How the gamemaster and players approach game play.

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308
votes
27answers
25k views

How do I get my PCs to not be a bunch of murderous cretins?

Most RPGs teach you that casual violence is the best solution to all your in-game problems. This is so well established a part of the vast majority of RPGs that there are entire satire RPGs like Greg ...
45
votes
6answers
13k views

What is Sandbox play?

How would you describe the concept of sandbox play? How about to someone who is used to adventure modules or adventure paths?
38
votes
14answers
3k views

Can D&D Fourth Edition be played effectively in a non-gamist manner?

I'd like to ask a question that's been brewing for a while. A lot of the answers and comments on this site seem to be from people who play 4e and are insistent that the right way/only way/best way to ...
36
votes
9answers
4k views

Suggestions for decreasing metagaming and increasing player immersion?

This question is posed in a great way over on the Paizo boards, where I hang out since I play/run a lot of Pathfinder. Immersion is one of the key parts of the RPG experience to me, so I loved the ...
27
votes
12answers
2k views

Why is the GM usually the driving force in RPG?

In my limited experience, the GM provides a story to the players, ant their "main" characters mostly react to the environment. Having a look at a couple of random highly-voted (and IMO high-quality) ...
23
votes
16answers
3k views

“Learn a new RPG a year”: Which systems are a must-know? [closed]

I'm fairly new at this, having just started playing on a Dragonlance 2nd Ed. D&D campaign, and DMing on a 4E adventure. As a programmer, I'm aware of the dictum "Learn a new language every year". ...
22
votes
6answers
4k views

How to ease my players away from consensus-based decision making?

Dungeons and Dragons is a very popular RPG and most people I've played with have learned the art of role-playing with it. It favors gameplay around a tight-knit party that tends to stay together ...
21
votes
4answers
819 views

Dungeon World after much D&D (3.5E, 4E and 5E) - struggling with what degree of “fiction first” applies to moves

My group tried out Dungeon World for first time. We've played quite a variety of games, but the most time has been spent with D&D 4E and 5E. During the session - which in general I enjoyed - I ...
18
votes
6answers
931 views

How to implicate the players in the horror?

Good horror implicates the watcher/reader, at least in drama. There is always moment when the audience should cry out, "no, stop, don't!" but of course we don't because we're a well-behaved audience, ...
14
votes
5answers
1k views

Roleplaying game without (first person) violence? [closed]

Most roleplaying games include weapons, and hurting, and killing (and looting!). Moreover, some (if not most) systems seem to be made for that. However (though I do enjoy such games), I'm trying to ...
14
votes
4answers
2k views

Tabletop Play Style Classification Schemes

People often present breakdowns claiming to enumerate the various types of tabletop player, such as the rule-lawyer and the power gamer. For example, "The lurker is generally a player who attends a ...
13
votes
7answers
2k views

How to ease new players into taking the game seriously?

I was a player in a group that all took things seriously and roleplayed our characters to the best of our ability. That group unfortunately fell apart and I've started up a new game with a different ...
12
votes
2answers
2k views

How do I deal with playing in an ultra-specialized party that is using a different playstyle than my own?

Someone asked a question about how to deal with wanting to play a plan-focused, stealthy character in a group that essentially consisted of melee types playing a 'Kick In The Door, Screaming Death ...
12
votes
4answers
2k views

Tabletop Player Styles [closed]

There are various types of tabletop player, such as the rule-lawyer and the power gamer. What are other kinds that you know of? Example: The lurker is generally a player who attends a session, ...
10
votes
3answers
597 views

How to ‘meet in the middle’ with two different types of player?

I'm GMing a game for long-standing friends. I took over GMing duties last year, and in that time I've noticed that while everyone seems to be having fun and I can retain their interest, half of the ...
9
votes
6answers
381 views

How can I preserve medieval transportation tropes for the PCs in a world with travel magic?

The problem: Overland travel spells and magic items disrupt the value of several fantasy elements that I don't want to sacrifice in a campaign, such as mounts (and the classes that make use of them), ...
4
votes
1answer
122 views

Strategic play elements for Microscope

One of my players only likes games with strong strategic, tactical, or deductive elements. I would like to try Microscope, but he is one of my core players, and I’m concerned that it would bore him. ...