Tagged Questions

The practical arts and methods applied to gamemastering.

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1
vote
3answers
612 views

What can I do to help a pretty weak Halfling Barbarian?

So, in the Pathfinder Campaign I am running, we decided not to max out everything with "optimal builds". The players had a concept for their character in mind, which led to the group consisting of the ...
3
votes
0answers
121 views

How do I keep my game moving when the group feels it has to retreat after every encounter? [on hold]

I found an answer to this question for 4e, but was hoping to get some more tips specific to 5e. Background: I'm running the 5e starter set campaign and my group is in the final dungeon. A difficulty ...
2
votes
1answer
119 views

How should I talk about temporally active events with my players?

So, I really like Anima, and I've had a lot of fun playing it. I'd like to GM it but it seems a bit overwhelming compared due to the high powered nature of the game. I've GMed Amber before, but Anima ...
12
votes
3answers
1k views

How do I handle large conversations with multiple NPCs?

To begin I've read How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? but I don't believe that it answer my question, because it focuses more on dialog simply ...
19
votes
6answers
2k views

How can I get mic-shy players invested in roleplaying over Skype?

My roleplaying group is composed of four friends who roleplay using roll20 as our board and Skype to handle our voice communications. I have one player who is used to roleplaying only in text and ...
25
votes
6answers
2k views

How can I learn how to lay out an “evidence scene”?

I feel like I'm particularly bad at any kind of scene where I want to drop clues. I'm hesitant to use the term "crime scene" because it's not always being investigated by "police", and some of these ...
0
votes
3answers
128 views

How do you GM well for a party of characters of vastly differing ability and interest [closed]

I'm still looking to be ready to GM an Anima: Beyond Fantasy game and, while my previous problem has still not been solved (shameless plug here), I've run into another one: how to GM for characters of ...
4
votes
2answers
148 views

What's the best way to deal with a group that combines lazy and proactive players? [closed]

My group has been fun to play with and likable; we're a group of friends that enjoy the hobby and like to adventure into many different genres and settings, however as a Game Master, there's a problem ...
2
votes
1answer
109 views

What's a good Difficulty for a 5-aspect 20-skill point FATE game?

I have both played and GMed FATE 2.0 a lot but, while deciding the target number for rolls as a GM has somehow always been easy, knowing what difficulties to expect as a player for a long time was ...
1
vote
1answer
173 views

How can I get my players to “go down the rabbit hole”?

So here's where we're at in the game. I've been running prelude to Hunter as if it is actual story. So the outcome is basically set. Two of the PC's are/were related, and the motivation is that the ...
15
votes
7answers
5k views

How do I deal with Messiah Complex Players?

I have this player, he's a great friend of mine and a psychology student. His goal in life has always been helping others out, and is very enthusiastic when talking about RPG games, however he has ...
38
votes
11answers
5k views

How to ease down the munchkin factor?

I've been playing RPGs since the early eighties and have come to terms with the fact that not everyone enjoys this hobby for the same reasons as myself. I'm into it for the sake of the adventure, the ...
9
votes
5answers
2k views

Is it a bad idea to steal characters from other media?

Sometimes I need a character type, say a lawyer and I start thinking about lawyers I know from TV or movies, like Saul Goodman from Breaking Bad. I have this general urge to just straight up rip the ...
7
votes
2answers
221 views

When players have settled into “routines” for runs, how to break them out of the rut?

One way or another almost 95% of all the Shadowruns I either played or was GM in, somehow got to the point where the players would either: gather building plans and/or use their existing collection ...
5
votes
4answers
267 views

How do I help players engage with plot despite giving me no good background hooks?

Two of my players are very excited about the game ("Super-Assassins Take On the Mafia, Ancient Evil") and made backgrounds with lots of good hooks I can use to tie them into the plot. The other two ...
7
votes
3answers
331 views

Is encounter balancing/creation in 5e different to previous editions?

I have been GMing for a group for a few sessions now and I have had a lot of trouble balancing encounters. I go by the rules that it should be the xp the party needs to level as a "balance" and you ...
59
votes
21answers
12k views

How to deal with player MacGyver-ism?

