The practical arts and methods applied to gamemastering.

learn more… | top users | synonyms (2)

11
votes
4answers
962 views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous ...
11
votes
6answers
3k views

How much can/should a single owned item be worth at most?

How much can any single possession take up a character's wealth? For this question, I'd like answers that operate under the presumption that wealth-by-level isn't a minimum but instead a target. I've ...
11
votes
5answers
1k views

How do I deal with two players who dislike each other and disrupt the game?

I have lately had a problem with some players in a campaign I am running. Basically, they don't get on well together, for various reasons. I don't really understand it, but then again, I am looking in ...
11
votes
7answers
793 views

Ending combat: should I “kill” monsters prematurely?

Out of time constraints (my group can generally only meet for 3-4 hours every other week), as a GM I frequently find myself prematurely "killing" off monsters when it seems clear to me that the ...
11
votes
5answers
1k views

How can a PC craft armor?

I am DMing a dnd-4e game, and there was a wolf in the party's first encounter. After they defeated the enemy, the rogue wanted to skin the wolf in order to use it's hide for armor. I know there are ...
11
votes
6answers
824 views

Tips for running a campaign in a lawful-evil setting which still feels heroic

I've been playing Iron Kingdoms now for a few months as a player in the largely generic region of Llael. Now I want to start running my own game in the Iron Kingdoms, which I haven't ran before ...
11
votes
5answers
1k views

How to make spell components relevant again?

The spell components mechanic has always seemed a bit ham-fistedly handled in D&D since 2nd edition. What should be an interesting way of defining a wizard generally becomes "I have my pouch" and ...
11
votes
4answers
289 views

Introducing Guest-Stars in Ongoing Campaigns

I've got a situation I'm dealing with tonight and that I've dealt with before, but I've never had rpg.se to ask about it. So here goes: Are there any tried-and-true methods for dealing with ...
11
votes
5answers
4k views

Standard monster tactics for 4E D&D combat

In a similar vein to a question on tactics sources, I'm interested in knowing what are common tactics for monsters to use. The DMB and the MV mention monster groups, which are very useful, but I want ...
11
votes
5answers
415 views

Variants of letting players shop for items

During a game (at least during DnD), there always comes a time when characters need to re-supply, sell stuff, and buy or upgrade their items. I've seen a couple of different variations of how to do ...
11
votes
3answers
444 views

Does an emissary of power HAVE to be known?

The Emissary of power power states that people recognize you as the arbiter of the entity that gave you the power. Could you play it though as if the entity of the power is unknown, and not easily ...
11
votes
3answers
2k views

How can PCs find how to restore Horrifying Visage aging?

The Horrifying Visage attack of a D&D 5e ghost involves a Wisdom saving throw with a haunting failure ramification: If the save fails by 5 or more, the target also ages 1d4*10 years. ...
11
votes
8answers
2k views

How can I make the daily lives of the PCs interesting?

I'm going to start a new campaign soon and my players and I are looking for a campaign that is somewhat close to the feel of the Buffy: The Vampire Slayer TV series. With that I mean a campaign that ...
11
votes
6answers
429 views

What are the pitfalls when swapping characters between players?

I have a plot hook that I want to use where the entire player character team gets gassed and wake up feeling "different". I want to simulate that by swapping characters between the players for one ...
11
votes
2answers
973 views

Making relaying information less awkward

I recently started DMing for a group of friends that are new to pathfinder. Combat and group conversations went well, but after having the characters roll perception for what they see or after ...
11
votes
3answers
912 views

How do you determine what good roleplaying is? [closed]

How can I determine if players are roleplaying well? World of Darkness (not the only system that does this) offers the option of giving experience for good roleplaying, but how do I as a GM determine ...
11
votes
5answers
655 views

What can be done to encourage players/character to use rituals more?

