The practical arts and methods applied to gamemastering.

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7
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2answers
200 views

Character power

I am in a pathfinder campaign where the GM has straight up told me that our martial characters are too powerful and making the game unbalanced for everyone. We are currently level 3 and our characters ...
7
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1answer
984 views

How to GM a haunted house?

In some Pathfinder campaign there is a house, where there are a lot of haunted things. The description of such a haunt says something like this: CE obsessed haunt (around the bed) Caster Level 3rd ...
7
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0answers
131 views

How to give a ''secret agent'' feel to a game? [closed]

I am planning a one on one Fate game and I want it to feel and play like a secret agent story (think James Bond, Bourne, Taken, etc. maybe even a hint of heist movies as well, aka Ocean's eleven) My ...
6
votes
4answers
482 views

How does a DM handle time limits in-game?

An upcoming arc I have planned requires a thirteen-hour time limit to escape from an area. How do I plan for that in game time, and how do I keep the players aware of the time? I usually run six ...
6
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4answers
667 views

What are established ways for playing a campaign based on a real-life environment?

I am thinking about starting a campaign which is based on my and my players' hometown and direct environment. I can imagine a plethora of pitfalls that come with this as opposed to creating a purely ...
6
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6answers
472 views

How should I inform players about 'meta-objectives'?

I am planning a couple of scenes where the PCs could gain some benefits if they choose a particular route. For instance, when they first enter a certain town, they would be set upon by a group of ...
6
votes
3answers
932 views

How to handle some new NPCs who enter a fight in progress?

I am GMing for the second time in my life, and do not know how to handle this situation: There are 5 PCs who walk through this map. In almost every room there are a couple of NPCs who might or might ...
6
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4answers
390 views

What are the steps that you as GM's and PC's take to develop a Level 1 character?

This is for the basic character creation at level 1. I know the PHB goes into some detail on character creation and the steps for doing so. What I want to know is how you as GMs or players create ...
6
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5answers
409 views

Dice results hidden from the players? [duplicate]

Does it make any sense to specifically hide the results of a player's dice roll from the said player? This method is based on my assumption that many actions do not immediately reveal themselves as ...
6
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3answers
320 views

How to get players to get familiar with the rules? [closed]

So I read this post: How do you help players not focus on the rules? and I can of course see the point that story is the main source of fun. I would like to ask the opposite question though: what if ...
6
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4answers
466 views

How to avoid the feeling of railroading in my campaign pregame?

This question is related to my other question. Please see that one for campaign background, rather than me repeating it all here. I don't want the players to feel "trapped" and forced into a ...
6
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2answers
198 views

How can I keep players occupied so they stay motivated, interested & on topic when I'm reading published materials during a session?

I'll be running a new system in my next session; Trail of Cthulhu. I expect I'll be needing a few minutes between scenes to read up on what happens next... I'm not going to memorize the published ...
6
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3answers
209 views

How can I encourage the use of willpower?

I've never (or rarely, maybe once) seen anyone make use of willpower in a World of Darkness game, it seems like such a vastly underutilized resource. What can I do to encourage my players to remember ...
6
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6answers
2k views

How do I design well-balanced homebrew items? [closed]

I have previously run into issues with homebrew items throwing off the balance of my game, and I'm trying to anticipate any issues I might run into by giving my players certain items. My players enjoy ...
6
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4answers
446 views

Where can I find/buy/get a detailed output NPC generator tool (digital or paper)?

As a part of my on-going quest to be a better GM, I am looking for a tool, paper based or digital, that can generate solid NPCs rapidly. These could be used as one shots but I am looking primarily ...
6
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4answers
206 views

How can I scale traps in a published adventure for a larger party?

