The practical arts and methods applied to gamemastering.

learn more… | top users | synonyms (2)

2
votes
1answer
262 views

How do I get my PC's interested in the Hoard of the Dragon Queen? [closed]

I have Hoard of the Dragon Queen and I'm concerned my new PC's are going to be bored. What do you do as a GM to keep players interested? Real players Player charcters (Unfortunately we just rolled ...
2
votes
1answer
781 views

How can I become more akin to my “Mary Sue” Player? [duplicate]

I've been playing for about 3 years with this guy on my group. He's a very nice and encouraging person and I actually appreciate him as an individual; however I just can't come to enjoy his presence ...
2
votes
2answers
233 views

How to increase difficulty on the fly?

When I started DMing I've had a problem that combat was too difficult for the players. This was a while ago and was mostly connected with D&D 4e. I asked a question and received a lot of great ...
2
votes
0answers
98 views

How to handle multiple main villains in your campaign [closed]

I was hoping to pick your collective brains in preparation for my new 5e Eberron campaign starting in a few months. Most of the blogs/books etc I've looked through look at campaign design with one ...
2
votes
0answers
70 views

What is a good way to introduce new players to Pathfinder without making things too linear? [closed]

I wanted to create a dungeon to get a new group of players together and teach them pathfinder, but I felt I wanted something more than 'go to the goblin cave and get the macguffin' for this first ...
2
votes
0answers
215 views

What tabletop system should I use? (specific details inside) [closed]

I'm starting a tabletop game with my group and I'm not sure which system to use. I am looking for a system that: Allows for personalized character creations and flexibility- like the Fate system and ...
2
votes
0answers
191 views

How can I effectively connect ingame and real life experience [closed]

I would like to understand how to effectively implement physical techniques in my game where I can blur the lines between what the players and characters are feeling. I'm focused more on physical ...
2
votes
0answers
501 views

How much should I prepare as a new DM for a play session? [closed]

I'll be a DM for a group of my friends soonish for a play through of the D&D 5 starter set campaign. I've played with this group for a few months but some more experienced players have been taking ...
2
votes
0answers
351 views

How to master a game where the player group is not a group IG [closed]

So, I've had this crazy idea of making a new type of pen and paper RPG, the goal is to enforce two principles : The players are important in their own, not as a group There is no prerequisite for ...
2
votes
0answers
469 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...
2
votes
0answers
63 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
1
vote
4answers
612 views

How can I balance the power of loot between players?

The 5e dmg only gives proximate levels of item strength: common, uncommon, rare, very rare, and legendary. The item levels don't really seem to help me judge if two items of the same rarity will be ...
1
vote
2answers
188 views

How to turn an ex-PC into a narrative device? [closed]

One of the players recently left the game and agreed to have me control her former character. I would really like to use that character and have permission to do so from the original creator. What I ...
1
vote
2answers
216 views

What are the implications and complications of adding new players?

The game I've been playing started with 4 players. One of them had to take a hiatus for schoolwork, but they'll be coming back very soon. We recently filled that player's spot with a new player, which ...
1
vote
2answers
81 views

Making Games Seem Late Middle Ages/Early Renissance [closed]

What things can I do or resources can I tap to make my fantasy games (system-independent) seem more late middle ages/early renaissance? e.g., the world as envisioned in Lamentations of the Flame ...
1
vote
1answer
188 views

Creating an artifact that the heroes must destroy? [closed]

I'm on a Lord of the Rings kick, so I'm curious how you'd create a major plot device that is both the main antagonist and the strongest weapon they have without killing the party with Ring Wraiths (or ...
1
vote
3answers
164 views

Regaining lost limbs as a catalyst for the story?

I'm currently playing a Swedish-developed RPG called Götterdämmerung, a d100 based game, set in the 18th-century. Currently my players are fleeing by carriage from a risen being of supernatural ...
1
vote
3answers
1k views

How do I make my fights more interesting? [closed]

Sometimes my combats are too boring, just a bunch of dice rolls. I want my fightings to be fast and various. Often is all about "you See the enemy, roll the dice a few Times, go on". This takes too ...
1
vote
2answers
178 views

When Should Disadvantages be Inflicted on (N)PC's?

