A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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4
votes
2answers
364 views

Can a weapon (without an aspect) add “bonus” to a dice roll?

Say a player wants to break down a door and has a weapon that they think could help (a hammer, a small explosive, or something like that), how do you add that to the roll? Just say "sure, you get +2 ...
6
votes
2answers
177 views

What is the purpose of differently-sized stress boxes as opposed to flat stress or same-sized boxes?

I can see the point of differently-sized Consequences on entities. Light ones are a mark, moderate ones are a more realistic, lasting dent, and so on. They behave differently and have, arguably, ...
4
votes
3answers
181 views

Suggestions for structure around “investigation” scenes/stories?

I am GMing Dresden Files. One thing I have found myself struggling with is how to make investigation fun and engaging. Being a huge part of the DF novels, I really want the idea of trying to ...
17
votes
5answers
2k views

Spaceship Combat in Fate Core

I'm trying to run a space-opera RPG in Fate Core, and ship-to-ship combat is a central focus. I'm looking to emulate the kind of fighting we see in Star Wars, Wing Commander, FreeSpace, etc, but ...
6
votes
3answers
104 views

Is it possible to maneuver using a spell, and if yes, does the character take mental stress/risk failing casting the spell for the maneuver?

First time GMing the Dresden RPG with a table of four first-time Fate players. We've played three games so far (plus one session for character creation) but are all still struggling with fate points, ...
9
votes
3answers
435 views

Why does Fate Accelerated Edition cost so little?

I feel like Fate Accelerated Edition shouldn't cost so little. Does anybody know why or were the developers just being nice?
5
votes
3answers
222 views

How do you deal with conflicts taking too long?

I'm currently running a Legend campaign, but I'm using Fate as an add-on to handle certain scenarios that Legend isn't as good with. It seems to be doing it's job well enough, but the encounters take ...
4
votes
1answer
108 views

What is tagging and how does it work?

Are Fate points involved? How is an aspect declared/invoked? The text says a skill check is involved.
7
votes
3answers
240 views

Is there a Fate equivalent to the D&D Beginner box?

I have the opportunity to run an RPG at the local Library games day, which carries with it some stipulations: The players are likely new to pen & paper RPGs entirely. (And if they're not, ...
13
votes
3answers
559 views

Does Fate or Savage Worlds have a prebuilt, low-magic, gritty, fantasy campaign setting which feature a single big issue? [closed]

I'm looking for a fantasy campaign setting with the following elements: Savage Worlds or Fate. But I'm open to hacks or others rules systems that match this requisites: Rules light, narrative flavor ...
5
votes
1answer
111 views

How are monsters/creatures/npcs presented in Fate setting manuals?

Background I'd like to add a list of creatures, monsters, and characters to a Fate project, like the D&D Monster Manual. I understand that the GM usually writes NPCs custom per game, but I want ...
10
votes
1answer
274 views

How to handle pre-scene character preparation in Fate?

We are using Fate Core for Shadowrun and commonly have situations where the PCs have time to prepare for a scene. For example, there is a building we need to break into and steal stuff from and it ...
7
votes
1answer
131 views

Do Fate's licenses allow including core rulebook text in a for-profit expansion?

Is it supported by either or both of Fate's licenses to include passages of significant length from the Fate Core and Fate System Toolkit rulebooks in a Powered By Fate game of your own design that ...
4
votes
2answers
116 views

How is Spirit of the Century different from vanilla Fate [closed]

The published SotC is said to revamp Fate rules, but from what I know it seems to be like the most recent rules.
1
vote
2answers
111 views

What's a reasonable range for the shoot skill?

The Shoot skills specifies Attack: This skill makes physical attacks. You can make them from up to two zones away, unlike with Fight. (Sometimes the range will change with the weapon.) The ...
12
votes
3answers
266 views

Dresden Files: what is the long-term endgame potential of Mere Mortals?

My group is about to start a long-term campaign in Dresden Files. We know that long-term character advancement is important to us, with an eventual high-power endgame story arc. Most of the ...
25
votes
4answers
1k views

How do I explain stress to a d20 crowd?

