The practical arts and methods applied to gamemastering.

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39
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7answers
1k views

How can I quickly get a player back into a session after their character dies?

As a GM, what kind of techniques could I use to help a player re-join the gaming session after their character dies? I want to avoid any major interruptions to the flow of the adventure. I would also ...
38
votes
12answers
3k views

How can I prevent a TPK without obvious Deus Ex Machina?

I've gotten into a situation in my Pathfinder game where I will certainly kill my entire party (perhaps excepting one or two who can flee quickly) if I let the situation play out. We arrived in this ...
38
votes
14answers
5k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
38
votes
8answers
11k views

What are the essential features of a successful evil campaign?

Until this point, I have demanded that my players not build characters with evil alignments, as I am familiar with how to design campaigns and adventures around "good" or "redemption" themes. ...
38
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6answers
3k views

How can I check whether an extremely adult/mature plot idea would be accepted by players without revealing any details of the idea itself?

I am running a post-apocalyptic zombie game with a dark and mature story, exploring a number of adult themes. I have complete buy-in from the players; some of them have stated it is their favourite ...
38
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15answers
3k views

How can I help a player craft a backstory that gives me plot hooks?

I have a new player joining my game soon who has taken the place of another player. Unfortunately, the character's backstory is lacking. It doesn't tell me a lot about the character. Because I draw ...
38
votes
4answers
3k views

Resources for Complex Puzzle-Traps

I'm looking for resources for designing complex challenges - something that's not quite a puzzle and not quite a trap, but somewhere in between. There are tons of resources for really complex or ...
37
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14answers
3k views

How to get out of a story deadlock

As with most of my questions, this is more of a general "how to handle a special situation" and not a plea to solve an existing problem. What is the best way to handle story deadlocks (as in: The ...
37
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14answers
3k views

How can I replace a player character with an impostor without alerting the group?

I recently picked up a book of example NPCs (the Pathfinder NPC Codex, incidentally) and came across an entry for a "master spy". In the flavor text, it describes how his "secret identities have ...
37
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9answers
2k views

How to deal with a Batman PC as a DM?

I'm running one of the D&D Encounters tables at the local game shop. In Chapter 3 the players can create their own characters. Everyone had normal characters with the exception of one player who ...
37
votes
14answers
2k views

How can GMs make their game worlds more inclusive?

Many published roleplaying settings reflect our own cultural biases, for example, by putting white people in the "core" of the setting with "exotic" (i.e., not white) cultures around the less-detailed ...
37
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6answers
2k views

How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight?

One of the assumptions I make as GM is that the players should always be in the spotlight. Sometimes the players find themselves in a situation where they watch NPCs speak to each other. I don't ...
37
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3answers
691 views

How do I build a sense of wonder in my games?

I guess this is part three of a series of questions, with part I being on building tension, and part II being on building comedy. Greg Stafford has talked of his primary motivation as a gamemaster ...
36
votes
13answers
5k views

How should I handle retconning (or not) a session with a drunk player and character deaths?

What Happened Tonight, one of my players began the session pretty drunk. That's not the problem I need help with; it hasn't happened before, and if it becomes a thing then I can deal with that. But I ...
36
votes
8answers
3k views

How do I discourage or work with “nuke it from orbit” solutions?

Here's the issue: some of the players in my group tend to be pragmatic...a little too pragmatic. They are the type who'll figure out the most efficient and cleanest way to take care of any problems, ...
36
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9answers
4k views

What is 'railroading', and is it a bad thing?

What is 'railroading', and when is it generally considered to be something negative?
36
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6answers
8k views

How to kill a character without making their player too angry

I have been DMing a game for a group of friends. In between two sessions, which ended with them facing a few enemy NPCs, I realized that these intelligent opponents had a very good way to kill one of ...
35
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9answers
5k views

How to get a new group into the spirit of the game Paranoia?

My roleplaying group is talking about taking a break from our 4e D&D campaign for a bit, and doing some one-offs. We are planning on doing a few sessions with a GURPS game of some sort, and the ...
35
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9answers
2k views

What can I do to give the players the same feel their characters would have about wilderness travel?

I find that in a lot of our group's games, traveling long distances through wilderness is too easy. In real life, it's quite arduous traveling overland. No one who's just walked a hundred miles is ...
35
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5answers
1k views

How can we make overcoming a language problem interesting?

I am currently involved in a game of Fate Accelerated, and one of our goals is learning the system and experimenting with it. In this game, two characters may have a language barrier to overcome. One ...
34
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9answers
7k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
34
votes
14answers
3k views

How to deal effectively with a player unable to lose?

How do you effectively handle a player that overreacts to any loss of his character (level drain, death) ?
34
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10answers
845 views

Helping new players learn a setting on the go

I started a new Eberron campaign last night, and I quickly ran into the problem of my players not knowing much of anything about the campaign setting. What is the Mournland? Where is the Eldeen ...
34
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12answers
3k views

How to deal with players asking for an “infodump”

I read some questions about how to have players ask questions, but I happen to have the opposite issue. While players asking questions is nice, I often am in the situation where they ask too much ...
34
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10answers
5k views

How can a GM justify changing a player's alignment?

Lately, in one of my campaigns, I've been having problems with a character who everyone agrees is acting out of alignment. Everyone, that is, but him. The problem, of course, is that he's playing a ...
34
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5answers
857 views

How to support useful Intraparty Conflict

This is a question calling for tried and tested methods for facilitating entertaining CvC intraparty conflict. Although Player versus Player (PvP) seems to be the accepted term among a large ...
33
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15answers
2k views

How do I keep NPCs from just sounding the alarm?

