The practical arts and methods applied to gamemastering.

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7
votes
7answers
624 views

Arbitrary timer on a breach and clear style scenario

I'm writing up a scenario base on the idea of a breach and clear of a hostage situation. I imagine it being a failure if it lasts more than about 30 seconds and as a round is about 5 seconds i ...
13
votes
4answers
882 views

How can I stop being afraid of PC death as a GM? [closed]

Well guys, I've noticed that I have a tendency to hold back too much with my players. All of them have been playing for long, however they're used to linear plot style campaigns, and besides the fact ...
6
votes
4answers
310 views

pathfinder: how to handle evil actions

I have a player in my current campaign, who is slaughtering captured goblins. He has encourage other players in the group to join him in considering them to be vermin. And has talked about ...
6
votes
3answers
728 views

Should I give players post play insights to assist them in future playing?

Is it ever advisable to tell players about "content" they missed out on because of their actions or inactions? For example, in the game the other night, one of the players has been making nice (while ...
10
votes
6answers
1k views

How do I help players whose time with previous editions confuses their understanding of D&D 5th Edition?

When I first was teaching D&D 5e to my group, one of my friends (he mostly had experience with 2e and OSR) kept getting confused every time I asked for a saving throw, because he believed he ...
18
votes
10answers
3k views

How do I rein in a character's backstory without discouraging the player?

I'm planning to start a game of Rogue Trader with a number of new players that are new to RPGs. I've helped the players generate their characters and have given them a very very basic backstory to ...
15
votes
4answers
1k views

How can I make investigation engaging for the whole party?

I'm about to start a campaign that takes place on a pirate ship. Low magic fantasy setting, loosely based on the Caribbean in the 1600s. Much of the action is going to be centered around various ...
7
votes
1answer
148 views

What guidelines, if any, exist to guide the DM in establishing difficulty level for skill/ability checks?

Reading through the basic set there is a DC Check difficulty table found on page. 58, but aside from the basic description of what a check is and the basic mechanics (d20 + mod/skill + any situational ...
17
votes
4answers
1k views

How do I compensate players who do not get to use the potent plot-important artifact?

Situation: the campaign deals around the players lugging around a plot-important artifact that makes the user significantly more powerful than their peers (like the Rod of Seven Parts, a fragment of ...
3
votes
3answers
215 views

Starting a campaign with travel for new players

I'm starting a campaign with a new group, most of whom have never played a tabletop RPG before. Typically, I'd start with a good old-fashioned dungeon crawl, but due to the overarching plot I'm ...
22
votes
9answers
3k views

How effective are foreshadowing cutscenes that PCs would be unaware of?

So in most story mediums, you will get "cutscenes" that the characters are unaware of, a figure in shadow gives an order to do something, you see the swat team enter the building but the characters ...
5
votes
5answers
488 views

Bringing the Team together

Here is the Team Concept: All characters are currently mortal but they'll be transitioning soon, so I've noted what they want to change into. How do I get them to work together? My original approach ...
11
votes
8answers
382 views

How can I effectively introduce hooks into a sandbox adventure?

I will soon DM a new D&D adventure. It's in a setting of my creation, and new characters will be created for it, with backstories tied at least in some ways to the setting. I intend to give my ...
8
votes
1answer
168 views

How do I go about setting up a trial/investigation mission?

I have been running a freeform (no system, basic rules and sheets designed by yours truly), sandbox RPG with a friend of mine for about half a year now. It's my first GM experience and it's been ...
10
votes
8answers
1k views

How can I make the daily lives of the PCs interesting?

