The practical arts and methods applied to gamemastering.

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34
votes
10answers
891 views

Helping new players learn a setting on the go

I started a new Eberron campaign last night, and I quickly ran into the problem of my players not knowing much of anything about the campaign setting. What is the Mournland? Where is the Eldeen ...
29
votes
8answers
2k views

Can party betrayal be done successfully?

After reading How much experience should a PC be worth? I was wondering if and how party betrayal can be done successfully, especially since it's a real possibility in my campaign. Criteria for ...
21
votes
6answers
3k views

What do I do with a dissonant player?

We have a gaming group that has been playing the game for about 4 years. One of the players is my old friend, with whom I started gaming about 15 years ago. There is also another player, who has also ...
20
votes
1answer
3k views

How is a play-by-email game actually played?

I'm currently interested in learning more about play-by-email RPGs. Searching the Web, I've found many forums and sites promoting PbeM campaigns (Aelyria and Blue Dwarf, for instance), but nothing ...
30
votes
8answers
2k views

Introducing new players to GURPS

So, I have a group of players who have played a variety of other systems - D&D 3.5, D&D 4th, Shadowrun, White Wolf, etc. Some have played GURPS in the past and had some less than ideal ...
19
votes
4answers
1k views

How can I recognise when a Scene should be skipped?

There is a mode of thought that says RPGs should be like a movie or a TV show. We don't give screen time to the boring stuff. I had a scene play out where the players had to let a NPC know they were ...
15
votes
4answers
1k views

How can I make investigation engaging for the whole party?

I'm about to start a campaign that takes place on a pirate ship. Low magic fantasy setting, loosely based on the Caribbean in the 1600s. Much of the action is going to be centered around various ...
37
votes
14answers
3k views

How to get out of a story deadlock

As with most of my questions, this is more of a general "how to handle a special situation" and not a plea to solve an existing problem. What is the best way to handle story deadlocks (as in: The ...
32
votes
5answers
2k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
20
votes
6answers
4k views

How can you deal with players asking the wrong questions?

I feel like my players ask the wrong questions. For example thy went to the strip club, they're trying to hunt a vampire who they "know" came south from Chicago. Their questions aren't necessarily ...
20
votes
7answers
1k views

How to guide a new DM through his first game (as an experienced DM turned player)?

How can I guide and help a new DM through his first campaign (being an experienced DM myself) without having it look like a grab for power or that I think the new DM is incompetent?
20
votes
9answers
806 views

What makes a good pitch for a new game?

What should make up a pitch about a new game to a prospective group of players? What does a good RPG pitch entail? What should go into the case for why a game should be played (and why that GM is the ...
18
votes
8answers
528 views

What are some proven methods of generating attachment to locations/objects in a campaign?

It is a truism that a GM can never really be sure what a group of players will do, or which NPCs they are going to grow fond of. Places and objects, however... are they the same? In games like Star ...
11
votes
5answers
4k views

Standard monster tactics for 4E D&D combat

In a similar vein to a question on tactics sources, I'm interested in knowing what are common tactics for monsters to use. The DMB and the MV mention monster groups, which are very useful, but I want ...
39
votes
6answers
3k views

How can I check whether an extremely adult/mature plot idea would be accepted by players without revealing any details of the idea itself?

I am running a post-apocalyptic zombie game with a dark and mature story, exploring a number of adult themes. I have complete buy-in from the players; some of them have stated it is their favourite ...
33
votes
10answers
1k views

Is it advisable to rotate the GM role between players?

Is it advisable to run a campaign where the GM occasionally rotates to be a regular player while a player becomes the GM? I've seen some mentions of this strategy to prevent the GM from getting burned ...
25
votes
4answers
1k views

How do I explain stress to a d20 crowd?

In the next month or so I'm going to start running the Dresden Files RPG soon with a group that has most of its experience in D&D 3.5 and 4e. We're all new to FATE, and I tried to explain the ...
23
votes
11answers
2k views

Excuses for opponents using nonlethal force?

In plotting out low-level encounters at the start of a campaign (especially with new players) I prefer to create opponents who don't want to kill the PCs right away. Instead, I generally have them ...
18
votes
3answers
485 views

How to do mystery based storytelling in Fate?

One of the answers in What better not to use Fate Core for? was that story lines where information is withheld from the players were less suitable for Fate. However, people commented they had been ...
16
votes
3answers
2k views

What is all the backstory in an Adventure Path for if the players never see it?

I'm new to tabletop RPGs (although I have been interested for a long time, just had difficulty finding like-minded companions, and the funds required to get some of the stuff). When I was finally ...
14
votes
3answers
996 views

What should be considered when deciding if and how to use props? [closed]

GMs and players who have experience with props in their games, what do you think about when considering props to use and how to use them? How might props be used to further the game, instead of ...
14
votes
5answers
1k views

How to go from a humorous campaign to a more serious one?

I am currently running a D&D 4E game. The game started off kind of goofy (we have a thrikreen rogue with glowing blonde hair, an ale-obsessed dwarf battlemind, a ditzy human wizard, and a dwarf ...
6
votes
1answer
1k views

How can I create more compelling villains? [closed]

A consistent issue with the games that I've run comes through with villain characters. Not just at the end of an adventure, but overarching villains; movers and shakers of the world. I notice that I ...
26
votes
12answers
1k views

How to remember all the rules?

Do you have tricks or techniques to remember all the rules to the games you're playing? I would like to run my first game as a gamemaster, but I'm struggling with remembering all the feats and ...
21
votes
6answers
562 views

Techniques for speeding up a game with many players at the table?

I have a table of six players already, and have more people interested in joining my game. I wanted to consult people who had experience with running large tables to see if running for larger groups ...
20
votes
5answers
1k views

Level of detail in description?

