A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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15
votes
4answers
504 views

Must compels be negative in FATE?

Are GM Compels meant to be necessarily negative? And are they to have an immediate effect, or get the PCs into a situation? Examining other accounts of compels, it seems that most of the examples ...
8
votes
1answer
150 views

Margin of Success on skill checks in The Dresden Files

Another week, another episode of our Dresden Files game. In this particular situation, the PCs were in a completely alien setting, and trying to get information. They were in the mind of a hedge ...
14
votes
1answer
279 views

Is there a limit to how many Fate Points can be spent in a single round?

Suppose we're playing the Dresden Files RPG, and one of the characters decides to go for broke. He wants to use fate points on 4 seperate aspects that are relevant, for a whopping +8 to the result. ...
16
votes
3answers
884 views

Noncombat Characters in Combat?

So we played Dresden Files RPG, using a set of premade characters. One of these characters was an investigative paranormal detective type build, which worked extremely well (maybe too well?) in the ...
11
votes
2answers
391 views

Is a GM meant to compel when the player has no Fate Points Remaining?

So we tried out the Dresden Files RPG earlier. Overall, we had a great time. Some issues came up, though. Specifically, when you compel an aspect, the player has the choice to either accept the ...
17
votes
8answers
882 views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
10
votes
1answer
320 views

What happens to the fate point after a character invokes an aspect?

In DFRPG, characters can invoke another character's aspects by spending fate points. When a character does this, does the fate point go to the GM, or does it go to the character whose aspect was just ...
8
votes
2answers
347 views

How does the Catch affect your Stress Track in relation to Supernatural Toughness?

Last night, my players were battling a hob, who had 4 stress boxes, plus 4 more from his inhuman toughness. One of the characters hit the Hob before they knew it was fae and did 5 stress. The ...
10
votes
4answers
347 views

When changing a PC's actions based on an aspect, is it better to Compel or Invoke for Effect?

We had an interesting combat last night; the PC was a very tough Changeling in the back of a limo glamoured not to be visible, and he was attempting to protect another passenger in the back of the ...
14
votes
1answer
572 views

How long does Thaumaturgy take?

I get the point that thaumaturgy takes time as opposed to the quick and dirty evocation arts, but how much time hasn't really been spelled out, unless I'm missing it. I've been coming up with my own ...
10
votes
2answers
352 views

How does adding Aspect Scope in Dresden Files change the feel of the game?

I was listening to a podcast for Diaspora, and they were talking about aspect scope. Basically, in Diaspora, this sets scope on the Aspects available, and only one Aspect per scope can be used on any ...
9
votes
1answer
618 views

Where can I find a foldable character sheet for The Dresden Files

I saw a question on Area 51 for the proposed questions for this site about "What's the point of the foldable character sheet that is available for Diaspora?", and it was flagged as a good question, ...
11
votes
2answers
906 views

Simplest online, interactive platform to play Dresden Files RPG on?

I am looking to start an online Dresden File campaign, and looking for a web client to play the game on. For this I need Online chat Keeping track of players' stats (which both Gm and players can ...
8
votes
2answers
354 views

How does stress for magical effects work outside of a conflict in the Dresden Files?

In The Dresden Files RPG, mental stress is accrued for casting spells. As you cast spells, you become more mentally fatigued. The mental stress track is cleared at the end of the conflict- so if you ...
32
votes
4answers
2k views

How do I introduce an inexperienced player to the FATE combat system?

One of the things that I love about the FATE system is how flexible it is; even given the less than crunchy nature of the system, you have options galore. That's given one of my players analysis ...
14
votes
2answers
498 views

Are we doing mild consequences and stress right?

After reading through the book and reading up on consequences, i can't help but feel that we might be treating stress and mild consequences the wrong way. Say we've just been in a fight, after the ...
8
votes
1answer
230 views

How does Grapple interact with Attacks?

I grapple a guy and am able to hold him down. The rule in the book says a grappled enemy can't do anything unless he beats the grapple. Does this mean that if members of my party attack him he doesn't ...
10
votes
2answers
387 views

Prolonging spells in Dresden Files

I have 2 questions on spell duration for the Dresden Files RPG: Is it possible to cast a shield spell that has no duration as a rote, but then prolong the shield on my next turn? Can you prolong an ...
12
votes
4answers
556 views

Pitfalls and Gotchas of running Dresden Files RPG with round-robin GMs

I really like how in Diaspora, character and cluster creation explicitly allows for everyone (GM included) to have a character tied into the other PCs and the setting, so that anyone can take up the ...
8
votes
2answers
449 views

Creating encounters for a DFRPG party

I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...
21
votes
1answer
1k views

How does attacking someone work?

OK, I keep going around in circles. In Dresden Files RPG, how do you work out punching someone vs using a knife/sword/weapon vs using a gun?
16
votes
3answers
429 views

How to model an absolute condition in Fate?

I'm thinking of running FATE, and read in one book (I think it's Dresden Files RPG) that Aspects can replace situational modifiers. However, situational modifiers in other games take place all the ...
15
votes
2answers
343 views

How does the OGL relate to the FATE system?

I was looking at the SRD for Spirit of the Century, and I noticed the Wizards of the Coast OGL license at the bottom of the document. I did a bit of digging, and FATE states that it is a derivative of ...
15
votes
4answers
582 views

Modeling a “Bob” in Dresden Files

I'm running a Dresden Files game, and I think my PCs need a Bob. Because I need a mouthpiece and exposition engine. But the description of Bob in Our World is skimpy at best, equating him to just a ...
12
votes
4answers
412 views

In FATE, what is the relative value of each characteristic?

There are a lot of FATE variants out there, but most have a few common types of characteristics in common: a number of aspects, a base number of fate points (refresh), skills/abilities, stunts, and ...
10
votes
1answer
280 views

What exactly are advances in FATE?

I'm looking through my copy of Legends of Anglerre for this, and also searched the Spirit of the Century SRD, and I'm completely stumped as to exactly what an "advance" is. In both instances the terms ...
8
votes
1answer
455 views

Legends of Anglerre, and FATE, skill questions

In a follow up to my last question, I'm trying to now decipher some inner working of skills in general. First and foremost, I saw the skill system in Dresden Files RPG, which has a skill stack rather ...
6
votes
2answers
243 views

Legends of Anglerre chargen questions

I looked over Legends of Anglerre's explanation of quick character generation and it doesn't seem to exactly explain what power scope is covers. What characters does it allow? Additionally, I am not ...
11
votes
3answers
263 views

How to preserve player generated content?

I currently lead a Diaspora group. Diaspora is a hard science fiction Fate-based RPG which allows and basically depends on the generation of content like worlds, cultures, NPCs etc. by the players. I ...
11
votes
5answers
395 views

I want to design and write a setting book. Where do I start?

I want to design and write a professional quality setting book for FATE 3.0, with the possibility of adding custom mechanics later and turning it into a full on game of it's own. I have the outline of ...
18
votes
4answers
440 views

When Are Aspects Not Necessary?

Let's say that I'm running a game of Starblazer Adventures, and my players are being chased by bad guys with blaster pistols. They run into a ruined temple which I describe as being full of ancient ...
16
votes
4answers
775 views

Sleep spell in DFRPG

Has anyone here put together a "Sleep" spell in the Dresden Files RPG yet? One of my PC wizards (we're playing a "Submerged", or high-powered game) has a sleep spell as a Rote, and I wanted to see if ...
36
votes
27answers
7k views

What can I use in place of Fudge Dice?

If someone doesn't have any fudge dice, what are the best methods to replace them and why? Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...