A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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11
votes
2answers
797 views

Are there any examples of modeling “Competence Porn” in FATE?

I was reading Leverage, and listening to a podcast on it, and came up with the idea of modeling this in FATE, or perhaps even in the non-critical parts (non-magical and non-combat) of my Dresden Files ...
15
votes
2answers
373 views

How does the OGL relate to the FATE system?

I was looking at the SRD for Spirit of the Century, and I noticed the Wizards of the Coast OGL license at the bottom of the document. I did a bit of digging, and FATE states that it is a derivative of ...
8
votes
2answers
230 views

What does Mythic Speed do?

I don't have the book in front of me at the moment, but a part of the power Mythic Speed states something along the lines of "Opponents don't get to make checks against you." What does this mean? Do ...
12
votes
7answers
1k views

Dealing with a problem player not playing to their character aspects

A player in my Dresden Files game joined the group with a kick-in-the-door, "shoot-first-ask-questions-later"-style cop. The character had some fairly "meh" & a couple of potentially OK aspects. ...
6
votes
2answers
138 views

Transplanting Fortitude Trappings to Other Skills

Presence, Conviction, and Endurance all have a Fortitude trapping that indicates how many stress boxes the character has on the appropriate track, i.e. Conviction has Mental Fortitude that affects the ...
10
votes
4answers
257 views

How do you handle the use of unrelated skills in the Dresden Files?

Back into the breach with our weekly Dresden Files game, and because of the lapse in time between sessions/people missing as much as anything else, I had some unique situations occur. One of the ones ...
7
votes
1answer
923 views

Using FMA Alchemy as the basis of magic in a fate system

What rules would need to change/be added to use the concept of alchemy from full metal alchemist in an urban magic game using the FATE system. Are there any synthesized gaming discussions for how ...
11
votes
1answer
230 views

How would a fate “engineering” combat work?

The conflict system in FATE is generalizable to all sorts of conflict. In a game (SotC/dresden hybrid from a rules perspective) my friend and I are playing, we plan to wage a gang war via controlled ...
7
votes
3answers
623 views

“Sharing” enchanted items in Dresden Files RPG

One of my players brought up the example of the Warden's Sword as an enchanted item. For those not so familiar with the source books, these are powerful enchanted swords made by Captain Luccio, the ...
7
votes
2answers
238 views

How does a skill modify another skill?

In a couple of instances we’ve seen in the rules that state that you can use a skill to modify another skill. I think the main one that we’ve seen so far is inhuman strength. It says something about ...
8
votes
2answers
678 views

Are faeries better than wizards?

I have a changeling goblin in the group, and for one of his abilities, he chose Glamours YS166. It seems like with the phrase …use your Discipline or Deceit to oppose efforts to discover the ...
4
votes
1answer
243 views

Are innocuous actions valid attacks in social combat in The Dresden Files?

I've been attempting unsuccessfully, or at the very least unsatisfactorily, to integrate social conflict into my Dresden Files campaign. It came to a head last night, when one of my players initiated ...
6
votes
1answer
357 views

What kind of goals are valid in Social Combat in the Dresden Files?

I've been attempting unsuccessfully, or at the very least unsatisfactorily, to integrate social conflict into my Dresden Files campaign. It came to a head last night, when one of my players initiated ...
10
votes
4answers
512 views

What is the reasonable limit to a Declaration?

So in the Dresden Files RPG, one can spend a fate point, invoke an aspect, and make a declaration. I'm having trouble coming up with a reasonable set of guidelines as to the scale and scope of ...
8
votes
1answer
265 views

How does Grapple interact with Attacks?

I grapple a guy and am able to hold him down. The rule in the book says a grappled enemy can't do anything unless he beats the grapple. Does this mean that if members of my party attack him he doesn't ...
8
votes
1answer
165 views

Margin of Success on skill checks in The Dresden Files

Another week, another episode of our Dresden Files game. In this particular situation, the PCs were in a completely alien setting, and trying to get information. They were in the mind of a hedge ...
17
votes
3answers
1k views

Noncombat Characters in Combat?

So we played Dresden Files RPG, using a set of premade characters. One of these characters was an investigative paranormal detective type build, which worked extremely well (maybe too well?) in the ...
14
votes
1answer
689 views

How long does Thaumaturgy take?

I get the point that thaumaturgy takes time as opposed to the quick and dirty evocation arts, but how much time hasn't really been spelled out, unless I'm missing it. I've been coming up with my own ...
8
votes
2answers
495 views

Creating encounters for a DFRPG party

I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...
10
votes
1answer
298 views

What exactly are advances in FATE?

I'm looking through my copy of Legends of Anglerre for this, and also searched the Spirit of the Century SRD, and I'm completely stumped as to exactly what an "advance" is. In both instances the terms ...
8
votes
1answer
495 views

Legends of Anglerre, and FATE, skill questions

In a follow up to my last question, I'm trying to now decipher some inner working of skills in general. First and foremost, I saw the skill system in Dresden Files RPG, which has a skill stack rather ...
11
votes
3answers
278 views

How to preserve player generated content?

I currently lead a Diaspora group. Diaspora is a hard science fiction Fate-based RPG which allows and basically depends on the generation of content like worlds, cultures, NPCs etc. by the players. I ...