I'm going to start a new campaign soon and my players and I are looking for a campaign that is somewhat close to the feel of the Buffy: The Vampire Slayer TV series. With that I mean a campaign that ...
9
votes
3answers
900 views

Using a NPC to fill a vacant role in the party

The newly started scenario places my players on their own spaceship, but they are lacking a competent mechanic among them since they are only two; a pilot and a computer operator. I am considering ...
4
votes
2answers
314 views

What's a good way to deal with Random Encounters inside Dungeons? [closed]

I've been wondering, what's an interesting way to use random encounters while exploring dungeons? We're currently playing D&D Next Playtest and every 10 minutes of dungeon turns or such I make a ...
10
votes
4answers
924 views

How do I include their character bio without controlling their past?

I am about three months real time (about 4 years game time) into the campaign and they have completed the main quest line. They are really enjoying the new side quests I have for them, and the world ...
9
votes
3answers
1k views

Should a quest completed be its own reward?

My players have become entangled in a murder mystery in 1748 Prussia (using the Götterdämmerung system), and are trying to work out who the killer is while trying to both stay alive and avoid ...
5
votes
3answers
157 views

Can experiences in-game give Merits? Can Merits be used to purchase others?

As a player who is looking to actually branch off into GM'ing, my group and I ran into this conundrum recently: a technomancer of ours hacked into a corporations database at their security center. Per ...
7
votes
1answer
458 views

Beginner DM questions: Exploration and skill-checks

A group of friends and I have started playing the Red Box(4e), which we are enjoying a lot. I am the DM for this and probably the next adventure and our DM will change every few adventures to keep ...
4
votes
1answer
227 views

How to create a Number Puzzle? [closed]

I wanted to create a puzzle for my adventure. I found a very interesting book that has all sort of tips on how to create them: It´s called fourthcore alphabet. The puzzles there are very generically ...
5
votes
3answers
254 views

How can I optimize storytelling for a Pathfinder game with a party group in flux

The group that I game with has been falling one by one. Life happens I understand this happens. However there is now only 1 character(Myself) and the DM and while we have fun it would be more fun with ...
6
votes
1answer
399 views

Does a GM ever want to kill the player characters? [closed]

I'm in the process of learning as much as I can about being a GM with a view to running a game at some point. One thing that has struck me is that killing the PCs probably isn't very good for the ...
6
votes
2answers
271 views

Running an RPG with fast Drop-In-Drop-Out capability for an open day

Our university will have some Open Days for prospective students over summer, and our gaming society wants to present itself. Any somewhat traditional way of playing an RPG will take too much of ...
22
votes
6answers
2k views

How do I let characters share knowledge only they know?

In The Lord of the Rings, when Legolas the elf succeeded on his spot check, he was the one to announce to his friends that he saw riders in the distance. There was no voice from the all powerful DM in ...
1
vote
0answers
102 views

How to get players to accept DM rulings? [duplicate]

Some time ago I stopped running/playing modern RPGs like Pathfinder and 4e in favor of White Box S&W. I like S&W because of the bare-bones nature that leaves many things up to my discretion as ...
9
votes
4answers
931 views

How do you enforce “niche protection” in one-shots with multiple PC options?

I usually GM point-based games without classes (like Star Wars D6, WoD -- Mage the Awakening or Wraith -- etc.) When I prepare an adventure for 5 players, I usually make more than 5 PCs to have some ...
23
votes
5answers
2k views

How to manage a mute PC?

I am GM in a custom universe I created (medieval fantastic), and a player asked me if he could create a mute character. I refused because I was afraid it would be too hard to manage, and not fun for ...
6
votes
3answers
820 views

How can I plan a TPK finale that doesn't look planned?

A campaign I was GMing in the past abruptly stopped because of stuff irl, with characters trapped in a tower in the center of a city that is being destroyed by a huge demon. When the group gets back ...
23
votes
7answers
3k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
12
votes
3answers
1k views

How to determine PC genetics in D&D for the purpose of creating 2nd generation PC's

I remember watching "The Dungeons & Dragons Experience" and one of the people featured in the documentary mentioned how him and his friends had developed a way to blend and randomize attributes of ...
49
votes
14answers
5k views

How can I get players to realize that their enemies aren't evil?

