I've got a group that it seems no matter what I do, they always end up arguing about every single situation I put in front of them. This includes the more simplistic situations like, "Where do you ...
As I review the suggestions in the D&D 4E DMG (pg32), I wonder what other suggestions that are realistic. I know that if a player is out of control (ie: killing masses for no reason) a DM would ...
For most games, the work required in running a game is, by default, distributed unevenly between a "master" and the "player characters". In our group, many/most of the group members have had ...
I have a couple of players who might be interested to try GMing, but have so far been reluctant to "take the plunge" and start up their own games. I think this is mostly because they're not sure that ...