Currently, my group of players is my children, ages 7+ through 14+ (and several in between). They all are really excited about playing, but I am having great difficulty keeping them all interested ...
Inspired by a question on another site, what's the best way to add a labyrinth to an adventure scenario without making the challenges contingent upon player skill at mapping or navigation? I'd like ...
Possible Duplicate: When GMing a game, how much should you prepare in advance? How do you, as a GM, keep from getting into an endless prep loop and to know when you have enough to run a ...
For a game, gaslight fantasy meets weird west, I am looking for tangible props to establish the various pacing points (call them beats in Robin's newest fascination). I'm looking for a good idea that ...
For years I have had a regular weekly evening group but as we've all aged, it has become more difficult to meet. I tend to get the same players but we do not play every week. Long gaps mean that it is ...