A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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5
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2answers
177 views

Who wins ties in FATE?

CRoss and I were playing a FATE game (Diaspora) recently and we rolled a tied number for attacking and defending with beam weapons. What happens when attacker and defender tie?
5
votes
0answers
88 views

Is hunger stress tracked like other stress tracks? [duplicate]

Possible Duplicate: What happens when a character's feeding stress track is maxed out? I've looked at this question, and it assumes that the Hunger Stress track is tracked like the ...
6
votes
4answers
428 views

How long does True Shapeshifting take in Dresden Files?

There are a bunch of powers labeled "Shapeshifting" in dresden files, and in general they are pretty easy to understand and use. It even mentions that, unless otherwise mentioned, shapeshifting is a ...
8
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3answers
1k views

Skill Point vs. Refresh Progression/Ratio in Dresden Files RPG?

We started our characters at 6 refresh and 20 skill points. The suggested progression is 1 skill point at the end of every scenario (a significant milestone) and 1 refresh + 1 skill point "when a few ...
6
votes
6answers
199 views

In a Neverwhere style game how do I keep players connected to the surface world?

In a Neverwhere style setting, how do I keep the players interested in staying connected to the surface world? How can I make their connections to the mundane world matter to the players and ...
10
votes
2answers
690 views

Are there any examples of modeling “Competence Porn” in FATE?

I was reading Leverage, and listening to a podcast on it, and came up with the idea of modeling this in FATE, or perhaps even in the non-critical parts (non-magical and non-combat) of my Dresden Files ...
15
votes
2answers
344 views

How does the OGL relate to the FATE system?

I was looking at the SRD for Spirit of the Century, and I noticed the Wizards of the Coast OGL license at the bottom of the document. I did a bit of digging, and FATE states that it is a derivative of ...
7
votes
2answers
213 views

What does Mythic Speed do?

I don't have the book in front of me at the moment, but a part of the power Mythic Speed states something along the lines of "Opponents don't get to make checks against you." What does this mean? Do ...
12
votes
3answers
659 views

Do consequences grant you Fate points when compelled by opponents?

I've run a quick search though the site and I didn't seem to find this topic covered, so I'm asking: In Dresden Files RPG when an opponent compels one of your consequences against you (spending a ...
12
votes
7answers
922 views

Dealing with a problem player not playing to their character aspects

A player in my Dresden Files game joined the group with a kick-in-the-door, "shoot-first-ask-questions-later"-style cop. The character had some fairly "meh" & a couple of potentially OK aspects. ...
6
votes
2answers
135 views

Transplanting Fortitude Trappings to Other Skills

Presence, Conviction, and Endurance all have a Fortitude trapping that indicates how many stress boxes the character has on the appropriate track, i.e. Conviction has Mental Fortitude that affects the ...
10
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4answers
229 views

How do you handle the use of unrelated skills in the Dresden Files?

Back into the breach with our weekly Dresden Files game, and because of the lapse in time between sessions/people missing as much as anything else, I had some unique situations occur. One of the ones ...
13
votes
4answers
248 views

How can I model corrupting items in FATE?

The One Ring from Lord of the Rings has the property that it corrupts (or tries to corrupt) those around it. They desire its power and do things that they normally wouldn't to get at it. I was ...
14
votes
3answers
514 views

Explaining the need to use Fate Points for Aspects

How would you explain the need to use Fate Points to tag an Aspect, for newcomers to the system? Some players are asking me "If I have the Aspect 'As strong as Hercules', don't I automatically get a ...
7
votes
1answer
635 views

Using FMA Alchemy as the basis of magic in a fate system

What rules would need to change/be added to use the concept of alchemy from full metal alchemist in an urban magic game using the FATE system. Are there any synthesized gaming discussions for how ...
11
votes
1answer
214 views

How would a fate “engineering” combat work?

The conflict system in FATE is generalizable to all sorts of conflict. In a game (SotC/dresden hybrid from a rules perspective) my friend and I are playing, we plan to wage a gang war via controlled ...
7
votes
3answers
537 views

“Sharing” enchanted items in Dresden Files RPG

One of my players brought up the example of the Warden's Sword as an enchanted item. For those not so familiar with the source books, these are powerful enchanted swords made by Captain Luccio, the ...
15
votes
4answers
355 views

Can concessions inflict a worse effect on the conceding character than the attacker intended?

