The practical arts and methods applied to gamemastering.

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4
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5answers
530 views

How should a DM act with the Avenger's Avenging Echo power?

There has been a small discussion in my D&D group about two powers of the Avenger class. The two powers have similar attacks. Bond of Retribution Hit: 1[W] + Wisdom modifier damage. The ...
4
votes
3answers
749 views

How do I keep a player engaged whose starship pilot doesn't get to go on away missions? [closed]

We're playing Stars Without Number. It's story telling heavy; not simulationist. The starship pilot doesn't get to go on away missions, and the player is feeling left out. I'm currently using A/V ...
4
votes
4answers
977 views

Changing Type Of Enemy During Combat

Hypothetic scenario: A ranger does a stealth check and succeeds. While moving he notices two patrols and decides to attack them using Two Fanged Strike. The patrols are normally minions. He gets to ...
4
votes
3answers
805 views

Relative difficulty in Savage Worlds skill checks?

I'm a new GM running a Savage Worlds game, and I'm wondering if someone can help me understand the best way to set up a skill check with relative difficulties. Specifically, how do you differentiate ...
4
votes
3answers
749 views

How to improvise [closed]

I've read a short passage on GMing noting that improvisation is very important. But I can't seem to do it right. Does anyone have any suggestions for me that could help me improvise better? As in, is ...
4
votes
2answers
952 views

How do I get a player to befriend a Hostile Human NPC? [closed]

I am the DM of a single player D&D 4e campaign and in the campaign the character finds himself on a crashed ship, but does not remember how got there. He discovers he has crashed on an island, and ...
4
votes
2answers
787 views

Should I replace the swarm with the individual creature after enough damage?

So one thing I found odd in the DM's Basic Rules v0.1pdf was a large list of animals that seemed so insignificant as to wonder why it was included in the PDF. For example, the "Rat" monster, has 1 ...
4
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2answers
3k views

Pathfinder monster races: Broken?

I've played an ogre barbarian/fighter with a one-hit-one-kill concept, and he can put out more damage than anything in the party. I've played a serpentfolk wizard whose DCs were so high, creatures 10 ...
4
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3answers
852 views

DM going from D&D 3.5e to AD&D 1st edition [closed]

I recently purchased the following seven AD&D books: Player Handbook, Monster Manual, Dungeon Master's Guide, Fiend Folio, Monster Manual 2, Unearthed Arcana, and. Deites and Demigods. Based on ...
4
votes
3answers
1k views

How to introduce others to Pathfinder?

My school just started a Pathfinder club at the school after I got a petition to the principal. Because it is in the voluntary "activity block" of our schedules, it will mean that some people ...
4
votes
3answers
280 views

How do I convey that Traveller and the Outer Veil setting are more deadly than RPGs my players are used to? [closed]

I am about to run the "Beyond the Veil" scenarios for the outer veil setting for Traveller. I am concerned about how to set the tone for players not used to this setting or the ruleset. As death can ...
4
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2answers
284 views

Evolving a region from war torn to merchant hub

Currently in my planning for my campaign I have a desert region that would make for a great way to travel, except tribes of Monkeys are at war. One side quest I have planned out has the players end ...
4
votes
5answers
878 views

What's a good text only adventure game to improve my storytelling for DMing?

I've been trying to think of good ways to improve my narration of scenes when I can't actually practice firsthand with my group. On idea I had was to find some old text-only adventure/RPG games and ...
4
votes
3answers
244 views

How should I handle gang casualties in Apocalypse World?

In Apocalypse World, many characters have gangs or other followers. In my current game, one of the player characters is a Hocus who, in an act of desperation, ordered his followers to attack a group ...
4
votes
2answers
247 views

How can I successfully integrate skill challenges without a grid in DnD 4e?

DnD 4e is based on tactical combat on a grid. Yet when I read the dungeon master's guide, I saw skill challenges for situations that don't seem to require a grid. For instance: Urban Chase. The ...
4
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4answers
398 views

What props or other tools can I use to improve pacing?

For a game, gaslight fantasy meets weird west, I am looking for tangible props to establish the various pacing points (call them beats in Robin's newest fascination). I'm looking for a good idea that ...
4
votes
2answers
207 views

Random weather in flight-centric campaigns

This is inspired by a quick gander at the answers (in particular, the Empire Weather tables) to Randomly-generating weather for a sandbox campaign. How do you adapt Empire Weather, or a similar ...
4
votes
1answer
224 views

How to add roleplayed investigation in a “search for the items” city quest?