An on going issue I have is with my players is that they leave a very large amount of power untapped in the arsenal of things they can do, namely rituals. As a DM I use them all the time, but the ...
11
votes
3answers
429 views

Stopping rule questions from overrunning encounters

A common problem I observe is that the players start flooding the GM with questions regarding rules during an encounter (within and outside their respective turns). From the perspective of a GM, how ...
11
votes
4answers
1k views

Making epic combat interesting and challenging but not complicated

I'm running up on the tail end of a year-and-a-half 4e campaign, and epic levels are exhausting to GM. Everyone has more weird powers than you can shake a dragon at, and that includes the NPCs ...
11
votes
3answers
871 views

How to find the line between an investigation and railroading

I'm a fairly experienced GM creating and running a series of Delta Green games (a modern supplement for Call of Cthulhu). While my players and I enjoy the game, there are parts that bog down and get ...
11
votes
3answers
4k views

How do I keep me and my player happy in a one-on-one game?

As a GM, my comfort zone is a group with about 3-5 players. I like the diversity of having multiple players. When I only have a single player, I feel I can already predict my player's actions, and we ...
11
votes
2answers
649 views

How often should the players roll Bluff when interacting with NPCs

My party had secretly infiltrated a stronghold and we were Disguised (using magic) as the leadership of the place after eliminating the real leadership. While rifling through the head honchos stuff ...
11
votes
5answers
909 views

How do I encourage player-GM storytelling collaboration without “breaking” my game?

I've DM/GM'd for several gaming groups, young and old, and have found that one of the things that separates my younger players from older players is their eagerness to elaborate/collaborate in the ...
11
votes
4answers
288 views

How do you handle the use of unrelated skills in the Dresden Files?

Back into the breach with our weekly Dresden Files game, and because of the lapse in time between sessions/people missing as much as anything else, I had some unique situations occur. One of the ones ...
11
votes
2answers
2k views

How do you run a political campaign?

Although it's a fair way off yet there's a decent chance that my campaign is heading towards becoming very political. I've considered running political games before, but it seems like it would ...
11
votes
5answers
795 views

How can I discover if players would react positively to a change of tone for a game without them knowing of the change?

I'm currently running a game of Cyberpunk 2020 for a couple of friends. Things are incredibly silly so far and the group seems to really like it. To get an idea of what I've run them through so far: ...
11
votes
5answers
11k views

Playing Dnd 5e with two players

My girlfriend and I want to get into roleplaying games, we've both been interested in trying out Dungeons and Dragons. She has never played a pen and paper RPG before, I've played the Swedish Drakar ...
11
votes
4answers
544 views

How do I get the non-magic-user in the party to feel more valued?

Issue: I'm running a long campaign and recently one of my players mentioned feeling a bit left out, not being a caster. I kind of have to agree; all the PC's are pretty well-rounded so there isn't ...
11
votes
3answers
663 views

The World Will End, But Not Tomorrow (or How to Manage Unwarranted Urgency in Players)

For the last couple of years my group’s been playing two high-tempo D&D 3.5 campaigns (I’m the DM in one of them). The PCs, their families, their homelands and their worlds have been constantly ...
11
votes
1answer
618 views

How can I help my players be proactive and dramatic together?

We've recently started a Fate Core game, and found that the system delivers on its promise of stories about "proactive, competent and dramatic" characters. Which is great! Except the characters, drawn ...
11
votes
1answer
2k views

How can GMs quickly calculate the effects of level drain?

I've GM'ed a few Pathfinder games, and while I really enjoy the setting, I just can't wrap my head around some of the crunchy mechanics. In particular, how do you (quickly) deal with effects like ...
11
votes
8answers
468 views

Using Boardgames or Card Games to improve GMing or Playing [closed]

Do you know of any cases of successfully using props or cards from board games/card games (all kinds) to run a campaign, ease preparing for a session or the playing itself? I am interested both in ...
11
votes
2answers
736 views

Tips for keeping track of NPC stats and conditions

Is there a good paper based solution to keep track of NPC stats so they are avaliable when you need them in-game but don't take hours to keep up to date? I have a bunch of NPC notes and lists of ...
11
votes
3answers
313 views

How should I properly lay out the expectations of my players for the campaign, and how do I support these expectations?

