The practical arts and methods applied to gamemastering.

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2
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0answers
276 views

How much should I prepare as a new DM for a play session? [closed]

I'll be a DM for a group of my friends soonish for a play through of the D&D 5 starter set campaign. I've played with this group for a few months but some more experienced players have been taking ...
2
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0answers
271 views

How to master a game where the player group is not a group IG [closed]

So, I've had this crazy idea of making a new type of pen and paper RPG, the goal is to enforce two principles : The players are important in their own, not as a group There is no prerequisite for ...
2
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0answers
362 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...
2
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1answer
91 views

How can i change the outcome of history-charged events in ASoIaF RPG? [closed]

I'm new to this platform and I'm about to launch my first campaign in ASoIaF RPG. My players asked me if we can set our campaign right at the start of the Greyjoy Rebellion back in 289 AC and since i ...
1
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4answers
283 views

How can I balance the power of loot between players?

The 5e dmg only gives proximate levels of item strength: common, uncommon, rare, very rare, and legendary. The item levels don't really seem to help me judge if two items of the same rarity will be ...
1
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2answers
175 views

How to turn an ex-PC into a narrative device? [closed]

One of the players recently left the game and agreed to have me control her former character. I would really like to use that character and have permission to do so from the original creator. What I ...
1
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2answers
187 views

What are the implications and complications of adding new players?

The game I've been playing started with 4 players. One of them had to take a hiatus for schoolwork, but they'll be coming back very soon. We recently filled that player's spot with a new player, which ...
1
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2answers
74 views

Making Games Seem Late Middle Ages/Early Renissance [closed]

What things can I do or resources can I tap to make my fantasy games (system-independent) seem more late middle ages/early renaissance? e.g., the world as envisioned in Lamentations of the Flame ...
1
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1answer
164 views

Creating an artifact that the heroes must destroy? [closed]

I'm on a Lord of the Rings kick, so I'm curious how you'd create a major plot device that is both the main antagonist and the strongest weapon they have without killing the party with Ring Wraiths (or ...
1
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3answers
163 views

Regaining lost limbs as a catalyst for the story?

I'm currently playing a Swedish-developed RPG called Götterdämmerung, a d100 based game, set in the 18th-century. Currently my players are fleeing by carriage from a risen being of supernatural ...
1
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3answers
812 views

How do I make my fights more interesting? [closed]

Sometimes my combats are too boring, just a bunch of dice rolls. I want my fightings to be fast and various. Often is all about "you See the enemy, roll the dice a few Times, go on". This takes too ...
1
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2answers
145 views

When Should Disadvantages be Inflicted on (N)PC's?

I was tempted to add the System Agnostic tag to this, but for today there is a specific game in mind to receive an answer. Regardless of the source of the disad, (Physical, Mental, etc.) there are ...
1
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2answers
856 views

Good RPG System/Game/style for just a single DM and single Player? [duplicate]

Possible Duplicate: 1 GM and 1 Player games and game systems? I am looking for a system or style of play (or even contained game/game module) which would be fun for just one player---myself ...
1
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1answer
181 views

How many XP points should an enemy have?

How can I assign an amount of XP points to an enemy that I have created for a campaign that I am writing? What would be a good way to decide, and still be fair? The campaign that I wrote is for the ...
1
vote
1answer
278 views

How can I get my players to “go down the rabbit hole”?

So here's where we're at in the game. I've been running prelude to Hunter as if it is actual story. So the outcome is basically set. Two of the PC's are/were related, and the motivation is that the ...
1
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2answers
166 views

How can I improve my pregame introduction? [duplicate]

I've been running a game for three sessions now, and each time I feel uncertain as to how to raise the curtains, so to speak, to let everyone know that we're entering the magic circle and it's time ...
1
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1answer
258 views

How can I become more akin to my “Mary Sue” Player? [duplicate]

I've been playing for about 3 years with this guy on my group. He's a very nice and encouraging person and I actually appreciate him as an individual; however I just can't come to enjoy his presence ...
1
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1answer
249 views