When playing the Dresden Files, my Wizard (and other magic practitioners) tend to overpower their spells, not taking into account the foes that they are facing, i.e. 8 shifts of power vs a plain ...
7
votes
2answers
215 views

How does a skill modify another skill?

In a couple of instances we’ve seen in the rules that state that you can use a skill to modify another skill. I think the main one that we’ve seen so far is inhuman strength. It says something about ...
7
votes
1answer
223 views

What happens when an undead character is “Taken Out”

I tried finding this in the books, but I couldn't figure anything out. If you have an undead character, what happens when their physical stress track is filled and they don't take a consequence? Are ...
8
votes
2answers
592 views

Are faeries better than wizards?

I have a changeling goblin in the group, and for one of his abilities, he chose Glamours YS166. It seems like with the phrase …use your Discipline or Deceit to oppose efforts to discover the ...
18
votes
4answers
442 views

When Are Aspects Not Necessary?

Let's say that I'm running a game of Starblazer Adventures, and my players are being chased by bad guys with blaster pistols. They run into a ruined temple which I describe as being full of ancient ...
4
votes
1answer
224 views

Are innocuous actions valid attacks in social combat in The Dresden Files?

I've been attempting unsuccessfully, or at the very least unsatisfactorily, to integrate social conflict into my Dresden Files campaign. It came to a head last night, when one of my players initiated ...
6
votes
1answer
327 views

What kind of goals are valid in Social Combat in the Dresden Files?

I've been attempting unsuccessfully, or at the very least unsatisfactorily, to integrate social conflict into my Dresden Files campaign. It came to a head last night, when one of my players initiated ...
10
votes
4answers
444 views

What is the reasonable limit to a Declaration?

So in the Dresden Files RPG, one can spend a fate point, invoke an aspect, and make a declaration. I'm having trouble coming up with a reasonable set of guidelines as to the scale and scope of ...
8
votes
1answer
237 views

How does Grapple interact with Attacks?

I grapple a guy and am able to hold him down. The rule in the book says a grappled enemy can't do anything unless he beats the grapple. Does this mean that if members of my party attack him he doesn't ...
16
votes
4answers
507 views

Must compels be negative in FATE?

Are GM Compels meant to be necessarily negative? And are they to have an immediate effect, or get the PCs into a situation? Examining other accounts of compels, it seems that most of the examples ...
8
votes
1answer
150 views

Margin of Success on skill checks in The Dresden Files

Another week, another episode of our Dresden Files game. In this particular situation, the PCs were in a completely alien setting, and trying to get information. They were in the mind of a hedge ...
11
votes
2answers
393 views

Is a GM meant to compel when the player has no Fate Points Remaining?

So we tried out the Dresden Files RPG earlier. Overall, we had a great time. Some issues came up, though. Specifically, when you compel an aspect, the player has the choice to either accept the ...
14
votes
1answer
280 views

Is there a limit to how many Fate Points can be spent in a single round?

Suppose we're playing the Dresden Files RPG, and one of the characters decides to go for broke. He wants to use fate points on 4 seperate aspects that are relevant, for a whopping +8 to the result. ...
16
votes
3answers
895 views

Noncombat Characters in Combat?

So we played Dresden Files RPG, using a set of premade characters. One of these characters was an investigative paranormal detective type build, which worked extremely well (maybe too well?) in the ...
14
votes
1answer
593 views

How long does Thaumaturgy take?

I get the point that thaumaturgy takes time as opposed to the quick and dirty evocation arts, but how much time hasn't really been spelled out, unless I'm missing it. I've been coming up with my own ...
8
votes
2answers
449 views

Creating encounters for a DFRPG party

I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...
10
votes
1answer
281 views

What exactly are advances in FATE?

I'm looking through my copy of Legends of Anglerre for this, and also searched the Spirit of the Century SRD, and I'm completely stumped as to exactly what an "advance" is. In both instances the terms ...
8
votes
1answer
460 views

Legends of Anglerre, and FATE, skill questions

In a follow up to my last question, I'm trying to now decipher some inner working of skills in general. First and foremost, I saw the skill system in Dresden Files RPG, which has a skill stack rather ...
11
votes
3answers
264 views

How to preserve player generated content?

I currently lead a Diaspora group. Diaspora is a hard science fiction Fate-based RPG which allows and basically depends on the generation of content like worlds, cultures, NPCs etc. by the players. I ...