The practical arts and methods applied to gamemastering.

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3
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1answer
166 views

Unkillable Advantage and the afterlife

In a GURPS 4e campaign, when a character dies, I want it to run through an afterlife, which would be easy to escape (maybe a combat or a few puzzles, like a variation on the Halls of Mandos), and then ...
3
votes
1answer
99 views

Introducing new players to Legend: Shared track game?

A little while ago in Legend’s IRC channel, someone suggested having a thematic team where everyone shared a track; this was largely shouted down because in Legend, you can have the theme of, ...
3
votes
2answers
375 views

How can I improve my ability to react to spontaneous events in Star Wars: Saga Edition?

I like the spontaneousness of being the DM. My players can surprise me with "Hey, I am gonna throw grenades and detonators to blow up the reactor of a capital ship." and they pass the skills checks. ...
3
votes
0answers
60 views

How do I roleplay a journey? [duplicate]

I'm starting a new campaign and my players want to play a "journey". They want to explore a continent, walking to the objective, like a LOTR-styled thing. They literally want to walk through the ...
3
votes
0answers
102 views

Running Large Groups [duplicate]

In a few months I'm going to be taking control of a group and running through a campaign of my own creation. The campaign we're running right now only has 3 PCs and the DM, so a fairly small group. ...
3
votes
0answers
152 views

Dealing with power gamers [duplicate]

Possible Duplicate: How to Handle a Powergamer / Munchkin I'm pretty sure this was asked before but I couldn't find it How do you deal with power gamers? That player who is clearly maxing ...
2
votes
3answers
343 views

How do you keep players from using out of game knowledge when their characters wouldn't know the answer? [duplicate]

A lot of times I find my players using their knowledge about the game to there characters advantage even when the characters would have no way of knowing certain information. Here is an example. ...
2
votes
4answers
323 views

How would society adjust if use of fire is reserved for the elite?

This is an extraction of one of the central questions arising from my original (overly broad) question. In a society where the use of fire has been restricted, due to religious indoctrination, to the ...
2
votes
3answers
175 views

Relative difficulty in Savage Worlds skill checks?

I'm a new GM running a Savage Worlds game, and I'm wondering if someone can help me understand the best way to set up a skill check with relative difficulties. Specifically, how do you differentiate ...
2
votes
3answers
378 views

How can I explain balanced ability scores

Some of my players wanted to create characters with ability scores higher than 20 as 1st level PCs. I cannot do that as I am running an adventure path which is made for characters with average stats. ...
2
votes
2answers
394 views

How should a DM recover from major player plot derailment? [duplicate]

Raj Got Stuck in the Crystal I’m a relatively new DM, and I ran into an issue with my group recently that I think I could have handled better. For our campaign, I designed a world where the continent ...
2
votes
1answer
134 views

How to add roleplayed investigation in a “search for the items” city quest?

The situations is this: the party has to find three rare starship components in order to make its starship fly. These items are a modified computer part, a military motor piece and a century old motor ...
2
votes
1answer
197 views

Techniques for Different Length Game Sessions [closed]

I have been both a player and GM for a long time. Currently, life takes up most of my available gaming time. Thus when I do get a chance to game, I'd like to make it as close to optimal as possible. ...
1
vote
6answers
798 views

GM developed recurring villain

I have started my first 3.5 campaign and had the idea that as the GM I could still enjoy playing by making a character using the normal rules and running it as the villain. It would gain the same ...
1
vote
3answers
646 views

What CR adjustment should I make for Divine Rank 0

How do I calculate the the CR adjustment when adding Divine Rank 0? Note: Yes, I know that not everyone agrees with the CR but it is a useful overall guide. So, with that being said I need to make ...
1
vote
2answers
131 views

What are the implications and complications of adding new players?

The game I've been playing started with 4 players. One of them had to take a hiatus for schoolwork, but they'll be coming back very soon. We recently filled that player's spot with a new player, which ...
1
vote
3answers
156 views

Regaining lost limbs as a catalyst for the story?

I'm currently playing a Swedish-developed RPG called Götterdämmerung, a d100 based game, set in the 18th-century. Currently my players are fleeing by carriage from a risen being of supernatural ...
1
vote
1answer
280 views

Addings things to a story and how to deal with players who have issues with it [closed]

I am currently running a long, in-depth, story-focused campaign that has been going on for months and seems to be well-liked among my group. As you might imagine, creating a world that we play in for ...
1
vote
2answers
547 views

Good RPG System/Game/style for just a single DM and single Player? [duplicate]

Possible Duplicate: 1 GM and 1 Player games and game systems? I am looking for a system or style of play (or even contained game/game module) which would be fun for just one player---myself ...
1
vote
0answers
38 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
1
vote
0answers
49 views

Need advices for short form RPGs (techniques and inspiration) [closed]

Rewrite of a too broad question I want to create a short form RPG but I lack experience and I'd like some pointers and/or some experience from the field. More precision : My friends and I have less ...
0
votes
3answers
211 views

How do I make my fights more interesting? [closed]

Sometimes my combats are too boring, just a bunch of dice rolls. I want my fightings to be fast and various. Often is all about "you See the enemy, roll the dice a few Times, go on". This takes too ...
0
votes
1answer
127 views

How many XP points should an enemy have?

How can I assign an amount of XP points to an enemy that I have created for a campaign that I am writing? What would be a good way to decide, and still be fair? The campaign that I wrote is for the ...
0
votes
0answers
29 views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...