The practical arts and methods applied to gamemastering.

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5answers
318 views

Is it okay to take power/actions away from PCs to add drama?

In the game I have running right now, one of the PCs have had a run in with a local "gang" of sorts. An encounter between the two is approaching, but I'm struggling to think of the best way to set up ...
10
votes
6answers
870 views

Encouraging players to not cheat the item purchase system?

I'm running a campaign for a group of friends who - while not new to roleplaying - are new to the idea of a generic resource points system. For context only (still system-agnostic advice), I'm talking ...
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12answers
954 views

How do I design a Christmas-themed horror adventure?

'Tis soon the season and I want to treat my players to a Christmas-themed adventure as part of my ongoing horror campaign. I want to keep the horror element, but I don't mind mixing in a bit of humor ...
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votes
2answers
858 views

How to salvage evil loot?

I'm currently running a premade scenario for Pathfinder where the author gives out rather powerful magic items for character levels 3, but they're almost the only treasure to be had in the scenario. ...
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6answers
2k views

How do I pick monsters of appropriate CR for parties with superior armour?

As background, my low-level PCs managed to come into a "king's ransom's" worth of cash (due to poor planning on my part as DM, I'll admit) and now have purchased armour/enchantments that give them ...
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3answers
2k views

Does Wild Shape actually allow [Monster] feats?

Background I have never had a problem with Druids in my games take things such as, Multiattack, Improved Multiattack, and Improved Natural Attack. However, I reached a 'scratch my head' moment ...
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6answers
750 views

How to keep the group engaged when the party is split?

I recently pitched a game to my group, to which they were receptive. However they pointed out some problems I would have to solve before the game started. The Pitch The game is set in the near-...
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5answers
689 views

How do you have interesting events happen after a success?

I know how to make failures interesting. Though recently I have a hard time making the events following a successful roll interesting. For instance, the party is exploring a tomb, where a trap is ...
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4answers
678 views

As a GM, how do I encourage a party to interact with each other?

Background: I'm a fairly inexperienced GM and I'm working with a group that has wildly varying experience with role-playing - the game is intended as a teaching campaign to help a couple new players ...
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3answers
1k views

How can I use improvised consequences to make combat more interesting?

In DnD 4e, the consequences for being hit by basic attacks are a simple loss of HP, and narration is what gives the basic attacks their 'spice'. The use of encounter and daily powers is the main ...
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4answers
278 views

Do I need to stat out & measure everything?

I am preparing a session that contains a fair amount of absurdity. Many of the creatures and situations that my players will encounter will probably not be encountered again. On the one hand, I know ...
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8answers
484 views

How to counter high-level players using scry and teleport / How to maintain intrigue?

So, my Eberron campaign has gotten to the point where the players are level 18, and they are resolving many of their issues by scrying on their enemies, and simply teleporting to them in moments of ...
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4answers
1k views

I want to run a trial in D&D 3.5, but how can I avoid invalidation by magic?

The Background I'm a pretty new DM, and I'm running a casual game of D&D 3.5 (with some rulings from Pathfinder added to the mix, for practical reasons) and I like doing special things for my ...
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3answers
1k views

Do you make death saving throws out of combat?

Death saving throws are made on each turn where you are dying and not stable. However, the rules specifically talk about making saves during combat rounds - so what about after combat? Two PCs are up, ...
10
votes
7answers
655 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
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5answers
664 views

How can I create a more serious atmosphere when playing with siblings?

At our gaming table the players are always making jokes, and some make nonsense noises for some strange reason. My players generally act like hooligans. Getting a new group is not an option – they're ...
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4answers
402 views

Are there any problems with spies amongst the players?

As GM, I'm planning to, at some point, invite a friend from out of town who plays RPGs, to join our game with a appropriately levelled character. This character (and the new player) is actually a spy ...
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4answers
336 views

How do I make players more comfortable in an unusual historical setting?

I run a lot of games/write systems set in specific historical/cultural contexts, because I like rpgs as a way to explore them and think they provide a great sense of place. However, I tend not to ...
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3answers
502 views

How can I avoid making extended/prolonged encounters boring?

I have run this campaign for just over a year. Many encounters later, I have come to one snag; If I run an encounter that lasts for more than a few rounds, I lose all my flair. I just resort to "hit" ...
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votes
5answers
885 views

How can I get my players to ask the right questions so that I can tell them important stuff?

I GM a campaign for a newbie party. For now everything is fine: they roleplay well, they don't solve their problems with violence, etc. In their scenario, they came from a relatively small city ...
10
votes
2answers
694 views

What do I do when no rules cover what players improvise, and I don't know from real life? [duplicate]

I'm a fairly new DM running my first campaign. What do I do when players try something, but there are no rules for it, and my real-world knowledge doesn't help me figure out what would happen? For ...
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4answers
4k views

How to handle a Summoner with his Eidolon having too much “stage time”?

In the group of six players I am GMing (all on level 1), there is a player using a summoner who chose his eidolon to look like a human. The result is, that he has a lot of stage time (once for the ...
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3answers
2k views

How can I emulate TV Shows with only 2-3 main characters?

I watch a lot of TV. Probably too much. Shows like Buffy the vampire slayer and Firefly have a whole slew of characters, which is perfect for a gaming party as you fill in the slots to the point you ...
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votes
2answers
185 views

Any advice for writing a historically accurate adventure?

I have some players who are requesting that I write some historical adventures. However, I am having a bit of a hard time keeping things historically accurate while still allowing there to be things ...
10
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2answers
392 views

How can I GM for more tactically-minded players?

I've been GMing a Dungeon World campaign for about a year now, and consider myself an intermediate at understanding the system. My group has recently told me that they miss D&D's tactical combat. ...
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2answers
837 views

How much should a campaign be adapted to a player/character, and vice versa?

