A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

learn more… | top users | synonyms

4
votes
2answers
352 views

What precedent is there for my homebrew “skill” concept?

I'm starting to use a skill-like mechanic for my NPCs which is kind of a cross between modes and the aspects only option. I want to know what systems have used a feature like this, so I can build on ...
16
votes
3answers
741 views

Playing Fate with competitive players

I've just finished reading the Fate Core book, and I'm really surprised how well this system presents itself. But inevitably, I've started thinking about what-ifs - and one of them is playing with ...
5
votes
2answers
77 views

Aspects implying Resistance/Immunity

I have trouble understanding how to deal with Aspects implying a resistance or immunity to a given category of attacks. Let's say for example a dragon has the Aspect Can Withstand the Hottest Flames ...
8
votes
3answers
1k views

How many shifts are needed to take out a character with a single blow?

I am aware of the fact that Fate emphasis is on the narrative aspects of the play, but still we are rolling dice and using numbers to measure the outcome of some actions. I am trying to figure out how ...
18
votes
3answers
274 views

Adding and balancing a new Stress Track?

I'm tweaking and testing the Fate Core system to fit the Torg RPG setting, and after much deliberation I came to the conclusion that a third stress track would be needed for "Reality Stress." ...
13
votes
2answers
675 views

How to respond to “stress tracks / narrative consequences are arbitrary”?

Fate is admittedly an acquired taste. Interestingly, my players don't mind facing off against powerful enemies with stunts and skills that they themselves could not gain any time soon (full immunity ...
2
votes
0answers
114 views

Is there a Star Wars adventure for Awesome Adventures?

I teach English to a Japanese couple. I discovered they like Star Wars 4: A New Hope. I imagine there are a million RPG adventures for it but I want one for the Fate-based Awesome Adventures system ...
5
votes
2answers
112 views

Do NPCs have their own personal refresh and pool of fate points?

I'm studying FATE Core System, while reading the FATE Freeport Companion I found the refresh value for some NPC. Now I'm not sure about how to use this value because the GM available fate point is ...
0
votes
2answers
87 views

What is a scene, when do i roll etc.? [closed]

As someone who only played for like an hour in an ad-hoc, two-player session as GM, i would like to get some advice: First the example: The basic, on-the-fly idea was that the hero gipsy arrives in ...
16
votes
2answers
686 views

If aspects are facts, are all facts aspects?

Or worded differently: once i establish longer-lasting facts through narrative or 'create an advantage', are they aspects beyond the scene? If PC finds an item, for example, or some character aspect ...
5
votes
1answer
107 views

Having one player play multiple characters in Kerberos Club Fate?

I'm currently planning a Misfits-style game built in Kerberos-club Fate. Basically a bunch of young offenders with super powers. One of the players is thinking of a character whose power is that he ...
4
votes
1answer
116 views

Handling the nitty-gritty with fate

I am working on a campaign in a medieval fantasy setting using fate. I have decided to use a hexcrawl as a convenient way to give interesting choices to my players letting them lead the story and more ...
6
votes
3answers
312 views

How should I handle a door the players know is trapped, but the characters don't?

My group and I have recently stumbled upon what we, being inexperienced with FATE, perceive as somewhat of a conflict within the game's approach and rules itself, which I hope someone could shed some ...
2
votes
2answers
165 views

Do players have to roll to discover an obvious aspect?

This is a fairly straightforward question, but one that has led to some debate in my group. We know that aspects are generally not reflections of physical reality but rather narrative focus, so things ...
9
votes
2answers
198 views

How does defending on behalf of others work in Fate Core?

There's actually multiple answers to that question in Fate Core and The Fate System Toolkit, but they seem a bit contradictory. I'd like your help to sort them out. Note: I know characters can ...
9
votes
2answers
327 views

How can I turn invisible?

I'm learning DFRPG, having no prior experience with the FATE system. One thing I really like is the idea that we can --and should-- create our own stunts and powers... but I'm not sure I've really got ...
11
votes
2answers
563 views

Are Changelings With Sponsored Magic subject to the Laws of Magic?