The situations is this: the party has to find three rare starship components in order to make its starship fly. These items are a modified computer part, a military motor piece and a century old motor ...
4
votes
1answer
314 views

How can I maintain game balance at extremely high levels of power in a point-build system?

More specifically, how do I keep the game fun when all parties involved are extremely powerful? The game I'm asking this about is a Wild Talents 2nd Edition game where everyone is built on a budget of ...
4
votes
2answers
293 views

Introducing Roleplaying in Combat [duplicate]

I am the kind of gamer that mostly enjoys the story and I love roleplaying. However this time I am the Dungeon Master and not a player. How can I encourage my players to roleplay during combat ...
4
votes
1answer
1k views

D&D 4E, Passive Perception or Passive Insight instead of rolling

In my D&D game, I'm unsure whether to allow players to use their Passive Insight or Passive Perception instead of rolling when they are actively trying to inspect something. Do I make them roll ...
4
votes
1answer
225 views

Restoring an NPC's Mind

So in my campaign, one of the PC's is trying to find out about the origins of their magic crystal. They've been led to one of the High Priests in the city, but he has lost his mind, through deceit and ...
4
votes
2answers
207 views

Techniques for fast paced storytelling [closed]

I'm a long time GM who is a storyteller at heart. Thus when characters wander through a city and try to haggle for prices I like playing that out. Now what I have observed the last year is that my ...
4
votes
2answers
871 views

What's a good way to deal with Random Encounters inside Dungeons? [closed]

I've been wondering, what's an interesting way to use random encounters while exploring dungeons? We're currently playing D&D Next Playtest and every 10 minutes of dungeon turns or such I make a ...
4
votes
3answers
743 views

How to Run a Trial Based on Skills? [closed]

So I will be putting my group through a final exam in their knight training. I wanted to have each trial in the exam based off of one of the six Dungeons and Dragons attributes. I figured that ...
4
votes
3answers
462 views

Dialogue Interaction Between NPCs [duplicate]

What is a good way to have NPCs interact with each other without it feeling clunky? Say I want to have 2 or more NPCs be a part of the dialogue with the party as a means to reveal plot to the players. ...
4
votes
2answers
220 views

When to and when not to apply comic relief? [closed]

A recent talk with my players revealed that they wanted me to add characters akin to a comic relief character I presented in an earlier campaign. While I have really wanted to add more comic relief ...
4
votes
2answers
188 views

Starting kit in RoleMaster during an unusual start

In RM players tend to start out with gear that they choose (or can afford to buy based on their wealth roll) to a limited degree and get rolls on the Special Items tables and what have you. I'm ...
4
votes
1answer
449 views

How to create a Number Puzzle? [closed]

I wanted to create a puzzle for my adventure. I found a very interesting book that has all sort of tips on how to create them: It´s called fourthcore alphabet. The puzzles there are very generically ...
4
votes
1answer
393 views

How can I represent the use of fire being misrepresented in a campaign?

This is an extraction of one of the central questions arising from my original (overly broad) question. I would like to know how to best represent the concept that there is a god who is, through a ...
4
votes
1answer
510 views

How to upgrade Pathfinder Beginner Box games and characters to Pathfinder Core Rules?

Similar to this question on Red box to 4e core rules upgrade, what problems are there overcome with or good ways to achieve moving games and characters from the Beginner Box rules to Pathfinder Core ...
4
votes
2answers
106 views

How do you handle different difficulties at the same task? [duplicate]

In a game of Dungeon World, how do you handle different difficulties at the same task? A few examples: climbing a wall with easier handholds vs. climbing a smoother wall pushing a heavy cabinet out ...
4
votes
1answer
139 views

What style of campaign works best for a large group? [closed]

I am going to be running with nearly 10 players. We had 10 for a test run last night. It seems to me that 10 players makes it very difficult to do much role playing because most everyone would have ...
4
votes
0answers
158 views

How do I handle information in Investigations without “bottlenecking” clues? [duplicate]

I'm playing a "Monster of the Week" style campaign with friends based on shows like Supernatural but with lots of gritty combat, using Savage Worlds as our system because of the fighting scenes. I've ...
3
votes
6answers
2k views

What should happen when a player does not follow his class at all? (i.e. plays his role badly)

I have a player who created a Druid and is mostly playing like a barbarian in combat and like a rogue the rest of the time. This means he kills animals, does not care for plants, does not use his ...
3
votes
8answers
663 views

How do I quickly get the PCs to a distant location for the next adventure?

