The practical arts and methods applied to gamemastering.

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7
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6answers
367 views

How do you come up with attribute values and skills for your NPCs [closed]

I have been playing PnP for some years now and also had one session GMing (my first) and I discovered that my biggest problem wasn't creating a world, inventing scenes or reacting fast if my players ...
7
votes
2answers
308 views

When players have settled into “routines” for runs, how to break them out of the rut?

One way or another almost 95% of all the Shadowruns I either played or was GM in, somehow got to the point where the players would either: gather building plans and/or use their existing collection ...
7
votes
3answers
882 views

Should I give players post play insights to assist them in future playing?

Is it ever advisable to tell players about "content" they missed out on because of their actions or inactions? For example, in the game the other night, one of the players has been making nice (while ...
7
votes
2answers
209 views

How can I keep players occupied so they stay motivated, interested & on topic when I'm reading published materials during a session?

I'll be running a new system in my next session; Trail of Cthulhu. I expect I'll be needing a few minutes between scenes to read up on what happens next... I'm not going to memorize the published ...
7
votes
2answers
518 views

How do I stop my players from jumping to conclusions?

Sometimes my players accidentally get ahead of me when they are excited. Example: I make an axe from the materials and use it to chop down the tree. The problem is that the player rushes to chopping ...
7
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4answers
317 views

Intelligent PC's and differing realms of knowledge

I'm GMing for a group. One of my PCs is highly scholarly (scholarship 4), and the character is a doctor - all aspects point to this. I would assume the doctor's knowledge is more focused on medical ...
7
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4answers
239 views

How can I scale traps in a published adventure for a larger party?

I'm about to start DMing for a group of 7, mostly new to Pathfinder. I myself have not DMed Pathfinder before, and haven't played it recently. We'll be going through the Mummy's Mask adventure path, ...
7
votes
3answers
942 views

Casino style games that fit into a medieval setting? [closed]

I'm running a campaign right now with the BRP system and was looking to implement a gambling town of sorts, an area filled with opportunities to make money or more often lose it. re thinking my ...
7
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4answers
923 views

Mitigating conflict in a 'mixed' nWoD game

The last (and only) time I ran a mixed game (containing Changeling, Mage and Vampire characters) for nWoD, I explained at length that nWoD started with a clean sheet and no one 'instinctively' hated ...
7
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4answers
521 views

How do you present plot hooks to string together premade adventures?

I am about to run my first adventure as a GM. I have never GM'd or participated in table top role playing before so I am following premade adventures (in this case starting with the 4e Redbox ...
7
votes
3answers
197 views

How do I re-use a module?

I have a very small group of people to play DnD with. (2 people not including myself right now, trying to convince a 3rd) Before I left to this DnD free zone, I got a bunch of starter packs with ...
7
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1answer
520 views

Beginner DM questions: Exploration and skill-checks

A group of friends and I have started playing the Red Box(4e), which we are enjoying a lot. I am the DM for this and probably the next adventure and our DM will change every few adventures to keep ...
7
votes
4answers
767 views

How to deal with dead characters' gear?

A few of my PCs have died. It happens. But now what? Specifically, now what happens to their items? They are rolling up some new characters and I assume they should follow the character wealth ...
7
votes
2answers
415 views

Picking a lock with wind magic

In the book, one of the examples given for wind magic is that you can pick a lock with it. Now my question is, should using wind magic to pick a lock just be a minor use of magic and not require a ...
7
votes
3answers
179 views

How can I expand the visceral gore as tell-tale scenery theme beyond dungeons?

On Greywulf's Lair, Lessons learned from Super Meat Boy, the author suggests: Our dungeons should be littered with corpses of past adventurers (or parts of them, at least), and blood stains serve ...
7
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3answers
1k views

How to recover when players go the “wrong” way?

I'm GMing some Shadow of Esteren games with friend. If you do not know that RPG just take a look it's very cool :-). I'm following the scenarios given in the official book (don't have time to set up ...
7
votes
4answers
518 views

How do I get my dresden files players involved in city creation?

