The practical arts and methods applied to gamemastering.

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26
votes
8answers
7k views

How to make a game enjoyable for a monk?

One of the players in my campaign decided to play monk. We are all pretty new, so I couldn't have alerted him to this, but from what I understand now, monks are weak. Very weak. This player in ...
10
votes
6answers
461 views

Running a campaign alternating GMs every session

The group with which I usually roleplay has a consistent problem: someone will say "Hey, I want to run a campaign in X system with Y setting." Everyone will make characters (which can take quite a ...
2
votes
1answer
128 views

Do you make Pulls for encounters that could have happened, but didn't?

I've played a couple of Dread games (4/5 players) and usually one player survives. In a recent Dread RPG game the GM had us pull multiple times at random moments. Situation: We camped for the night ...
36
votes
6answers
8k views

How to kill a character without making their player too angry

I have been DMing a game for a group of friends. In between two sessions, which ended with them facing a few enemy NPCs, I realized that these intelligent opponents had a very good way to kill one of ...
15
votes
3answers
263 views

How to do mystery based storytelling in Fate?

One of the answers in What better not to use Fate Core for? was that story lines where information is withheld from the players were less suitable for Fate. However, people commented they had been ...
3
votes
0answers
84 views

How to justify a Lord dedicating much needed resources to a meaningless village? [closed]

I am running a D&D campaign, in which my players are helping a village on the edge of a large empire. The empire has just won a war against a Daemon race and they are busy restoring order to the ...
15
votes
9answers
3k views

How do I deal with players that pick very situational skills for a Campaign?

Well, luckily I don't have Power Gamers, in my game table, they all like to tailor skills according to the character background; however in many situation this makes them pick skills that are rarely ...
41
votes
10answers
3k views

How can I invoke actual fear in my players?

I'm a DM that focuses heavily on story, description and setting. My goal is to send players home wanting — no, longing — to actually be part of the mythos I've created. The ultimate goal for me as a ...
10
votes
2answers
445 views

Managing plots with multiple simultaneous GMs

I'm working with some fellow GMs to prepare a campaign in which we each host separate groups of players, but in the same shared world. This means that the actions of my players might actually ...
21
votes
3answers
951 views

How do I cater to the Three Stooges and good roleplayers at the same time?

As a little background, in case it matters: most of the players in my group (but not all) are college aged, and all of them are personal friends of mine. We're playing D&D 3.5. I myself am the ...
16
votes
6answers
650 views

How can I help my players be interested in others' characters?

In asking this question I realized something that I never have before: my players aren't interested in each other's characters. How can I, as DM but also game session organizer and facilitator, help ...
7
votes
2answers
269 views

Advice for Running the “In Between Times”

I usually run published adventures which may or may not be related to each other. During and in between the adventures there are often times when the two main facets of RPGs, story role-playing and ...
35
votes
9answers
2k views

What can I do to give the players the same feel their characters would have about wilderness travel?

I find that in a lot of our group's games, traveling long distances through wilderness is too easy. In real life, it's quite arduous traveling overland. No one who's just walked a hundred miles is ...
16
votes
7answers
740 views

Techniques for skimming through travel (fast travel) without meta-teleportation

In most of my group's campaigns, we spend a lot of time traveling. Unfortunately, this leans one of two ways: Uninteresting or distracting obstacles. If you want to spend time but keep it fresh, ...
24
votes
9answers
3k views

How do you make loremaster characters more than just a GM mouthpiece?

You know, like how the Mouth of Sauron is just a mouthpiece and nothing more. Even his name was forgotten. Many a time, I have see this type of exchange when dealing with a lore master character ...
25
votes
12answers
4k views

How can I secretly notate which squares on a combat map are traps?