I'm running a campaign with my friends. We started Keep on the Shadowfell a year ago, and finished it at our latest session. (We don't play often, one of them is a doctor, so it's hard to schedule ...
3
votes
4answers
331 views

What are the best ways for a group of players and/or the GM to believably/fairly get one's hands on a spaceship? [closed]

Well of course you can always get yourself a credit from a bank and buy one, but both the interest and the payment of said credit being due every month make this a pretty big gamble. Since finding ...
3
votes
5answers
360 views

How do we prevent the PvP death of a PC from being cheapened and made meaningless by easy resurrection?

I am running a homebrewed RPG cobbled together from bits of systems like VtM, D&D, Pathfinder, etc. (that's not the problem, it works for us). Our campaign includes player-versus-player conflict, ...
3
votes
2answers
296 views

What could I do to please players who want to role play, and others who don't care at all?

I've been DMing with my friends for a couple of sessions on the starter set of D&D 5e. Our first time, I tried to incorporate more role playing, like having people call each other by their ...
3
votes
2answers
314 views

Giving the PCs good reasons enter a dungeon camped by a enemy army (Rescue at Rivenroar)

This question is specifically for the module "Rescue at Rivenroar", but it's applicable to any dungeon-crawl with the following premise - the antagonists have just attacked a village/town, and have ...
3
votes
2answers
2k views

Making the most of Adventure Bonds

D&D 5e has a new D&D concept called Bonds. Bonds are pieces of your background that tie you to the campaign world. These can either be connections to NPCs, or a homeland, or even a particular ...
3
votes
1answer
89 views

Guidelines for attacking objects

So in 3.5, there were some suggestions for assigning AC and hit points to common objects, but in 5e we're left to speculate - the PHB has precious little, and I didn't see anything in the DMG. DM fiat ...
3
votes
3answers
495 views

How can I quickly come up with random encounters and puzzles?

I'm DMing my first campaign in D&D 4e using my own setting, and I need to create some random encounters throughout the map surrounding the starting village. I only have a week available between ...
3
votes
3answers
8k views

How do you as GM's level/de-level monsters in adventures that are premade

I am getting ready to start a new campaign that was made for higher level characters. I want to use the campaign but want to lower the monster levels and may want to raise monster levels inthe future. ...
3
votes
3answers
313 views

Starting a campaign with travel for new players

I'm starting a campaign with a new group, most of whom have never played a tabletop RPG before. Typically, I'd start with a good old-fashioned dungeon crawl, but due to the overarching plot I'm ...
3
votes
1answer
175 views

How can I apply the abstract range system used by 13th Age in my D&D 5e game to reduce reliance on diagrams and drawn maps?

I have been reading through some of the 13th Age rules on combat and I was particularly interested in the way that system handles combat range. While I am loving D&D 5e, tracking distance and ...
3
votes
1answer
252 views

Unkillable Advantage and the afterlife

In a GURPS 4e campaign, when a character dies, I want it to run through an afterlife, which would be easy to escape (maybe a combat or a few puzzles, like a variation on the Halls of Mandos), and then ...
3
votes
1answer
980 views

Addings things to a story and how to deal with players who have issues with it [closed]

I am currently running a long, in-depth, story-focused campaign that has been going on for months and seems to be well-liked among my group. As you might imagine, creating a world that we play in for ...
3
votes
2answers
275 views

How do I make character making easier for new players?

Whenever I need a player to make a character, usually above level one (e.g. TPK) they usually miss more details than I can manage, sometimes the player takes a terrible spell on his spells known, and ...
3
votes
1answer
203 views

What's a good Difficulty for a 5-aspect 20-skill point FATE game?

I have both played and GMed FATE 2.0 a lot but, while deciding the target number for rolls as a GM has somehow always been easy, knowing what difficulties to expect as a player for a long time was ...