I've tried to involve my players in city creation a few times through the course of the game, usually whenever they are about to finish up a story arc, but I usually all I get are just get a few ...
7
votes
1answer
363 views

Identifying potion by tasting them. How *should* it work?

A classic method of identifying potions (especially in OSR games) is by sipping them. This method is attractive to me for the potential fun involved in experimenting with unknown effects. However, I ...
7
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2answers
2k views

Is encounter balancing/creation in 5e different to previous editions?

I have been GMing for a group for a few sessions now and I have had a lot of trouble balancing encounters. I go by the rules that it should be the xp the party needs to level as a "balance" and you ...
7
votes
4answers
361 views

How can my co-GM and I improvise together when running a game?

Here's the background - one of the players have to leave town for an exchange programmee lasting 6 months, but I have already filled his slot with another player. We are thinking of ways to include ...
7
votes
1answer
391 views

How can I add a cultural game mechanic to Pathfinder?

I was reading this article on how most people play all races exactly the same. The author hinted at replacing races in Pathfinder with a culture mechanic, but didn't really go into the details. I ...
7
votes
1answer
532 views

How to describe combat with brutes

How can I describe combat where player characters face multiple opponents? For example, in 7th Sea there are up to six brutes in a squad. I'd like to have some inspiration for how to describe the ...
7
votes
6answers
482 views

How do I create and use NPCs that actually matter?

My players love to interact with my NPCs in my Savage Worlds game, make friends, allies, enemies, make characters fall in love, etc. But I always end up with either bland NPCs that don't matter much ...
7
votes
1answer
340 views

What guidelines, if any, exist to guide the DM in establishing difficulty level for skill/ability checks?

Reading through the basic set there is a DC Check difficulty table found on page. 58, but aside from the basic description of what a check is and the basic mechanics (d20 + mod/skill + any situational ...
7
votes
1answer
428 views

How can Fate Accelerated be adapted to very short game time windows?

I'm running a roleplaying games club, and I have a rather difficult predicament. We have the capacity to meet weekly, but only for the span of about half an hour to forty minutes. The problem is ...
7
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1answer
1k views

How to GM a haunted house?

In some Pathfinder campaign there is a house, where there are a lot of haunted things. The description of such a haunt says something like this: CE obsessed haunt (around the bed) Caster Level 3rd ...
7
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0answers
145 views

How to give a ''secret agent'' feel to a game? [closed]

I am planning a one on one Fate game and I want it to feel and play like a secret agent story (think James Bond, Bourne, Taken, etc. maybe even a hint of heist movies as well, aka Ocean's eleven) My ...
6
votes
4answers
495 views

How does a DM handle time limits in-game?

An upcoming arc I have planned requires a thirteen-hour time limit to escape from an area. How do I plan for that in game time, and how do I keep the players aware of the time? I usually run six ...
6
votes
4answers
667 views

What are established ways for playing a campaign based on a real-life environment?

I am thinking about starting a campaign which is based on my and my players' hometown and direct environment. I can imagine a plethora of pitfalls that come with this as opposed to creating a purely ...
6
votes
6answers
472 views

How do I handle a player arguing for more actions than the game will allow?

I have a player in a Pathfinder campaign I am DMing that caused the game to come to a complete halt for nearly 20 minutes before I could get him to accept the rules of the game. His character is a ...
6
votes
6answers
480 views

How should I inform players about 'meta-objectives'?

I am planning a couple of scenes where the PCs could gain some benefits if they choose a particular route. For instance, when they first enter a certain town, they would be set upon by a group of ...
6
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4answers
418 views

Introducing new players to a Campaign mid-adventure

I am running a campaign where all of the players are members of an army, and the small group acts almost as a form of "special forces" in this Pathfinder campaign, taking on enemies that no one else ...
6
votes
3answers
956 views

How to handle some new NPCs who enter a fight in progress?

