Depending on the type of Vampire: the Masquerade campaign, PC's may experience unusual growth in resources. This should generally come with a (potentially complicated) system of pros and cons as well ...
I'm GM-ing a WoD setting where the players have a very limited food supply(if any) are there any good methods for making sure that they have to eat to survive and applying penalties if they don't?
I am a storyteller in a World of Darkness group, and I'm about to start designing a new scenario. However one of my players (let's call him Eric) is worrying me. Eric usually goes the goofball route ...
I'm running a game where the PCs discover that they're actually Fae. Obviously this isn't strictly canonical - Fae in CtL leave fetches in place of children, not their own young - but I'm otherwise ...
The last (and only) time I ran a mixed game (containing Changeling, Mage and Vampire characters) for nWoD. I explained at length that nWoD started with a clean sheet and no one 'instinctively' hated ...