When I design adventures, I often come up with situations where the NPCs could realistically thwart the PCs quickly by sounding an alarm. This is especially common in science fiction settings, where ...
33
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10answers
4k views

Using a rash decision to move gameplay forward

I DM'd my first game recently, I'm pretty happy with how it turned out, and most of the group were pretty lax about the quality of it all, so it all went fairly smoothly. However, there is one thing ...
33
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12answers
1k views

How do I allow player agency in situations with predetermined outcomes?

One of the current members of our group joined a little later than everyone else. His character's history wasn't developed too well, so I am running a one-off session so that the group can play out ...
33
votes
9answers
1k views

How can I cut short a doomed fight?

Occasionally one of my PC's wanders off and gets himself into a battle he simply cannot win. I know the player wants to play out the battle to see if they can somehow pull it out, but it's boring for ...
33
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7answers
6k views

How do I learn to become a good GM?

I have played and tried to GM games since I was in elementary school, beginning with games like Shadowrun, Earthdawn, and Champions. Recently, I've gotten dack into gaming with a variety of other ...
33
votes
7answers
1k views

Using a Time-Skip as a Plot Device

In the game that I'm currently running, the PCs have traveled to the Realm of the Fae to gather information on their (im)mortal enemy, a Lich. When they emerge from the Fae Realm, I was planning on ...
33
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10answers
848 views

Is it advisable to rotate the GM role between players?

Is it advisable to run a campaign where the GM occasionally rotates to be a regular player while a player becomes the GM? I've seen some mentions of this strategy to prevent the GM from getting burned ...
32
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9answers
2k views

How can I more effectively use darkness in a dungeon?

In more than one of my D&D campaigns, I've found myself feeling disappointed at my inability to make the darkness of the dungeon matter. Everyone has enough torches, and I'm not likely to be able ...
32
votes
6answers
1k views

How to maximize the opportunities of roleplaying military rank in a PC group, while minimizing the limitations on the players

Some games come with a predisposition toward the characters having military rank. This is typically an element of the setting material, and is intended to aid immersion, and produce interesting social ...
32
votes
11answers
549 views

How to get better feedback from players?

OK, we started a new campaign yesterday and I really want to take quality feedback from my players. When I ask, "How was it? Do you like it?", I generally get some vague answers like "It was good, I ...
31
votes
16answers
1k views

How do I get the PCs to visit scary places at night?

Sometimes when I design scenarios, I realize that my mental image of the adventure is only exciting because it takes place at night. When the players actually play through the adventure, they might ...
31
votes
12answers
5k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
31
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19answers
2k views

How do I add a recurring fantasy villain without frustrating the players?

I am currently running a campaign which is still in its early stages, and I plan to introduce a recurring villain. However, if the villain is always the main "big bad" behind every session and he gets ...
31
votes
9answers
3k views

Suggestions for decreasing metagaming and increasing player immersion?

This question is posed in a great way over on the Paizo boards, where I hang out since I play/run a lot of Pathfinder. Immersion is one of the key parts of the RPG experience to me, so I loved the ...
31
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9answers
2k views

How do you discourage “player knowledge” as a GM?

As a trivial random encounter is winding down, a player thinks "That was too easy... The GM wouldn't give us an encounter that doesn't give XP," and starts searching for hidden bad guys or other ...
31
votes
6answers
1k views

How can I learn how to negotiate as an NPC?

I'm a new GM in D&D 4e. I've quickly found that I perform very poorly when I'm portraying a negotiation between the PCs and one or more NPCs. Even when they have common ground and could easily ...
31
votes
6answers
1k views

How do I emphasize role-playing during combat?

Right now, the group that I GM for is very, very tactical-combat focused. To some extent, we may as well be playing a dungeon crawl board game for all the role-play we manage. Now, in and of itself ...
31
votes
2answers
535 views

How can I make things easier on my dyslexic and high-functioning autistic players?

I have other players read out information from my dyslexic player's character sheets when necessary, and I use non-verbal visual aids whenever possible. I generally give out copies of any important ...
30
votes
12answers
3k views

“Punishing” characters for stupid actions

I'm currently running a 6 person World of Darkness campaign, which is heavily social based. 5 of the players I am happy with, but one of them keeps doing stupid things, such as pushing himself to the ...
30
votes
14answers
6k views

How can I add sound to our sessions?

I've been toying with the idea of adding sound to our typical sessions. I was thinking about throwing in some sounds for atmosphere's sake, like some of the following: Birds chirping/water running ...
30
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9answers
3k views

How can I efficiently run a morally challenging campaign?

I recently started running a DnD 4e campaign of my own. My goal was to make it an ethical dilemma for the players, to really give them a chance to play a game where character/personality based choices ...
30
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5answers
1k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
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8answers
2k views

Introducing new players to GURPS

So, I have a group of players who have played a variety of other systems - D&D 3.5, D&D 4th, Shadowrun, White Wolf, etc. Some have played GURPS in the past and had some less than ideal ...
30
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4answers
1k views

How do I keep a long-range plot cohesive and coherent?

I enjoy GMing but I much prefer to to have some sort of long running plot (or meta-plot) rather than having a series of unconnected unfortunate events afflict my PCs. For example, I would love to ...