I'm about to start DMing for a group of 7, mostly new to Pathfinder. I myself have not DMed Pathfinder before, and haven't played it recently. We'll be going through the Mummy's Mask adventure path, ...
6
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6answers
366 views

How to make my session Faster

What are good ways to make my sessions move faster and my plot to develop quicker? I like to keep a balance between roleplay and dungeoncrawling, and don't mind spending hours in a dungeon on purely ...
6
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4answers
805 views

pathfinder: how to handle evil actions

I have a player in my current campaign, who is slaughtering captured goblins. He has encourage other players in the group to join him in considering them to be vermin. And has talked about ...
6
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4answers
2k views

Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
6
votes
4answers
642 views

Bringing a pre-made character to the table or not; pros and cons?

Sometimes a player will have a pre-made character and bring it along to the first gaming session. Other times they will make the character at the table. Sometimes you get a mixed bag. As both a player ...
6
votes
4answers
721 views

Being a more “flexible” Dungeon Master [closed]

[The following question is about avoiding to railroad the players, and has nothing to do with breaking or following rules.] I am playing a campaign of my own with my friends, and the thing is that I ...
6
votes
4answers
391 views

How does the GM effectively help players find Traits?

I've encountered a problem in Burning Wheel in the past, and I'm looking for a better way to address it in the future. The default Traits List in the Burning Wheel Gold rulebook (p310-355) contains, ...
6
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3answers
248 views

How do you handle skill use and spends in GUMSHOE?

I ran a playtest of Pathshoe (a new Pathfinder + GUMSHOE hybrid from Pelgrane Press) for my gaming group last weekend. I have several of the other GUMSHOE games (Mutant City Blues, Esoterrorists, Fear ...
6
votes
2answers
415 views

How do you scale up a premade adventure's difficulty when you have additional PCs?

I am going to be running the D&D 4e Redbox premade adventure and a couple other premade adventures for 5 PCs. However at the beginning of the explanation for the adventures they say it is for a ...
6
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3answers
445 views

How to recover when players go the “wrong” way?

I'm GMing some Shadow of Esteren games with friend. If you do not know that RPG just take a look it's very cool :-). I'm following the scenarios given in the official book (don't have time to set up ...
6
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3answers
429 views

Revealing game world information

A player asked me the other night: "In the World of Darkness are Vampires able to enter without being invited in?". The answer to the question is, yes, and even if they weren't the area was a public ...
6
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2answers
733 views

How can I make non-violent combat alternatives actually fun and interesting? [closed]

Most of my group and I share a trait: We all hate the idea of monsters who can be talked or negotiated with, it kills the scary, dangerous part of a monster; that combined with the fact I suck at ...
6
votes
1answer
286 views

How can you handle PvP Combat so everyone has fun?

Recently my group's campaign in Anima: Beyond Fantasy took a turn towards a combination political intrigue/martial arts tournament that inevitably ended up resulting in PvP matches. The first of these ...
6
votes
1answer
324 views

Identifying potion by tasting them. How *should* it work?

A classic method of identifying potions (especially in OSR games) is by sipping them. This method is attractive to me for the potential fun involved in experimenting with unknown effects. However, I ...
6
votes
5answers
357 views

How can I run a game with some players online and others at the table [duplicate]

A member of our group moved cross-country, and we'd like to include him in some of our games. Is it feasible to play a game with some players at the table and another online? If so, how do I, as the ...
6
votes
1answer
764 views

Does a GM ever want to kill the player characters? [closed]

I'm in the process of learning as much as I can about being a GM with a view to running a game at some point. One thing that has struck me is that killing the PCs probably isn't very good for the ...
6
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3answers
344 views

When should I separate encounters?

I had a session this week involving a fairly large battle at sea. The encounter involved a couple of boarders while the enemy ship was still at quite a distance, and the larger group still on the ...
6
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4answers
338 views

How can I incorporate intrigue and inter-NPC-factional depth whilst maintaining speed & spontaneity in a sandbox game?

The scenario... My players are meeting lots of NPCs, and the galaxy around them is as deep as they desire... Whilst the flavour of our game is Action/Comedy (a little like Fifth Element) I'm ...
6
votes
3answers
167 views

When should I put an NPC card on the table?

