I've spent my vacations planning my very first sandbox, however, I noticed that, being a hexcrawl, most of the time my players will be exploring the world and sometimes, they might spend a lot of time ...
I'm running a sandbox with several adventure locations that have been visited, but not entirely cleared, and ones that have been left open for new residents to arrive. I'm looking for a method for ...
Inspired by a question on another site, what's the best way to add a labyrinth to an adventure scenario without making the challenges contingent upon player skill at mapping or navigation? I'd like ...