A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.

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21
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1answer
1k views

How does attacking someone work?

OK, I keep going around in circles. In Dresden Files RPG, how do you work out punching someone vs using a knife/sword/weapon vs using a gun?
25
votes
5answers
1k views

Should the GM in Dresden Files be telling us what the target numbers are for thaumaturgy spells and skill checks?

In the Dresden Files game I'm in, the game master never tells us the target numbers for thaumaturgy spells and skill rolls. We roll, he tells us whether we succeeded, life goes on. I've heard this ...
17
votes
8answers
884 views

How valid is lying to players about the rolls they are making in The Dresden Files?

In last weeks Dresden Files game, the players followed the bad guy using a tracking spell, and found him in the projects at an apartment that they knew little about. Seeing his car, they decided to ...
36
votes
27answers
7k views

What can I use in place of Fudge Dice?

If someone doesn't have any fudge dice, what are the best methods to replace them and why? Term: Fudge Dice are six sided dice with two sides labeled with a +, two sides with a -, and two sides that ...
32
votes
4answers
2k views

How do I introduce an inexperienced player to the FATE combat system?

One of the things that I love about the FATE system is how flexible it is; even given the less than crunchy nature of the system, you have options galore. That's given one of my players analysis ...
14
votes
1answer
574 views

How long does Thaumaturgy take?

I get the point that thaumaturgy takes time as opposed to the quick and dirty evocation arts, but how much time hasn't really been spelled out, unless I'm missing it. I've been coming up with my own ...
5
votes
2answers
473 views

What happens when a character's feeding stress track is maxed out?

I've got a player playing as a White court Vampire, and with the template they have a feeding dependency. Let's assume that he ends up going for a while and not feeding and his stress track goes over ...
10
votes
1answer
320 views

What happens to the fate point after a character invokes an aspect?

In DFRPG, characters can invoke another character's aspects by spending fate points. When a character does this, does the fate point go to the GM, or does it go to the character whose aspect was just ...
13
votes
2answers
2k views

How Fate games could go wrong and how to prevent that

Im introducing a few of my friends to the Fate system, and were using FateAccelerated for a quick start. Reading answers for some questions on our site I found an interesting paragraph: One of the ...
16
votes
3answers
885 views

Noncombat Characters in Combat?

So we played Dresden Files RPG, using a set of premade characters. One of these characters was an investigative paranormal detective type build, which worked extremely well (maybe too well?) in the ...
9
votes
1answer
620 views

Where can I find a foldable character sheet for The Dresden Files

I saw a question on Area 51 for the proposed questions for this site about "What's the point of the foldable character sheet that is available for Diaspora?", and it was flagged as a good question, ...
20
votes
5answers
859 views

How do I encourage new players to be more descriptive in their actions and intents?

I have a party of new players, who are enjoying a sporadic session of Fate Accelerated. I'm learning a significant amount from the experience, and I hope they are too. In addition to some problems ...
7
votes
2answers
338 views

Modeling poison in FATE (Dresden Files)

How does poison work in FATE? Secret, previously administered poison (say, in a drinking class) is an aspect that, like most investigation aspects, doesn't expire 'next turn' but will sit and wait. ...
34
votes
3answers
508 views

Shame him into not shooting: multiple stress tracks in a single conflict

If you insult the hitman enough, will he stop shooting at you? It doesn't seem likely, but that brings into play a question about whether some stress tracks are "more important" than others: If you ...
32
votes
3answers
675 views

What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?

My group and I work on the assumption that a game system's default assumptions are its manifesto, and that by choosing a system we are choosing to let its assumptions stand except where we institute ...
11
votes
3answers
263 views

How to preserve player generated content?

I currently lead a Diaspora group. Diaspora is a hard science fiction Fate-based RPG which allows and basically depends on the generation of content like worlds, cultures, NPCs etc. by the players. I ...
8
votes
2answers
347 views

How does the Catch affect your Stress Track in relation to Supernatural Toughness?

Last night, my players were battling a hob, who had 4 stress boxes, plus 4 more from his inhuman toughness. One of the characters hit the Hob before they knew it was fae and did 5 stress. The ...
8
votes
2answers
449 views

Creating encounters for a DFRPG party

I've got a 2-person party and i'm having some difficulty with balancing encounters for them. It seems that what i'm making is either way too easy, or harder than i really want it to be (ie, they're ...
14
votes
2answers
499 views

Are we doing mild consequences and stress right?

After reading through the book and reading up on consequences, i can't help but feel that we might be treating stress and mild consequences the wrong way. Say we've just been in a fight, after the ...
13
votes
1answer
427 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
12
votes
3answers
691 views

How does social stress work?

I've read through the DFRPG book, but I'm still now quite sure how, or when, you should use the social stress track. When should a player take social stress, and what do you roll for the attack and ...
12
votes
4answers
557 views

Pitfalls and Gotchas of running Dresden Files RPG with round-robin GMs

I really like how in Diaspora, character and cluster creation explicitly allows for everyone (GM included) to have a character tied into the other PCs and the setting, so that anyone can take up the ...
11
votes
2answers
534 views

Are Changelings With Sponsored Magic subject to the Laws of Magic?

In Dresden files, say you have a Changeling with Seelie Magic. The Changeling has a positive refresh, and thus has free will. If the changeling uses Seelie Magic to kill another mortal, have they ...
16
votes
4answers
776 views

Sleep spell in DFRPG

Has anyone here put together a "Sleep" spell in the Dresden Files RPG yet? One of my PC wizards (we're playing a "Submerged", or high-powered game) has a sleep spell as a Rote, and I wanted to see if ...
15
votes
4answers
351 views

Can concessions inflict a worse effect on the conceding character than the attacker intended?

When playing the Dresden Files, my Wizard (and other magic practitioners) tend to overpower their spells, not taking into account the foes that they are facing, i.e. 8 shifts of power vs a plain ...
14
votes
3answers
510 views

Explaining the need to use Fate Points for Aspects

How would you explain the need to use Fate Points to tag an Aspect, for newcomers to the system? Some players are asking me "If I have the Aspect 'As strong as Hercules', don't I automatically get a ...
12
votes
3answers
444 views

How do I know when aspects are “hidden” from my players?

Well, I'm quite new to Fate and today we had our very first session, we had a lot of fun but aspects confused us a lot. I made the areas so my players would fight a Titan on the forests, one of the ...
7
votes
2answers
213 views

How does a skill modify another skill?

In a couple of instances we’ve seen in the rules that state that you can use a skill to modify another skill. I think the main one that we’ve seen so far is inhuman strength. It says something about ...