I was tempted to add the System Agnostic tag to this, but for today there is a specific game in mind to receive an answer. Regardless of the source of the disad, (Physical, Mental, etc.) there are ...
1
vote
2answers
1k views

Good RPG System/Game/style for just a single DM and single Player? [duplicate]

Possible Duplicate: 1 GM and 1 Player games and game systems? I am looking for a system or style of play (or even contained game/game module) which would be fun for just one player---myself ...
1
vote
1answer
95 views

How to make large number of NPCs manageable to players? [closed]

I'm planning a game where there is about a dozen important NPC actors, with some more less important ones. "Important" means that even if they are not directly involved in current events, they play a ...
1
vote
1answer
188 views

Do cinema/film-like descriptions ruin immersion or do they improve games? [closed]

Ok, this might sound silly, but I've seen several examples of descriptions from both players and GMs that actually illustrate a cinematographic technique, such as: GM: The camera pans out to ...
1
vote
1answer
232 views

How many XP points should an enemy have?

How can I assign an amount of XP points to an enemy that I have created for a campaign that I am writing? What would be a good way to decide, and still be fair? The campaign that I wrote is for the ...
1
vote
1answer
320 views

How can I get my players to “go down the rabbit hole”?

So here's where we're at in the game. I've been running prelude to Hunter as if it is actual story. So the outcome is basically set. Two of the PC's are/were related, and the motivation is that the ...
1
vote
2answers
189 views

How can I improve my pregame introduction? [duplicate]

I've been running a game for three sessions now, and each time I feel uncertain as to how to raise the curtains, so to speak, to let everyone know that we're entering the magic circle and it's time ...
1
vote
0answers
58 views

Somebody has any GM/PC experience in Harry Potter RPG by Matthew A. Kearns? [closed]

My girlfriend really fun of Harry Potter "universe" and I like it too. She use to ask me to tell her interesting stories since I am a history teacher. I thought it could be much more interesting to ...
1
vote
0answers
143 views

Switching from dead characters mid-game [closed]

As a GM, how do I wrap game-caused character switching into the story? Suppose I had to murder one of the PCs for great ju... didactic purposes. For example, my players refuse to understand the idea ...
1
vote
0answers
100 views

What are some good resources for designing maps (regional, provincial, dungeon, etc)? [closed]

Alright, I hope this question is narrow enough in scope that it's alright for RPG.SE. What I am asking for is a list of resources such as essays, books, blog posts, articles, how-to's, etc., that ...
1
vote
0answers
51 views

Starting higher-level players in Hoard of the Dragon Queen [duplicate]

I'm a newbie GM running the 5e starter set adventure (Lost Mines). My players are progressing well through it, and are at 3rd level closing in on 4th level. Assuming they make it through the adventure ...
1
vote
0answers
57 views

Is it possible to make my players really care about NPCs? [duplicate]

What I'd really like to do, and don't think I have right tools/approach, is to emotionally manipulate my players into making sub-optimal - even bad - decisions using the NPCs I present them with. "I ...
1
vote
0answers
127 views

Are amnesia stories good for RPGs? [closed]

I've noticed that some plot types seem hard to pull off in Role Playing Games. Are Party Amnesia plots good for the medium? Do they require any special handling? Should the players be in on it ...
1
vote
0answers
31 views

Rule Fudging for Large Groups [duplicate]

I'm running a 3.5 campaign for a large group (8 players, I must be crazy), none of which have every played before, and several of which are quite young (ages 13-17). I've got some ideas for changing ...
1
vote
1answer
389 views

How to deal with stubborn players? [duplicate]

Okay, so my problem is that one of the people I have in my party (my brother) is VERY stubborn when it comes to playing a session of D&D, everything from getting on his tablet and getting ...
1
vote
1answer
164 views

Example implementations of time limits on player actions in combat [closed]

Several questions (like this one) suggest imposing time limits on players to speed up combat. Those suggestions usually lack expertise on the topic. I’m looking for your experience on that matter. ...
1
vote
0answers
133 views

Armor and weapon enhancments [closed]

I'm a new DM and I'm starting a new 5th edition campaign which will be a modification of the starter set i.e. set in Faerun on the Sword Coast. I wanted to start my group out with the choice of a +1 ...
1
vote
1answer
88 views

Should you communicate the number of Doors required?