The party has ventured underground. One of the civilizations where they are is kobolds. I (GM) went trigger-happy with pit traps, falling block traps, and a couple of others. The kobolds have one path ...
2
votes
0answers
123 views

What tabletop system should I use? (specific details inside) [closed]

I'm starting a tabletop game with my group and I'm not sure which system to use. I am looking for a system that: Allows for personalized character creations and flexibility- like the Fate system and ...
21
votes
5answers
891 views

GMing against type: adding levity

When I GM, I tend to make the scenarios/campaigns "serious" -- they're grim and gritty, much more about drama (and violence) than anything else. In addition, I tend to focus on some degree of realism ...
7
votes
5answers
514 views

How do I encourage players to make characters appropriate to the tone and theme of a game?

I have been a GM for many years and have experience with many different systems and settings of different themes and moods, but my current group seems to be having issues I've never had to deal with ...
24
votes
5answers
4k views

Punishing a player for instant-actioning

I GM a home-made D&D-style game which my friends and I play, and we had a scenario go as follows: After a player-character threw something at the wall, the players rolled a one and I was ...
7
votes
2answers
317 views

How to deal with rude players? [duplicate]

The Situation I am Co-GM'ing in a group of 7 players - 6 male, 1 female. One of the male players is constantly making sexist remarks, such as "I'm gonna f_ck some b_tches when we get back to town" or ...
9
votes
2answers
896 views

Making relaying information less awkward

I recently started DMing for a group of friends that are new to pathfinder. Combat and group conversations went well, but after having the characters roll perception for what they see or after ...
7
votes
4answers
529 views

My players are one-hitting everything in The Dragon's Demand. How do I toughen up the opposition?

I'm running my first campaign and decided to start out with a module called The Dragon's Demand, which brings players from level 1 to level 7. I've heard that modules are fairly easy for both DM and ...
24
votes
10answers
2k views

How do I hint at events outside the scope of the current quest?

I'm GMing a long-term game with some friends, and they are the sort who, as soon as I drop a hint about anything, go "Let's investigate that!" I want there to be an overarching story arc, but it's ...
17
votes
5answers
3k views

How do I handle offended players as GM?

We're playing Shadowrun5E. Currently, the Shadowrunners are defending Kaurs Farm (I think it's a mission from Sprawl Wilds in English) but even though the NPCs clearly stated that they should only do ...
67
votes
9answers
4k views

How can DMs effectively telegraph specific dangers in D&D?

There are some play-styles of D&D in which the spectre of player-character death is considered a feature of the game rather than a bug. For my own reasons (which aren't the point of the question), ...
20
votes
6answers
2k views

What do I do with a dissonant player?

We have a gaming group that has been playing the game for about 4 years. One of the players is my old friend, with whom I started gaming about 15 years ago. There is also another player, who has also ...
19
votes
5answers
1k views

How do I get the party back together after a major PvP conflict?

In the previous adventure, the characters left on bad terms after the Monk betrayed the other two party members by trying to take their captured criminal back to her (equally criminal) monastery ...
26
votes
9answers
1k views

How can I create within-party intrigue without destroying group cohesion?

I am a novice GM playing with several more experienced D&D players (who happen to be good friends). I wanted to spice up the game for them and take advantage of their own intelligence/experience ...
42
votes
4answers
2k views

How to get my Paranoia players to stop cooperating and start killing each other?

I've read some of the questions and answers on paranoia here, but I seem to be missing some kind of key element to play. I ran Robot IMANA-665-C and I didn't seem to be able to get the players to ...
10
votes
4answers
302 views

How do I make players more comfortable in an unusual historical setting?

I run a lot of games/write systems set in specific historical/cultural contexts, because I like rpgs as a way to explore them and think they provide a great sense of place. However, I tend not to ...
24
votes
6answers
3k views

Dealing with Argumentative Players

I am currently a GM running a four person campaign that has been going for a couple months. I have one player in particular that is fairly inexperienced and has this habit of skimming technical ...
47
votes
13answers
12k views

My PCs have a plan that will get them all killed; how and why should I save them?