I am GMing for the second time in my life, and do not know how to handle this situation: There are 5 PCs who walk through this map. In almost every room there are a couple of NPCs who might or might ...
6
votes
4answers
395 views

What are the steps that you as GM's and PC's take to develop a Level 1 character?

This is for the basic character creation at level 1. I know the PHB goes into some detail on character creation and the steps for doing so. What I want to know is how you as GMs or players create ...
6
votes
5answers
425 views

Dice results hidden from the players? [duplicate]

Does it make any sense to specifically hide the results of a player's dice roll from the said player? This method is based on my assumption that many actions do not immediately reveal themselves as ...
6
votes
3answers
342 views

How to get players to get familiar with the rules? [closed]

So I read this post: How do you help players not focus on the rules? and I can of course see the point that story is the main source of fun. I would like to ask the opposite question though: what if ...
6
votes
4answers
476 views

How to avoid the feeling of railroading in my campaign pregame?

This question is related to my other question. Please see that one for campaign background, rather than me repeating it all here. I don't want the players to feel "trapped" and forced into a "tunnel",...
6
votes
3answers
212 views

How can I encourage the use of willpower?

I've never (or rarely, maybe once) seen anyone make use of willpower in a World of Darkness game, it seems like such a vastly underutilized resource. What can I do to encourage my players to remember ...
6
votes
6answers
2k views

How do I design well-balanced homebrew items? [closed]

I have previously run into issues with homebrew items throwing off the balance of my game, and I'm trying to anticipate any issues I might run into by giving my players certain items. My players enjoy ...
6
votes
4answers
447 views

Where can I find/buy/get a detailed output NPC generator tool (digital or paper)?

As a part of my on-going quest to be a better GM, I am looking for a tool, paper based or digital, that can generate solid NPCs rapidly. These could be used as one shots but I am looking primarily ...
6
votes
4answers
460 views

How Would a Bard's Popularity Spread?

I have a half-Orc bard in my group who wants to be a rockstar. He's played in three or four large venues, one of which in Waterdeep where he had a critical success. So, my question is: How quickly ...
6
votes
6answers
374 views

How to make my session Faster

What are good ways to make my sessions move faster and my plot to develop quicker? I like to keep a balance between roleplay and dungeoncrawling, and don't mind spending hours in a dungeon on purely ...
6
votes
4answers
839 views

pathfinder: how to handle evil actions

I have a player in my current campaign, who is slaughtering captured goblins. He has encourage other players in the group to join him in considering them to be vermin. And has talked about ...
6
votes
4answers
3k views

Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
6
votes
4answers
649 views

Bringing a pre-made character to the table or not; pros and cons?

Sometimes a player will have a pre-made character and bring it along to the first gaming session. Other times they will make the character at the table. Sometimes you get a mixed bag. As both a player ...
6
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4answers
722 views

Being a more “flexible” Dungeon Master [closed]

[The following question is about avoiding to railroad the players, and has nothing to do with breaking or following rules.] I am playing a campaign of my own with my friends, and the thing is that I ...
6
votes
3answers
278 views

How do you handle skill use and spends in GUMSHOE?

I ran a playtest of Pathshoe (a new Pathfinder + GUMSHOE hybrid from Pelgrane Press) for my gaming group last weekend. I have several of the other GUMSHOE games (Mutant City Blues, Esoterrorists, Fear ...
6
votes
2answers
421 views

How do you scale up a premade adventure's difficulty when you have additional PCs?

I am going to be running the D&D 4e Redbox premade adventure and a couple other premade adventures for 5 PCs. However at the beginning of the explanation for the adventures they say it is for a ...
6
votes
1answer
214 views

Should all play happen in scenes in Fate?

After reading the core rules and playing a first — very pleasant — session (I was the GM) I wonder how many time in a game should be spend in a formally declared scene? In our last ...
6
votes
2answers
378 views

How can I retain a classical (rather than medieval) feel in my game?

I'm running a campaign (D&D 3.5, moderately houseruled, but my question is general) set in a world in a classical era. You might compare it to the Han dynasty, or to the Roman Republic--Roman ...