A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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15
votes
2answers
432 views

How does the OGL relate to the FATE system?

I was looking at the SRD for Spirit of the Century, and I noticed the Wizards of the Coast OGL license at the bottom of the document. I did a bit of digging, and FATE states that it is a derivative of ...
17
votes
4answers
802 views

Modeling a “Bob” in Dresden Files

I'm running a Dresden Files game, and I think my PCs need a Bob. Because I need a mouthpiece and exposition engine. But the description of Bob in Our World is skimpy at best, equating him to just a ...
12
votes
4answers
504 views

In FATE, what is the relative value of each characteristic?

There are a lot of FATE variants out there, but most have a few common types of characteristics in common: a number of aspects, a base number of fate points (refresh), skills/abilities, stunts, and ...
11
votes
1answer
314 views

What exactly are advances in FATE?

I'm looking through my copy of Legends of Anglerre for this, and also searched the Spirit of the Century SRD, and I'm completely stumped as to exactly what an "advance" is. In both instances the terms ...
8
votes
1answer
522 views

Legends of Anglerre, and FATE, skill questions

In a follow up to my last question, I'm trying to now decipher some inner working of skills in general. First and foremost, I saw the skill system in Dresden Files RPG, which has a skill stack rather ...
6
votes
2answers
279 views

Legends of Anglerre chargen questions

I looked over Legends of Anglerre's explanation of quick character generation and it doesn't seem to exactly explain what power scope is covers. What characters does it allow? Additionally, I am not ...
11
votes
3answers
301 views

How to preserve player generated content?

I currently lead a Diaspora group. Diaspora is a hard science fiction Fate-based RPG which allows and basically depends on the generation of content like worlds, cultures, NPCs etc. by the players. I ...
12
votes
5answers
467 views

I want to design and write a setting book. Where do I start?

I want to design and write a professional quality setting book for FATE 3.0, with the possibility of adding custom mechanics later and turning it into a full on game of it's own. I have the outline of ...
19
votes
4answers
563 views

When Are Aspects Not Necessary?

Let's say that I'm running a game of Starblazer Adventures, and my players are being chased by bad guys with blaster pistols. They run into a ruined temple which I describe as being full of ancient ...
17
votes
4answers
929 views

Sleep spell in DFRPG

Has anyone here put together a "Sleep" spell in the Dresden Files RPG yet? One of my PC wizards (we're playing a "Submerged", or high-powered game) has a sleep spell as a Rote, and I wanted to see if ...
46
votes
28answers
11k views

What can I use in place of Fudge Dice? [closed]

If someone doesn't have any fudge dice, what are the best methods to replace them and why? Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...