How to deal with stubborn players? [duplicate]

Okay, so my problem is that one of the people I have in my party (my brother) is VERY stubborn when it comes to playing a session of D&D, everything from getting on his tablet and getting ...
1
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1answer
138 views

Example implementations of time limits on player actions in combat [closed]

Several questions (like this one) suggest imposing time limits on players to speed up combat. Those suggestions usually lack expertise on the topic. I’m looking for your experience on that matter. ...
1
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0answers
118 views

Armor and weapon enhancments [closed]

I'm a new DM and I'm starting a new 5th edition campaign which will be a modification of the starter set i.e. set in Faerun on the Sword Coast. I wanted to start my group out with the choice of a +1 ...
1
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1answer
75 views

Should you communicate the number of Doors required?

In World of Darkness 2.0, there is the Social Maneuvering system, it requires you to calculate a number of "Doors" (p192) that must be opened with a character to accomplish a task. Once you’ve ...
1
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0answers
181 views

How can I set up a villain with a really, really, long scope to his plans? [closed]

In the near future I will be running a campaign where the plot, very roughly goes as follows: It's the year X. The world has been destroyed in a process that has taken a long time. Most people ...
1
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0answers
133 views

Do you share your story titles with players? [closed]

I've started to taking to naming my stories, even for no other purpose than record keeping. However I've been thinking about sharing the names of the stories with the players. If you do it do before ...
1
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0answers
109 views

How to get players to accept DM rulings? [duplicate]

Some time ago I stopped running/playing modern RPGs like Pathfinder and 4e in favor of White Box S&W. I like S&W because of the bare-bones nature that leaves many things up to my discretion as ...
1
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0answers
57 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
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6answers
1k views

What should happen when a player does not follow his class at all? (i.e. plays his role badly)

I have a player who created a Druid and is mostly playing like a barbarian in combat and like a rogue the rest of the time. This means he kills animals, does not care for plants, does not use his ...
0
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3answers
214 views

How do you GM well for a party of characters of vastly differing ability and interest [closed]

I'm still looking to be ready to GM an Anima: Beyond Fantasy game and, while my previous problem has still not been solved (shameless plug here), I've run into another one: how to GM for characters of ...
0
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4answers
166 views

Arch-enemy or situational obstacle? [closed]

I am running a campaign where my players have a set arch-enemy. A person dedicated to the same goal as the players, but does everything in his power to stop the PCs getting to it first. He would even ...
0
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1answer
154 views

Do cinema/film-like descriptions ruin immersion or do they improve games? [closed]

Ok, this might sound silly, but I've seen several examples of descriptions from both players and GMs that actually illustrate a cinematographic technique, such as: GM: The camera pans out to ...
0
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0answers
55 views

How should you handle players forgetting information as opposed to their characters? [duplicate]

I'll start with the actual scenario that occurred in our last session. Our party, of which I am one of the PC's came across a nasty trapped/warded dirt wall. We figured out that the trap was only ...
0
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0answers
41 views

What are techniques for getting a group together? [duplicate]

What kinds of things do you do to set up the player characters as a party? Do you just go with the old boring "you were all in the same place at the same time"? Or do you roleplay something specific? ...
-1
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1answer
420 views

How would you handle a D&D 4e Total Party Kill without killing them? [duplicate]

I have a lot of story planned and it's just as lame for me as it is for them. I accidently threw a couple Mud Lashers that were too difficult after they had defeated the huge Mudbeast. This was ...
-2
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1answer
263 views

How do I deal with players that do not put much effort on character background? [closed]

My group is, on its majority, formed by young players. Even though we have shared Game Table for 4 years and are close friends of mine, they have a tendency to make shallow characters and observe my ...
-3
votes
1answer
120 views

How do I manage to handle many villian organizations on an already NPC filled game? [closed]

I'm running a super powers (anime style) campaign with friends, we've just begun and we want to keep the anime "vibe" alive for as long as we can, since Japanese Animation shows make use of several ...