There's a trope or two that says you shouldn't bother describing anything unless it's relevant to the story. However, in RPG's where the participants partially shape the story with their actions, any ...
17
votes
3answers
2k views

How to run time-limited one shots

I and some friends are determined to try for this winter running only one-shots. rotating the GM for each one different characters each time the adventure must be completed in a single session one ...
17
votes
10answers
1k views

How to motivate players without the promise of gold and XP?

The only way I seem to be able to motivate my players to go on adventures is the promise of gold or XP they don't seem to want to go anywhere unless some kind of physical reward is promised. For ...
15
votes
12answers
2k views

How can I speed up combat with a large number of enemies?

I'm DMing for a campaign where the player characters will sometimes face small squads of creatures, most recently six ground troops and two archers helping out. In this setting, these creatures ...
14
votes
7answers
2k views

Alternatives to death in a character and narrative-driven campaign?

I'm currently running a Pathfinder game where the characters make the decisions and shape the plot. However, I'm worried about what will happen if one of the characters dies, simply because the ...
8
votes
4answers
779 views

How to create meaningful relationships with NPCs

How do I help the PCs to create meaningful relationships with NPCs? Maybe it is a result of my group playing too many one-dimensional adventures trying to find whatever MacGuffin they are after each ...
37
votes
9answers
5k views

What is 'railroading', and is it a bad thing?

What is 'railroading', and when is it generally considered to be something negative?
20
votes
4answers
1k views

Should I use a GMPC to help a small party?

I am starting a Pathfinder game. It will be my first time DM'ing, though I have played 3.x and Pathfinder for a few years. The party will consist of my girlfriend, my best friend, and his girlfriend. ...
20
votes
10answers
1k views

How to determine how much plot guidance is too much? [closed]

I've played in many games that were extremely railroaded. There was basically only one feasible course of action and we, as players, were expected to take that route. (The GM would get very upset if ...
19
votes
8answers
2k views

How can I make downtime interesting?

My group is running a set of published adventures, so there's a pretty linear path between them. But between modules, there is the opportunity to go back to town, spend some money, and get some good ...
18
votes
8answers
3k views

How can a GM alleviate a new player's analysis paralysis when creating a character?

My players are paralyzed about making their characters and as a GM what can I do to help? The players are new to role playing games let alone D&D 5e, and are getting bogged down. They tried out ...
17
votes
7answers
7k views

How do I deal with Messiah Complex Players?

I have this player, he's a great friend of mine and a psychology student. His goal in life has always been helping others out, and is very enthusiastic when talking about RPG games, however he has ...
17
votes
8answers
1k views

How can I increase tension during roleplaying?

In my games, I tend to run into a problem at least once per session. My players just seem to follow the dice and make no effort to either engage with combat or chase adventure. They let the dice fall ...
15
votes
4answers
481 views

GM Tips for a Rashomon style game [closed]

I want to run a Rashomon style session soon and I'm looking for solid advice, as well as lessons learned from your own experience doing so.
14
votes
4answers
607 views

How can I resolve dangerous journeys without playing out every battle in detail?

Here's the situation: The PCs are investigating a mystery far from town, in the dangerous wilderness. Against my expectations, they decide to go back to town, recruit some help, and return to continue ...
11
votes
5answers
10k views

Playing Dnd 5e with two players

My girlfriend and I want to get into roleplaying games, we've both been interested in trying out Dungeons and Dragons. She has never played a pen and paper RPG before, I've played the Swedish Drakar ...
8
votes
4answers
2k views

How do I deal with my players not roleplaying at all? [duplicate]

I know I should "let them have fun" or something, but the game isn't really working. I'm GMing a pathfinder campaign, but this isn't system-dependent. My players aren't roleplaying at all. Ok, they ...
7
votes
4answers
909 views

Mitigating conflict in a 'mixed' nWoD game

The last (and only) time I ran a mixed game (containing Changeling, Mage and Vampire characters) for nWoD, I explained at length that nWoD started with a clean sheet and no one 'instinctively' hated ...
22
votes
7answers
1k views

Difference between writing a one-off scenario and writing a quest for a campaign?

I want to get some of my friends into roleplaying by running a self-contained single-session game with them rather than an actual campaign opener (for lack of a better term, I'll refer to this sort of ...
21
votes
8answers
1k views

What to do when your PCs skip an important part of the story line

In the earliest stage of my new duet campaign, I thought I had "rail-roaded" the PC into the first important encounter, one that leads to a major story line for the campaign. Specifically, the PC was ...
18
votes
8answers
1k views

My necromancer keeps dying (and can't raise himself)!

Sometimes in the course of running an adventure you will run into an encounter that calls for a summoner to bring on a horde of undead (often minions). I have a simple problem: My summoners die in ...
17
votes
1answer
733 views

What concrete rules can you point a GM to that is stuck in non-storytelling paradigms for Fate?

Inspired by a response to my answer to Can you concede by dying in Dresden Files?, I was wondering what concrete rules can you point a GM to that is stuck in non-storytelling paradigms in Fate? I ...
17
votes
3answers
389 views

Is buying game ebooks practical?

I am looking into buying some game rules books as ebooks, but I want to know if anyone else has done this. Ebooks/PDFs are cheaper and easier to get, but I am wondering if that is worth the trade off ...
14
votes
3answers
2k views

How do I handle large conversations with multiple NPCs?

To begin I've read How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight? but I don't believe that it answer my question, because it focuses more on dialog simply ...
12
votes
5answers
1k views

How to Determine *Honest* Sincerity

The specific example I am working with is the Sincerity (Honesty) skill in L5R but there is a certain factor of curiosity for any other system: How do you really roll to tell the truth and logically ...