I'm designing an RPG with a central mechanic that allows players to create spells. The mechanic I've developed is very fun in this context: Players are presented with a risk/reward for designing and ...
I have written a RPG called "Chuť magie" - it's in Czech and it means literary "Taste of Magic", but I'd definitely call it "High on Magic" in English. I'm not planning to translate it to English ...
I've been fiddling around with a game system for some time (ever since the 2010 Game Chef competition) that's based around characters that are shape-shifters. Because of this, characters have a fluid ...
What are "ashcans"? What are their purpose? Where does the name come from?