used to throw things in Fate Core?

I'm presently running a Legend of Zelda game in Fate Core. This of course means that Clay Jars Abound, and people love to throw and break them. My players want to use the jars to hit ranged targets, ...
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844 views

Why does a character earn fate points when conceding?

I am new to Fate, and TRPG in general. Today when reading the Fate Core book, I was confused by how conceding worked. IMHO by conceding, a player would avoid the more severe outcome that is being ...
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1k views

How to make extremely lethal stories in Fate

Fate is my default system for "book/TV modeling". The system itself has a lot of similarities with how those media are built (the same way MHR "feels" similar to comics), such as character concepts ...
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365 views

When benefits from an Aspect call for Fate point expenditure and when not?

I find myself in a pinch trying to understand what Aspects do when they are not being invoked. I do know that they are supposed to be narrative tools that describe the character. When invoked, they ...
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220 views

As a GM, should I use Fate points in a scene with no other characters?

In my first game, I noticed that a large number of scenes featured only the player-characters taking on various terrain or knowledge-based challenges (such as "break into this building" and ...