In Dresden files, say you have a Changeling with Seelie Magic. The Changeling has a positive refresh, and thus has free will. If the changeling uses Seelie Magic to kill another mortal, have they ...
25
votes
5answers
1k views

Should the GM in Dresden Files be telling us what the target numbers are for thaumaturgy spells and skill checks?

In the Dresden Files game I'm in, the game master never tells us the target numbers for thaumaturgy spells and skill rolls. We roll, he tells us whether we succeeded, life goes on. I've heard this ...
11
votes
4answers
368 views

In Dresden, and Based Solely on the Stats Listed, Are the Vampire Courts' Physical Strength the Same?

I have a question regarding the courts of vampires regarding their physical strength based solely on the stats provided by the book Our World. When I listened to the books and read some of the game ...
5
votes
3answers
212 views

Can the GM pass an NPC's tag to a PC?

Mike (a PC) takes the mild consequence Jittery from a ghost's mental attack, granting the ghost a tag on that aspect. Soon after, Andy (another PC) rolls Intimidate (as a social attack) to tease Mike ...
17
votes
8answers
910 views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
10
votes
3answers
667 views

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

Assume the following situation: The player wants to convince an NPC to help them in battle. However, the NPC has the aspect "Stout Pacifist" and would rather avoid being dragged into a war. This ...
7
votes
2answers
315 views

How to design battle between characters of different scales (e.g. mecha vs. infantry)?

FATE is very clear in that its Aspects and Skills are largely metagame elements - they are meant to highlight what is important and true in the story, not to simulate what would happen in reality. ...
6
votes
2answers
115 views

Can situational aspects describe the same thing as consequences?

In combat, situational aspects sometimes tend to interfere with consequences. In theory, the "create advantage" action allows an opponent to create virtually any aspect, from "Stabbed in the hand" to ...
11
votes
1answer
203 views

Can the GM compel their own NPCs?

NPCs can according to the rulebook be compelled just like PCs - with certain limitations. However, it appears to me that this is a slippery slope if the GM is allowed to compel their own characters ...
5
votes
1answer
188 views

When using a fate point to create an aspect, do you have to spend another to invoke it?

I'm running a new game, with just my friend and I on roll20. We're attempting to figure out the mechanics, while running a small game together. I'm having issues with the Fate Point system. Does ...
8
votes
4answers
1k views

Looking for a nice magic system to convert to FATE

I'm playing around a lot with the FATE system at the moment (particularly with Diaspora) and I'm now looking at how I might apply it to a fantasy setting. What I'm looking for is a nice magic system ...
12
votes
3answers
722 views

How does social stress work?

I've read through the DFRPG book, but I'm still now quite sure how, or when, you should use the social stress track. When should a player take social stress, and what do you roll for the attack and ...
34
votes
4answers
2k views

How do I introduce an inexperienced player to the FATE combat system?

One of the things that I love about the FATE system is how flexible it is; even given the less than crunchy nature of the system, you have options galore. That's given one of my players analysis ...
8
votes
3answers
364 views

How much does the Sponsor help someone using Sponsored Magic in Dresden?

So, the party is in a fight with one of the Knights of the Faerie Courts (Winter, in this case) and a couple of wildfae mercenaries. During the fight, the Knight started casting some unseelie ...
2
votes
3answers
491 views

Expand the numeric scale of Strands of Fate

I haven't played any of these narrative focused games like Fate but would like to. My players are very used to other more hands-on type of game where the numbers are plainly what your character is. ...
17
votes
2answers
452 views

How much the players can narrate in Fate? How much can be prepared beforehand by the Gm taking that into account?

Me and a few of my friends are starting to play Fate (currently the accelerated edition) and I think we are all loving it. One of my friends seems to grasp the collaborative narration very well. When ...
14
votes
4answers
1k views

Fate/Freeport as a first RPG?