For an upcoming game, I'm planning on making one of the early hooks a standard-seeming "tribe of monstrous humanoids (in this case, lizardfolk, if that makes a difference) is bothering us, go deal ...
18
votes
6answers
1k views

What to do in the first session of a campaign?

The first session of my new D&D 4e campaign is coming up pretty soon and I'm not quite sure how to go about the introduction into this new campaign. I have the geography and landmarks and things ...
6
votes
4answers
242 views

In a Sci Fi game, how do I keep the team together when one is “netrunning”? [duplicate]

Voting to close. As this answers it: How do you make hacking useful without excluding other players? Thanks for your thoughts everyone and thank you to @Phil for pointing me at it, I couldn't find it ...
15
votes
4answers
1k views

How to improve my fast-paced scene

I recently got myself into short forms RPG as a GM and I really love the potential! I tried a short game (3 hours) and it went OK, but I am not quite satisfied yet. I need more practice, that's for ...
7
votes
1answer
458 views

How to GM a haunted house?

In some Pathfinder campaign there is a house, where there are a lot of haunted things. The description of such a haunt says something like this: CE obsessed haunt (around the bed) Caster Level 3rd ...
34
votes
13answers
5k views

How should I handle retconning (or not) a session with a drunk player and character deaths?

What Happened Tonight, one of my players began the session pretty drunk. That's not the problem I need help with; it hasn't happened before, and if it becomes a thing then I can deal with that. But I ...
16
votes
5answers
867 views

How to present players with options without railroading them?

We're playing Dungeons and Dragons 4th edition. I'm a new GM, mastering a party of mostly new players. I take campaign design rather seriously, and I hate railroading. I love coming up with crafty ...
2
votes
2answers
250 views

How do you determine the challenge rating of an encounter in 4e?

Recently my players decided to make the game as hard as possible for themselves by planning a jailbreak that will make them fugitives before they complete their mission to spy on the King. To make ...
18
votes
9answers
2k views

How to approach sexual violence so that it adds to the narrative?

The popularity of this question has left me a bit confused as how exactly a GM can include sexual violence in their game. Let's assume that you have a mix of male and female players and characters and ...
13
votes
4answers
2k views

How can I reduce crunch for my players without putting all pressure on the GM?

I'm ramping up to play Pathfinder, a system with which my players are not familiar, although they have a little bit of experience with D&D (so Pathfinder won't be very shocking to them). One of ...
43
votes
17answers
6k views

Metagaming when there isn't actually anything there?

So, it's a fairly common question of how to keep players from metagaming. Typically, these questions are of the sort that a player knows monster x is weak to y despite their character not having ...
1
vote
2answers
70 views

Making Games Seem Late Middle Ages/Early Renissance [closed]

What things can I do or resources can I tap to make my fantasy games (system-independent) seem more late middle ages/early renaissance? e.g., the world as envisioned in Lamentations of the Flame ...
26
votes
6answers
2k views

What good is GP?

I know the title sounds silly, but hear me out. I'm kinda new to DnD and I'm DM'ing a 1st level campaign for a group of people who have never played before. They've made their characters with what ...
9
votes
1answer
211 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
11
votes
5answers
1k views

How can a PC craft armor?

I am DMing a dnd-4e game, and there was a wolf in the party's first encounter. After they defeated the enemy, the rogue wanted to skin the wolf in order to use it's hide for armor. I know there are ...
2
votes
0answers
267 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...
3
votes
1answer
578 views

Checklist of what a GM should cover when creating a campaign [closed]

I think the best way to explain what I mean is to explain the situation. I've been creating what will be my first serious fantastic campaign and I found myself creating a lot of content for one part ...
6
votes
3answers
299 views

Tips to run engaging exploration in 4e

Fighting is a fun thing in D&D 4e, and every session we enjoy battles. The next sessions I will no doubt have some. But at this point in the adventure I'm running for my PCs, I think it would be a ...