Related: How do I help my players figure out how to stay alive in a realistically-deadly sandbox campaign? I am running a sandbox game for a group of players who are used to more traditional ...
38
votes
14answers
5k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
3
votes
8answers
494 views

How do I quickly get the PCs to a distant location for the next adventure?

I'm running a campaign with my friends. We started Keep on the Shadowfell a year ago, and finished it at our latest session. (We don't play often, one of them is a doctor, so it's hard to schedule ...
16
votes
6answers
1k views

I keep forgetting about lighting in the heat of a session. How do I remember my notes?

One thing I’ve been struggling with as a newbie GM is keeping track of how light or dark a certain room is. My players and I have been playing a D&D 5e starter campaign with me as the GM. I might ...
4
votes
2answers
275 views

Evolving a region from war torn to merchant hub

Currently in my planning for my campaign I have a desert region that would make for a great way to travel, except tribes of Monkeys are at war. One side quest I have planned out has the players end ...
7
votes
1answer
320 views

My players know the world/galaxy/universe better than I do [closed]

A bunch of friends decided they wanted to try RPG. As the only person with any RPG experience I offered to GM. We have had the first few sessions and so far it's a laugh! I am quite new to GMing and ...
74
votes
10answers
8k views

Betrayed by my GM; how can I respond?

I was introduced to D&D three months ago and really delved into the world. I had so much fun creating my character and tried very hard to roleplay him differently from myself. I did my very best ...
25
votes
9answers
3k views

As a group unfamiliar with RPGs, how do I encourage my players to read the rulebook?

A little bit of background: We are a new DnD group, living in a country where DnD is obscure, at best (the Philippines). We have no prior background to any kind of RPGs except in video games and MMOs. ...
1
vote
1answer
356 views

How can I become more akin to my “Mary Sue” Player? [duplicate]

I've been playing for about 3 years with this guy on my group. He's a very nice and encouraging person and I actually appreciate him as an individual; however I just can't come to enjoy his presence ...
11
votes
4answers
820 views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous ...
10
votes
5answers
294 views

Are deckers or technomancers required in a shadowrun group?

From playing Shadowrun for a bit, I get the impression in a typical shadowrun group, you just need a decker or technomancer. Sure, the characters probably have contacts that can get them all the ...
3
votes
3answers
231 views

How do I convey that Traveller and the Outer Veil setting are more deadly than RPGs my players are used to? [closed]

I am about to run the "Beyond the Veil" scenarios for the outer veil setting for Traveller. I am concerned about how to set the tone for players not used to this setting or the ruleset. As death can ...
23
votes
5answers
1k views

How can I make puzzles a challenge for the character, rather than the player?

I'm designing an adventure, in which at one point the party meets a giant who will only let them pass if they solve some puzzles. However, the problem is that the riddles are a test for the player, ...
8
votes
3answers
921 views

Does Wild Shape actually allow [Monster] feats?

Background I have never had a problem with Druids in my games take things such as, Multiattack, Improved Multiattack, and Improved Natural Attack. However, I reached a 'scratch my head' moment ...
0
votes
0answers
55 views

How should you handle players forgetting information as opposed to their characters? [duplicate]

I'll start with the actual scenario that occurred in our last session. Our party, of which I am one of the PC's came across a nasty trapped/warded dirt wall. We figured out that the trap was only ...
57
votes
16answers
3k views

How can I help my PCs remember clues that they found?

I'm a new DM running my first adventure in D&D 4e. I've heard of the "three clue rule", that there should be at least three independent pointers to any plot element you want the PCs to take note ...
51
votes
13answers
6k views

What to do when players bypass plot hooks

I am going to just start out by acknowledging that this is the best possible 'problem' a GM can ever have. My players are awesome, I just didn't know how awesome. They solved months of combat, ...
10
votes
5answers
1k views

How do I deal with two players who dislike each other and disrupt the game?

I have lately had a problem with some players in a campaign I am running. Basically, they don't get on well together, for various reasons. I don't really understand it, but then again, I am looking in ...