In the next month or so I'm going to start running the Dresden Files RPG soon with a group that has most of its experience in D&D 3.5 and 4e. We're all new to FATE, and I tried to explain the ...
7
votes
0answers
134 views

How to give a ''secret agent'' feel to a game? [closed]

I am planning a one on one Fate game and I want it to feel and play like a secret agent story (think James Bond, Bourne, Taken, etc. maybe even a hint of heist movies as well, aka Ocean's eleven) My ...
5
votes
2answers
204 views

Is there a limit to how many aspects a character can stack up against an opponent?

My group just did a session where they used scene declarations and assistive actions to take out opponents more 'powerful' than the group, and it was awesome. It worked well, giving even 'social' ...
13
votes
3answers
810 views

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

Assume the following situation: The player wants to convince an NPC to help them in battle. However, the NPC has the aspect "Stout Pacifist" and would rather avoid being dragged into a war. This ...
5
votes
3answers
709 views

Understanding aspects in combat

I've always been partial to darkmantles, because nobody looks at the ceiling, and because they modified combat without directly affecting hitpoints in D&D. I would like to use them in an upcoming ...
7
votes
4answers
880 views

How can I encourage my players to use overcome and create an advantage actions?

Background Our group is new to Fate, but experienced in other forms of RPGs (from pen and paper to LARP). Fate is a new concept for all of us and has a very different style from what we're used to. ...
7
votes
1answer
204 views

What exactly is an “issue” in Atomic Robo?

I have read the Atomic Robo RPG book, and it makes some mentions of "issues." What are these exactly a reference to, and why do they matter to the game? to be clear, I am not and would not complain ...
5
votes
0answers
59 views

Is there any way to defend with magic in DFRPG? [duplicate]

I feel like I am missing something obvious. Evocation/Channeling can be used for a great deal of fun effects on your turn. But what about when you need to make a defend roll against an enemy? As far ...
12
votes
5answers
317 views

How severe should a Compel be if it's worth one Fate Point?

If a Compel is the most interesting way to gain Fate Points, then how serious should it be? What kind of trouble does a character have to go through to get one? If it's too bad, they might end up ...
15
votes
4answers
490 views

How can I keep track of Aspects and Powers?

I'm going to begin running a Dresden Files Roleplaying Game campaign in a group that has no Fate or Fudge experience (myself included); we've largely been running D&D 3.5 and 4e. I'm concerned ...
19
votes
1answer
537 views

Do all players have to agree to accept or deny a group compel?

I just ran my first game of Fate Core and I ran into a question I can't seem to find an exact answer to. Basically at one point I used a situation aspect "Wanted by the city guard" to compel all ...
9
votes
2answers
218 views

How can I replicate the native look & feel of Fate documents?

Fate documents (whether they are rule books, adventure books, character sheets, etc.) generally have a pretty recognizable style (a typical example is the Fate Core Character Sheet). The rule books ...
1
vote
1answer
107 views

Finding an rpg system for a long-term campaign [closed]

I'm starting a campaign in a few months with some friends that never played an rpg,in the meantime we decided to create a setting. Originally we were going to play in eberron with pathfinder rules but ...
46
votes
28answers
12k views

What can I use in place of Fudge Dice? [closed]

If someone doesn't have any fudge dice, what are the best methods to replace them and why? Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...
17
votes
3answers
793 views

How do I know when aspects are “hidden” from my players?

Well, I'm quite new to Fate and today we had our very first session, we had a lot of fun but aspects confused us a lot. I made the areas so my players would fight a Titan on the forests, one of the ...
13
votes
4answers
1k views

How do I handle players brute-forcing a skill until they succeed?

I have a NPC that hangs around with the PCs for a while. The players suspect that this NPC is hiding something. They are correct and I have no problem revealing it to them, if they properly manage to ...
14
votes
1answer
1k views

When playing NPCs who are hiding something, how much should I reveal (mechanics-wise)?