I've been planning on running my 1000 point Wild Talents campaign for some time now, and I think it diverges significantly in how it will be played from campaigns we've run in the past. My group has ...
11
votes
1answer
443 views

How does monster hiding work when some players detect them and some don't?

In one of our battles in DnD Next, I had some bugbears hiding in trees trying to attack the players. The bugbear rolled a 21 on its attempt to hide. Four of the players rolled less than 21 on their ...
11
votes
3answers
392 views

How can I import the natural suspense and tension from a game of Dread into a game of D&D?

In Dread the game naturally lends itself to suspenseful play. As the game progresses the tower gets more wobbly and tension builds naturally due to the game's mechanics. I'd like to somehow bring this ...
10
votes
10answers
1k views

Is It OK To Sic Assassins On My PCs?

L5R has the most specific example in my immediate memory. In one game, the players were in a diplomatic situation and a Shosuro Shinobi (ninja) was sneaking around to stir the pot. This was a ...
10
votes
4answers
4k views

Responding to players paying exclusively with gold coins

I noticed that my players would pay everything in gold. A simple piece of bread? 1 copper. "Here, have a gold and keep the change." They get into a tavern. A beer! Here, have a gold coin and keep the ...
10
votes
2answers
3k views

I can't seem to kill my party, help? [duplicate]

BEFORE YOU SAY "The idea is not to kill the party" PLEASE READ THIS I am a fairly new DM, I have Dm'd about 6 groups, all around the levels 1 - 4 and that was because of problems within the group ...
10
votes
4answers
2k views

How to bring a player to not exclusively rely on his rote spells?

In our first Dresden Files game, one of our players created a warden character, who relied heavily on his evocation rote spells. In fact, due to the high power level we started at (30 skill points, 10 ...
10
votes
5answers
317 views

Is it okay to take power/actions away from PCs to add drama?

In the game I have running right now, one of the PCs have had a run in with a local "gang" of sorts. An encounter between the two is approaching, but I'm struggling to think of the best way to set up ...
10
votes
6answers
862 views

Encouraging players to not cheat the item purchase system?

I'm running a campaign for a group of friends who - while not new to roleplaying - are new to the idea of a generic resource points system. For context only (still system-agnostic advice), I'm talking ...
10
votes
12answers
952 views

How do I design a Christmas-themed horror adventure?

'Tis soon the season and I want to treat my players to a Christmas-themed adventure as part of my ongoing horror campaign. I want to keep the horror element, but I don't mind mixing in a bit of humor ...
10
votes
2answers
844 views

How to salvage evil loot?

I'm currently running a premade scenario for Pathfinder where the author gives out rather powerful magic items for character levels 3, but they're almost the only treasure to be had in the scenario. ...
10
votes
6answers
2k views

How do I pick monsters of appropriate CR for parties with superior armour?

As background, my low-level PCs managed to come into a "king's ransom's" worth of cash (due to poor planning on my part as DM, I'll admit) and now have purchased armour/enchantments that give them ...
10
votes
3answers
2k views

Does Wild Shape actually allow [Monster] feats?

Background I have never had a problem with Druids in my games take things such as, Multiattack, Improved Multiattack, and Improved Natural Attack. However, I reached a 'scratch my head' moment ...
10
votes
6answers
743 views

How to keep the group engaged when the party is split?

I recently pitched a game to my group, to which they were receptive. However they pointed out some problems I would have to solve before the game started. The Pitch The game is set in the ...
10
votes
5answers
687 views

How do you have interesting events happen after a success?

I know how to make failures interesting. Though recently I have a hard time making the events following a successful roll interesting. For instance, the party is exploring a tomb, where a trap is ...
10
votes
4answers
661 views

As a GM, how do I encourage a party to interact with each other?

Background: I'm a fairly inexperienced GM and I'm working with a group that has wildly varying experience with role-playing - the game is intended as a teaching campaign to help a couple new players ...
10
votes
3answers
1k views

How can I use improvised consequences to make combat more interesting?

In DnD 4e, the consequences for being hit by basic attacks are a simple loss of HP, and narration is what gives the basic attacks their 'spice'. The use of encounter and daily powers is the main ...