Role playing is an excellent hobby to train your problem solving skills. You learn to look at situations from different view points (i.e. the characters) and you have various skills and resources at ...
20
votes
7answers
1k views

How to keep track of campaign timeline?

Introduction I've been playing table top RPGs for some twelve years now, both as a player and a frequent DM. During this time, I've had maybe half a dozen campaigns and none of them have been ...
5
votes
3answers
334 views

Revealing game world information

A player asked me the other night: "In the World of Darkness are Vampires able to enter without being invited in?". The answer to the question is, yes, and even if they weren't the area was a public ...
12
votes
3answers
881 views

How do you tell your PCs about something that only one of them senses?

I'm trying to determine the best way to deal with keen observers vs. unaware back-seaters. Maybe there's really nothing to do though. Ex 1. A rogue loots a corpse but doesn't want to split the gold. ...
1
vote
0answers
114 views

Do you share your story titles with players? [closed]

I've started to taking to naming my stories, even for no other purpose than record keeping. However I've been thinking about sharing the names of the stories with the players. If you do it do before ...
6
votes
7answers
424 views

Balancing character intelligence against players wits

This might be a broad topic, so let me focus on one scenario, where I would like to hear which actions and methods fellow GMs use. A fantasy campaign runs along. BLUE plays a character who is dumb as ...
3
votes
2answers
844 views

How do I get a player to befriend a Hostile Human NPC? [closed]

I am the DM/GM of a single player D&D campaign and in the campaign the character finds himself on a crashed ship, but does not remember how got there. He discovers he has crashed on an island, ...
36
votes
9answers
6k views

I failed to open a lock. Now what?

Picking a lock typically requires a DC 15 Dexterity check (Basic rules, p. 49). Likewise for manacles (p. 50), which can alternately be escaped with a DC 20 Dexterity check or broken with a DC 20 ...
2
votes
4answers
439 views

How can I imprison my characters for a long period of time?

I want to imprison my characters for a long period of time, but I don't want them to use any spell or skill to escape before their imprisonment and I certainly don't want to kill them in the process ...
16
votes
5answers
834 views

Setting a table atmosphere that keeps players energetic during long encounters

In an upcoming session, my players will be fighting a really powerful dragon, who acts as the "boss monster" of this part of the story. The players already know where he is and more or less what ...
23
votes
6answers
2k views

How to deal with players rolling dice before establishing the context of the action?

I've been running a lot of fate and cthulhu-dark games lately, and I've run into a common challenge with several players: They'll roll the dice before we establish what kind of action they're taking ...
11
votes
4answers
925 views

How can I get my players to “do their homework”?

I've noticed a problem with my PC's lacking rich backgrounds, or players lacking knowledge of the mechanics of their own characters. This has lead to me giving the players "homework", which I have ...
2
votes
1answer
106 views

Danger and Location Moves in Dungeon World

What is a "danger move" or "location move" exactly? Are the danger moves part of the dangers from the description of the front (i.e. campaign or adventure)? Are location moves specific to a ...
-2
votes
1answer
218 views

How do I deal with players that do not put much effort on character background? [closed]

My group is, on its majority, formed by young players. Even though we have shared Game Table for 4 years and are close friends of mine, they have a tendency to make shallow characters and observe my ...
16
votes
4answers
1k views

Should I use a GMPC to help a small party?

I am starting a Pathfinder game. It will be my first time DM'ing, though I have played 3.x and Pathfinder for a few years. The party will consist of my girlfriend, my best friend, and his girlfriend. ...
5
votes
7answers
357 views

How to GM and Play a Character fairly [duplicate]

I'm a new player to RPGs and I'm trying to incubate my skills so that I can play in a group one day. I've got a fair grasp of the rules and I've been running one on one campaigns with my wife; both as ...
18
votes
2answers
260 views

Apocalypse World without Fronts: Are we missing out?

I've been playing Apocalypse World in a few different groups, both as a GM and a normal player. While I love the game, I found defining Fronts a pain and therefore decided to only introduce them in ...
13
votes
3answers
373 views

Techniques to improvise and run interesting social and mundane scenes

Last session (I GM Traveller, a hard science fiction rpg) I realized my lack of skills when I found myself willing to spend some minutes in playing a scene involved a 3 years old child causing trouble ...
16
votes
2answers
360 views

How can a DM brighten the mood?

