Fate Core is the official generic implementation of the [tag:fate] game engine.

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31
votes
2answers
425 views

If someone is “Out of Ammo,” can they still shoot until compelled?

Let's say someone creates the Aspect Out of ammo by running everywhere, making the other character fire all his bullets. Can this character still fire until someone compels Out of ammo? Is it the GM ...
19
votes
3answers
417 views

What makes up the core FATE?

I am trying to get to know FATE a little bit better, but I am afraid even the official site isn't helping me understand everything: On the resources page there is a "Fate 2.0" download, which I ...
13
votes
1answer
206 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
11
votes
3answers
170 views

Preparing a one-shot with FATE

I was thinking of doing a one-shot Fate game the next time my main group is missing folk. I'd be using the new Fate Core rules. None of us have ever played any version of Fate before, but we're all ...
8
votes
2answers
195 views

Can there be mechanical disadvantages in Compels?

In FATE, compels of aspects are primarily a narrative tool, and as such don't usually have mechanical trappings in the consequences. But is this a hard and fast rule? I saw someone ask this ...
8
votes
1answer
153 views

Creating (Aspect) Advantages in Conflicts

I'm somewhat familiar with Fate v2, and I recently backed the Fate Core Kickstarter to get an early PDF of the rules. I have a couple questions concerning "Creating an Advantage" in a Conflict, ...
6
votes
1answer
158 views

The mechanics of Aspects on weapons/armor?

Fate Core suggests one way to differentiate weapons and armor is by giving each one an Aspect. Daggers could be Quick, for instance, and maces could be Armor Piercing. I really like this idea. My ...
5
votes
2answers
234 views

Is a permission a cost?

In the latest FATE Core draft when describing extras a "permission aspect" is often referenced, as are a concept of extra "costs". However, it is unclear whether the permission itself is a cost (some ...
3
votes
1answer
61 views

Converting Command skill from Rogue Trader to Fate Core

My group worked hard to get through the first two ranks in our Rogue Trader campaign, but we keep finding new flaws in the d100 system used by FFG. Finally we've decided to try out more likeable (and ...