I'm running a game of Diaspora, which is my first FATE based game. The manual talks about playing with everything in the open and I'm all for that, but when should I actually make up a card for an ...
6
votes
1answer
105 views

What is a good way to introduce D&D 4e at a mini-con?

I've been asked by my library to host an introduction to D&D at the Summer Reading Program Mini-Con. Last year, most of the people were new to the game (as in, "the cover art looked cool", or "I ...
6
votes
3answers
272 views

Using a 'confidence' buff to reduce party splitting up

I am GMing a game for the first time and we are 2 sessions in. We are playing D6 star wars, and its tending to be comic, which is great. There are 5 players, which manageable but quite busy. They are ...
6
votes
1answer
1k views

How can I create more compelling villains? [closed]

A consistent issue with the games that I've run comes through with villain characters. Not just at the end of an adventure, but overarching villains; movers and shakers of the world. I notice that I ...
6
votes
4answers
340 views

In a Sci Fi game, how do I keep the team together when one is “netrunning”? [duplicate]

I have a science fiction campaign where one of the characters is a "netrunning" hacker who's skills are based in a virtual world. The rest of the characters are in the real world. I want them to feel ...
6
votes
2answers
240 views

How many GMs is enough to run a Mega-Game?

My two friends and I are going to spend quite a bit of time preparing a mega-game. It will be a weekend long gaming session with around 20 players, and the three of us as GMs. We are trying to figure ...
6
votes
2answers
542 views

Will using NPCs as allies overshadow my PCs?

As I was working on my D&D 4e campaign, I created a few NPCs to connect with my players, some of them intended as travelling companions of the PCs. Their backstories and knowledge hook into the ...
6
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0answers
188 views

How do I effectively portray multiple characters in conversation? [duplicate]

Possible Duplicate: How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? You should be familiar with this set up: All the characters are at a party ...
5
votes
5answers
636 views

Bringing the Team together

Here is the Team Concept: All characters are currently mortal but they'll be transitioning soon, so I've noted what they want to change into. How do I get them to work together? My original approach ...
5
votes
7answers
2k views

How to GM and Play a Character fairly [duplicate]

I'm a new player to RPGs and I'm trying to incubate my skills so that I can play in a group one day. I've got a fair grasp of the rules and I've been running one on one campaigns with my wife; both as ...
5
votes
3answers
307 views

How can I optimize storytelling for a Pathfinder game with a party group in flux

The group that I game with has been falling one by one. Life happens I understand this happens. However there is now only 1 character(Myself) and the DM and while we have fun it would be more fun with ...
5
votes
3answers
2k views

Tips for dealing with intentionaly aggressive player? [closed]

Well, I don't know whose responsibility is, but I'll tell you the whole problem. I only have one player, and we've been playing for a while together; I live in a country where role playing is very ...
5
votes
1answer
326 views

How can established settings contact each other, and are there rules about it?

I've actually had some of my questions answered browsing through the forums; however, I wanted to address some issues that may come of my conclusions! First off, I haven't DM'd since the first ...
5
votes
6answers
1k views

How do I make random adventures relevant to player motivations in a Sandbox Hexcrawl Campaign?

I've spent my vacations planning my very first sandbox, however, I noticed that, being a hexcrawl, most of the time my players will be exploring the world and sometimes, they might spend a lot of time ...
5
votes
4answers
492 views

When are unexpected events “Too much”?

To vent out from the exams the whole group finished not long ago, I'm preparing a simple D&D3.5 game. A mindless dungeon crawler with lots of enemies, loot and the usual stuff with just enough ...
5
votes
4answers
731 views

Knocking out NPCs

Alright, so I'm thinking up a stealth based mission that involves sneaking into a guarded manor and stealing an artifact. Needless to say, it would be best if this was a quiet affair. I have most of ...
5
votes
4answers
455 views

How to handle initiative when a new force joins a combat in progress

I am DMing a small hunger-games-like adventure where there are multiple parties of NPC who also are participating. It is pretty likely that the PCs will happen upon some of the NPCs fighting some ...