Sometimes a story can turn away from its original direction and take on a darker tone, what is a good approach to lightening the mood? As a new DM, I started a Pathfinder campaign a year ago with a ...
2
votes
1answer
66 views

How can i change the outcome of history-charged events in ASoIaF RPG? [closed]

I'm new to this platform and I'm about to launch my first campaign in ASoIaF RPG. My players asked me if we can set our campaign right at the start of the Greyjoy Rebellion back in 289 AC and since i ...
23
votes
6answers
2k views

Is it appropriate to tell players the expected outcome of a throw?

I'm just getting into Pathfinder, as my first foray into RPGs. Of all the videos, tutorials and podcasts I've listened to, the GM tells the player to throw (for example, a perception check) and ...
5
votes
3answers
137 views

How to handle a fair contest between PCs in Apocalypse World?

Assuming that (for whatever reason) two PCs decided to settle their disputes by means of a fair contest it seems like it would be difficult to determine which character had the 'initiative' to take ...
-4
votes
1answer
91 views

How do I manage to handle many villian organizations on an already NPC filled game? [closed]

I'm running a super powers (anime style) campaign with friends, we've just begun and we want to keep the anime "vibe" alive for as long as we can, since Japanese Animation shows make use of several ...
6
votes
3answers
155 views

How can I encourage the use of willpower?

I've never (or rarely, maybe once) seen anyone make use of willpower in a World of Darkness game, it seems like such a vastly underutilized resource. What can I do to encourage my players to remember ...
17
votes
4answers
903 views

How can I recognise when a Scene should be skipped?

There is a mode of thought that says RPGs should be like a movie or a TV show. We don't give screen time to the boring stuff. I had a scene play out where the players had to let a NPC know they were ...
13
votes
8answers
3k views

How do I deal with players that pick very situational skills for a Campaign?

Well, luckily I don't have Power Gamers, in my game table, they all like to tailor skills according to the character background; however in many situation this makes them pick skills that are rarely ...
11
votes
5answers
2k views

How can I deal with players that get bored waiting for their turns playing online?

All of my friends (and my only and favorite role playing group) live far away from me now. One of them still lives in the city, the other three are in Nicaragua. We've spent great moments roleplaying ...
2
votes
2answers
168 views

How do I get players to Name a Horror? [closed]

I'm running an Earthdawn campaign and the party's current adversary is an unNamed Horror. In Earthdawn, Horrors fall somewhere between a demon in D&D and an Elder God in Cthulhu. It's important ...
9
votes
2answers
172 views

What kinds of considerations can be made in a base building campaign?

My Edge of the Empire game has shifted focus away from traveling around taking odd jobs as the group has joined the Rebellion formerly. They have asked that I slow the pace of the game down so they ...
15
votes
8answers
3k views

The players focus too much on NPCs and ignore the plot, what do I do?

I'm currently playing a young supers game with friends using Savage Worlds as our favored system. The plot really hyped them, they loved the first allied extras, and with time they asked me for more ...
14
votes
3answers
926 views

Solo player: best way to mitigate tiny party size? [duplicate]

I'm looking to start a solo DnD adventure with my wife as the only player. She's a total novice. Which is generally the most successful way to handle the single-PC issue in your experience: NPC ...
11
votes
5answers
1k views

Are balanced groups important in D&D 5e?

In my 4e campaign the group (4 players) often ran into trouble in combat if they didn't have one person was in each role of Striker, Defender, Controller & Leader (especially for published ...
13
votes
6answers
1k views

How do you encourage group decisions over individual actions?

In my campaign (4th edition Dungeons & Dragons, but I've encountered the same problem in other systems) we sometimes arrive at a point where the group should make a decision, for example "should ...
4
votes
2answers
132 views

Techniques for fast paced storytelling [closed]

I'm a long time GM who is a storyteller at heart. Thus when characters wander through a city and try to haggle for prices I like playing that out. Now what I have observed the last year is that my ...