I have a NPC who's hiding something. She has an aspect that she's trying to hide. She has the stunt I've Read About That!, which allows her to spend a fate point to use Lore (her cap skill) in place ...
8
votes
4answers
441 views

Mechanics for player retconning

I'm thinking of running a game based on the television show "Leverage". In the show, the characters run an elaborate scam on some rich and powerful bad guy. The episode shows how things look ...
4
votes
2answers
95 views

Should I show Organization stress tracks?

In the near future I will, hopefully, be running a Strands of Fate game where the players will be investigating a town to figure out what happened to a missing agent and what's going on with the town ...
13
votes
2answers
375 views

Assisted healing (and Inspiring Leadership) game balance

I renamed this question because I didn't estimate the problem correctly, which actually seems to be localized to assisted healing. The old title was "How do I restrain Inspiring Leadership". (Strands ...
20
votes
2answers
432 views

Is there any reason to discourage “arms racing” during exchanges?

I find that occasionally during a conflict, when trying to create an advantage or land a successful attack, the players involved will enter into an "arms race" of competing to stack the most ...
4
votes
2answers
264 views

What effect would “simultaneous combat” have on Fate gameplay?

By default, there is an element of retaliation in defending with style, where you gain a boost, but what about using simultaneous combat rules instead? In simultaneous combat, attackers take damage on ...
1
vote
1answer
148 views

In Fate, how long should the break between the Worldbuilding Session and the next session be? [closed]

I'm going to run my first game in two days, and I'm going to spend the entire day with the two players I'll run it with. I plan to have a brainstormy worldbuilding session first, to figure out what ...
9
votes
4answers
226 views

How should an automated or environmental attack be handled in Fate?

Let's say a PC plants a proximity mine or magical rune or suicidal summon somewhere in a room he would expect some enemies to walk in later on, and then leaves to take care of something else or simply ...
6
votes
2answers
320 views

How much do Weapon and Armor Ratings cost?

One of my players wants to build a Weapon extra for her character based on the Gadgets and Gear page in the SRD. Essentially she wants to build a the following: Chained Pickaxe Versatile Piercing ...
8
votes
3answers
407 views

What kind of action is used to change aspects in Fate?

If I want to change one aspect into another (for example, throwing a bucket of water on an NPC's head to change "My hair's on fire!" to Drenched), what kind of action is that? Do I use Overcome to ...
4
votes
3answers
317 views

How does Compelling your own Aspects work?

To my understanding, it's possible to Compel your own Aspects. Anyone at the table is free to suggest when a compel might be appropriate for any character (including their own). But I don't ...
17
votes
1answer
733 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
13
votes
1answer
799 views

How do I prevent PCs from spamming their top approach in every situation?

As Ryan Macklin said, to a decently creative player it would't be difficult to handle all or most things using their +3 approach, and I don't want to be a bad GM by forcing them not to use what ...
4
votes
0answers
107 views

How do I prevent “I attack with Fight” and “I attack with Shoot”-type brief declarations? [duplicate]

One thing I like about FAE is that attacks and defenses have to go beyond "I attack them with Fight."/"I defend with Fight." to justify using an approach or the other. Merely providing an adverb adds ...
7
votes
2answers
666 views

Do self-Compels draw from the GM's Fate pool?

When you suggest a Compel on one of your own Aspects - and the GM accepts your suggestion - does the Fate Point get drawn from the GM's finite Fate pool for that scene, or is it created from thin air? ...
18
votes
3answers
490 views

How to do mystery based storytelling in Fate?

One of the answers in What better not to use Fate Core for? was that story lines where information is withheld from the players were less suitable for Fate. However, people commented they had been ...
3
votes
1answer
133 views

Bulldogs! Gear damage vs. accuracy

I'm looking at ways to model weapons for my setting, and I like quite a few things what the Bulldogs! system does. Basically, it's a system that has Fate's Damage Floor (+Damage) combined with a ...
3
votes
3answers
221 views

How do I implement a deferred pain stunt into dresden files?

I'll be running a Dresden Files campaign in a couple of weeks using the up to your waist power level, and one of my players has requested a character with the ability to "turn off" pain for a certain ...