A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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Can the GM pass an NPC's tag to a PC?

Mike (a PC) takes the mild consequence Jittery from a ghost's mental attack, granting the ghost a tag on that aspect. Soon after, Andy (another PC) rolls Intimidate (as a social attack) to tease Mike ...
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2answers
205 views

Who wins ties in FATE?

CRoss and I were playing a FATE game (Diaspora) recently and we rolled a tied number for attacking and defending with beam weapons. What happens when attacker and defender tie?
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188 views

How to distinguish and quantify zone aspects in Fate Core

Let's say for example that there's a scene on the rooftops. Zone 1 has the aspect Slippery Second Story Rooftop, and after a bit of running and sci-fi shenanigans, Zone 2 has Top of a Scyscraper. ...
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3answers
251 views

How much creative and descriptive power should I offer my players? Is it different for sandbox campaigns? [on hold]

I know that as a GM you have to have some skill with your words to make the descriptions really come to life. However, as I think more and more about my next sessions, which are probably going to be ...
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3answers
245 views

Mechanics for player retconning

I'm thinking of running a game based on the television show "Leverage". In the show, the characters run an elaborate scam on some rich and powerful bad guy. The episode shows how things look ...
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1answer
283 views

Why does participating in Brainstorming in Atomic Robo give you Fate Points?

I read a section of the Atomic Robo RPG that dealt with "brainstorming" as a mechanic. I understand that the point is basically to get the players to be active in explaining how something works ...
5
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1answer
341 views

When using a fate point to create an aspect, do you have to spend another to invoke it?

I'm running a new game, with just my friend and I on roll20. We're attempting to figure out the mechanics, while running a small game together. I'm having issues with the Fate Point system. Does ...
5
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1answer
97 views

In Fate Can you Generate Multiple Spin from One Roll?

The Diaspora SRD says If you exceed your opponent when you make a defensive roll that does not have any effect other than being a successful defense, you don't get shifts. Instead, for every ...
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410 views

Converting Command skill from Rogue Trader to Fate Core

My group worked hard to get through the first two ranks in our Rogue Trader campaign, but we keep finding new flaws in the d100 system used by FFG. Finally we've decided to try out more likeable (and ...
5
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1answer
134 views

Having one player play multiple characters in Kerberos Club Fate?

I'm currently planning a Misfits-style game built in Kerberos-club Fate. Basically a bunch of young offenders with super powers. One of the players is thinking of a character whose power is that he ...
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0answers
93 views

Is hunger stress tracked like other stress tracks? [duplicate]

Possible Duplicate: What happens when a character's feeding stress track is maxed out? I've looked at this question, and it assumes that the Hunger Stress track is tracked like the ...
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3answers
248 views

How to model psychic powers as an extra?

I'm currently GMing a game of Fate Core for a group of friends. The group has a range of experience with tabletop RPGs, including two total newbies. I have the most experience if the group, including ...
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2answers
257 views

Do players have to roll to discover an obvious aspect?

This is a fairly straightforward question, but one that has led to some debate in my group. We know that aspects are generally not reflections of physical reality but rather narrative focus, so things ...
4
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1answer
243 views

Are innocuous actions valid attacks in social combat in The Dresden Files?

I've been attempting unsuccessfully, or at the very least unsatisfactorily, to integrate social conflict into my Dresden Files campaign. It came to a head last night, when one of my players initiated ...
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0answers
68 views

Fate based minigames in a historic/fantasy realm?

I was reading through the demo chapter of Diaspora's Fate based sci-fi game and it featured a list of ships and some rules in order to play ship-to-ship combat as a mini-game, without any ...
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3answers
534 views

Understanding aspects in combat

I've always been partial to darkmantles, because nobody looks at the ceiling, and because they modified combat without directly affecting hitpoints in D&D. I would like to use them in an upcoming ...
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1answer
157 views

Fudge Dice Augmentation

I'm looking into unique stunts that affect dice rolls in gameplay. Are there any rules or precedent on the use of more than 4 Fudge dice in rolls, or using a die to determine outcomes? I'm thinking ...
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3answers
555 views

Expand the numeric scale of Strands of Fate

I haven't played any of these narrative focused games like Fate but would like to. My players are very used to other more hands-on type of game where the numbers are plainly what your character is. ...
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0answers
227 views

Is there a Star Wars adventure for Awesome Adventures?

I teach English to a Japanese couple. I discovered they like Star Wars 4: A New Hope. I imagine there are a million RPG adventures for it but I want one for the Fate-based Awesome Adventures system ...
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3answers
312 views

Balancing Weapon/Armor in a varied group

I am running a Fate game in which I have the following characters: A Japanese high-school student wielding a haunted katana The MVP of the last Neo-baseball universal championship, wielding a ...
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1answer
134 views

Do aspects caused by fallout grant tags?

A powerful but unskilled sorcerer throws a fireball at Harry, but draws in more power than he can hope to control. Being a selfish, cowardly (ie, typical) villain he lets the power loose as fallout ...
0
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1answer
71 views

What's a reasonable range for the shoot skill?

The Shoot skills specifies Attack: This skill makes physical attacks. You can make them from up to two zones away, unlike with Fight. (Sometimes the range will change with the weapon.) The ...
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2answers
135 views

What is a scene, when do i roll etc.? [closed]

As someone who only played for like an hour in an ad-hoc, two-player session as GM, i would like to get some advice: First the example: The basic, on-the-fly idea was that the hero gipsy arrives in ...