I've kicked around the idea of starting some roleplaying games with my son (11) and his friends. I played AD&D when I was a kid (stopping around 1987, not sure what version that was). While I ...
8
votes
3answers
468 views

How to hide the system in FATE (Dresden Files)

In the past when introducing a new player to roleplaying games I have found they understand it much quicker if I handle the mechanics of the game, and let them experience the story and play without ...
11
votes
5answers
709 views

Spaceship Combat in Fate Core

I'm trying to run a space-opera RPG in Fate Core, and ship-to-ship combat is a central focus. I'm looking to emulate the kind of fighting we see in Star Wars, Wing Commander, FreeSpace, etc, but ...
7
votes
1answer
124 views

How can you model giving skills in Kerberos Club FATE?

So, I'm planning out a Misfits-style game using the rules from the Kerberos Club in Fate. Misfits is about a bunch of young offenders who get super powers. And the part of Kerberos Club I'm using is ...
7
votes
1answer
203 views

How much should aspect invocations “retcon” the situation?

Shortly, I plan to test a game based on Fate 2e (the self-contained rules set, available here) and the Shadowrun campaign setting, with slight modifications. There have been a few things troubling me ...
22
votes
1answer
1k views

How does attacking someone work?

OK, I keep going around in circles. In Dresden Files RPG, how do you work out punching someone vs using a knife/sword/weapon vs using a gun?
1
vote
3answers
224 views

Balancing Weapon/Armor in a varied group

I am running a Fate game in which I have the following characters: A Japanese high-school student wielding a haunted katana The MVP of the last Neo-baseball universal championship, wielding a ...
12
votes
4answers
581 views

Pitfalls and Gotchas of running Dresden Files RPG with round-robin GMs

I really like how in Diaspora, character and cluster creation explicitly allows for everyone (GM included) to have a character tied into the other PCs and the setting, so that anyone can take up the ...
38
votes
3answers
937 views

If someone is “Out of Ammo,” can they still shoot until compelled?

Let's say someone creates the Aspect Out of ammo by running everywhere, making the other character fire all his bullets. Can this character still fire until someone compels Out of ammo? Is it the GM ...
12
votes
4answers
325 views

Using aspects to represent non-“issue” game themes

Fate Core suggests that a game be given aspects based on its issues, such as The Scar Triad and The Doom that is to Come. Issues are defined as the "threats and pressures inherent to the setting ...
12
votes
3answers
482 views

How do I know when aspects are “hidden” from my players?

Well, I'm quite new to Fate and today we had our very first session, we had a lot of fun but aspects confused us a lot. I made the areas so my players would fight a Titan on the forests, one of the ...
3
votes
3answers
405 views

Understanding aspects in combat

I've always been partial to darkmantles, because nobody looks at the ceiling, and because they modified combat without directly affecting hitpoints in D&D. I would like to use them in an upcoming ...
20
votes
5answers
888 views

How do I encourage new players to be more descriptive in their actions and intents?

I have a party of new players, who are enjoying a sporadic session of Fate Accelerated. I'm learning a significant amount from the experience, and I hope they are too. In addition to some problems ...
14
votes
2answers
2k views

How Fate games could go wrong and how to prevent that

Im introducing a few of my friends to the Fate system, and were using FateAccelerated for a quick start. Reading answers for some questions on our site I found an interesting paragraph: One of the ...
20
votes
3answers
433 views

Can a character choose to be taken out?

Getting "taken out" in Fate seems relatively straightforward, at first. From p.168 of Fate Core: If you don’t have any stress or consequences left to buy off all the shifts of a hit, that means ...
37
votes
27answers
7k views

What can I use in place of Fudge Dice?

If someone doesn't have any fudge dice, what are the best methods to replace them and why? Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...
17
votes
1answer
401 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
6
votes
1answer
198 views

Fate (or Fudge) by e-mail

Are there any rules adaptations out there for Fate (any variation, including Fudge) by e-mail? Or has anyone played by e-mail with any house rules? I'm looking to run a pbem, and wanted to adapt the ...