Background first: we're several casefiles through a Dresden Files RPG. We're a small group and new to the FATE/Dresden system, but most of us have some RPG experience. I'm the co-GM (I do most of the ...
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5answers
4k views

How to GM a zombie-apocalypse game?

I was asked, not a long time ago, to GM a zombie-apocalypse one-shot. Being versed in horror-GMing, I decided to approach the genre as I approach most other genres of horror, but I've encountered a ...
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3answers
582 views

How do I teach players to engage with a game in a rules-first way?

Among other ways, I often like to play in a rules-centric way1, where the rules are the "physics" of reality and dictate what can and cannot be true within the fiction. I especially like this for PvP ...
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votes
7answers
632 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
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3answers
2k views

How can a DM run D&D 4e combat as theater of the mind rather than a grid?

I am DMing a new 4e group, and I am interested in approaching the game as a "theater of the mind" style combat rather than the traditional grid format. We are locked into doing D&D 4e because of ...
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3answers
537 views

How do I keep new players engaged when I have to postpone games?

I'm currently running two weekly games, one intended to be a long-running game with a small group of regular players, the other a modular game that I'm trying to structure so that people take turns ...
10
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2answers
389 views

Running an RPG with fast Drop-In-Drop-Out capability for an open day

Our university will have some Open Days for prospective students over summer, and our gaming society wants to present itself. Any somewhat traditional way of playing an RPG will take too much of ...
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3answers
582 views

How to ‘meet in the middle’ with two different types of player?

I'm GMing a game for long-standing friends. I took over GMing duties last year, and in that time I've noticed that while everyone seems to be having fun and I can retain their interest, half of the ...
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votes
2answers
520 views

Managing plots with multiple simultaneous GMs

I'm working with some fellow GMs to prepare a campaign in which we each host separate groups of players, but in the same shared world. This means that the actions of my players might actually ...
10
votes
2answers
772 views

What is the best way to create custom weapons and armor for your PCs?

After quests have been completed, or during the course of completing them, my Player Characters might pick up new armor or weapons that I've put placeholders in for, but eventually I reach a point ...
10
votes
1answer
211 views

Dealing with fractional CRs in the table on DMG 274

This has been driving me crazy as I've been trying to create monsters and NPCs for my characters to encounter in D&D 5th Edition. Say I've got an NPC with 48 hit points and Armor Class 16. That ...
10
votes
5answers
344 views

How to Use Module Maps

I found a module I'd like to run. It includes some great maps. What's the best way to use them in a gaming session? They're too small to use as-is, so I'm wondering how other people use maps from ...
10
votes
1answer
310 views

How can I estimate difficulty in a FATE based game?

In a recent game of Diaspora, I pitted three of my "5 cap" player characters against four "3 cap" and one "4 cap" character in physical combat, and was surprised to see that the characters came away ...
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votes
2answers
290 views

How do you convey the feeling of a crowded area?

Recently, one of my players suggested that streets and buildings felt too empty when we are playing Shadowrun. Other than many RPG, a lot of Shadowrun takes place in crowded cities, with the ...
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4answers
1k views

How best to progressively reveal the layout of a location to players?

I have been gamemastering tabletop RPGs for years now, but I'm still wondering what is the best way to deal with this. Specifically: how to graphically describe to your players their surroundings ...
10
votes
1answer
293 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
10
votes
1answer
1k views

Resources for 3D printable RPG props?

I would like to introduce more map-based props (figures, terrain, obstacles, etc.) into my game. In particular, I'd like to be able to use a 3D printer to make props specific to whatever encounters a ...
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votes
2answers
317 views

What kinds of considerations can be made in a base building campaign?

My Edge of the Empire game has shifted focus away from traveling around taking odd jobs as the group has joined the Rebellion formerly. They have asked that I slow the pace of the game down so they ...
10
votes
1answer
1k views

Running Microscope for the first time using online

I'm planning to run a game of Microscope for the first time with players who've never played it before as well (hello deep end!) and it's going to have to be online as my players of choice are ...
9
votes
4answers
2k views

What should I do if I have one PC that has optimized his character and is throwing off the party's CR?

Tonight out group just finished up our second session into our latest campaign. Everyone is enjoying it and it has been running rather smooth. I have realized, though, that one PC in particular is way ...
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5answers
2k views

Is it a bad idea to steal characters from other media?

Sometimes I need a character type, say a lawyer and I start thinking about lawyers I know from TV or movies, like Saul Goodman from Breaking Bad. I have this general urge to just straight up rip the ...
9
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3answers
2k views

Should “resistance to damage from non-magical weapons” continue to affect monster CR once the party has magical weapons?

My 5e group has reached level 5 and all have acquired +1 weapons. This renders the monster ability of "resistant to bludgeoning, piercing and slashing damage from non-magical weapons" a moot point. It'...
9
votes
4answers
965 views

How do you enforce “niche protection” in one-shots with multiple PC options?

I usually GM point-based games without classes (like Star Wars D6, WoD -- Mage the Awakening or Wraith -- etc.) When I prepare an adventure for 5 players, I usually make more than 5 PCs to have some ...
9
votes
3answers
492 views

How do intelligent enemies attack based on player threat?

How do I determine how intelligent enemies attack? For beasts and plants and such, I usually roll to randomly determine a player, then attack based off that. But intelligent, even semi-intelligent ...
9
votes
4answers
686 views

What can I do to help me remember details about the area the PCs are exploring?

I've recently started DMing Curse of Strahd. The players took the bait and ended up in the Death House. Our currently first and only session of this module ended with the party just reaching the third ...