In World of Darkness 2.0, there is the Social Maneuvering system, it requires you to calculate a number of "Doors" (p192) that must be opened with a character to accomplish a task. Once you’ve ...
1
vote
0answers
232 views

How can I set up a villain with a really, really, long scope to his plans? [closed]

In the near future I will be running a campaign where the plot, very roughly goes as follows: It's the year X. The world has been destroyed in a process that has taken a long time. Most people ...
1
vote
0answers
137 views

Do you share your story titles with players? [closed]

I've started to taking to naming my stories, even for no other purpose than record keeping. However I've been thinking about sharing the names of the stories with the players. If you do it do before ...
1
vote
0answers
114 views

How to get players to accept DM rulings? [duplicate]

Some time ago I stopped running/playing modern RPGs like Pathfinder and 4e in favor of White Box S&W. I like S&W because of the bare-bones nature that leaves many things up to my discretion as ...
0
votes
3answers
260 views

How do you GM well for a party of characters of vastly differing ability and interest [closed]

I'm still looking to be ready to GM an Anima: Beyond Fantasy game and, while my previous problem has still not been solved (shameless plug here), I've run into another one: how to GM for characters of ...
0
votes
4answers
176 views

Arch-enemy or situational obstacle? [closed]

I am running a campaign where my players have a set arch-enemy. A person dedicated to the same goal as the players, but does everything in his power to stop the PCs getting to it first. He would even ...
0
votes
2answers
145 views

How to let players roll perception checks without suspicion? [duplicate]

I am a new GM playing Pathfinder. I am curious about perception. How can I have the players roll for perception without making them really suspicious? For example, if a trap is in the middle of a room ...
0
votes
0answers
67 views

How do I introduce Loki to my V:TM campaign? [on hold]

Quick summary of the campaign so far: In the previous mission, the players were kidnapped. They became vampires, although they did not know it. The next morning, they were kind of confused, chased ...
0
votes
0answers
105 views

How, if at all do GMs deal with secret actions? [duplicate]

I am a novice at Role-Playing, in fact I played once or twice, a while back and enjoyed it but never have since. I'm thinking of starting again. My question is this. Suppose you have an evil ...
0
votes
0answers
56 views

How should you handle players forgetting information as opposed to their characters? [duplicate]

I'll start with the actual scenario that occurred in our last session. Our party, of which I am one of the PC's came across a nasty trapped/warded dirt wall. We figured out that the trap was only ...
0
votes
0answers
46 views

What are techniques for getting a group together? [duplicate]

What kinds of things do you do to set up the player characters as a party? Do you just go with the old boring "you were all in the same place at the same time"? Or do you roleplay something specific? ...
-1
votes
1answer
526 views

How would you handle a D&D 4e Total Party Kill without killing them? [duplicate]

I have a lot of story planned and it's just as lame for me as it is for them. I accidently threw a couple Mud Lashers that were too difficult after they had defeated the huge Mudbeast. This was ...
-2
votes
1answer
290 views

How do I deal with players that do not put much effort on character background? [closed]

My group is, on its majority, formed by young players. Even though we have shared Game Table for 4 years and are close friends of mine, they have a tendency to make shallow characters and observe my ...
-3
votes
1answer
137 views

How do I manage to handle many villian organizations on an already NPC filled game? [closed]

I'm running a super powers (anime style) campaign with friends, we've just begun and we want to keep the anime "vibe" alive for as long as we can, since Japanese Animation shows make use of several ...