Tagged Questions

The practical arts and methods applied to gamemastering.

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0
votes
0answers
98 views

How to get players to accept DM rulings? [duplicate]

Some time ago I stopped running/playing modern RPGs like Pathfinder and 4e in favor of White Box S&W. I like S&W because of the bare-bones nature that leaves many things up to my discretion as ...
9
votes
4answers
930 views

How do you enforce “niche protection” in one-shots with multiple PC options?

I usually GM point-based games without classes (like Star Wars D6, WoD -- Mage the Awakening or Wraith -- etc.) When I prepare an adventure for 5 players, I usually make more than 5 PCs to have some ...
23
votes
5answers
2k views

How to manage a mute PC?

I am GM in a custom universe I created (medieval fantastic), and a player asked me if he could create a mute character. I refused because I was afraid it would be too hard to manage, and not fun for ...
6
votes
3answers
799 views

How can I plan a TPK finale that doesn't look planned?

A campaign I was GMing in the past abruptly stopped because of stuff irl, with characters trapped in a tower in the center of a city that is being destroyed by a huge demon. When the group gets back ...
23
votes
7answers
2k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
12
votes
3answers
1k views

How to determine PC genetics in D&D for the purpose of creating 2nd generation PC's

I remember watching "The Dungeons & Dragons Experience" and one of the people featured in the documentary mentioned how him and his friends had developed a way to blend and randomize attributes of ...
49
votes
14answers
5k views

How can I get players to realize that their enemies aren't evil?

For an upcoming game, I'm planning on making one of the early hooks a standard-seeming "tribe of monstrous humanoids (in this case, lizardfolk, if that makes a difference) is bothering us, go deal ...
17
votes
6answers
1k views

What to do in the first session of a campaign?

The first session of my new D&D 4e campaign is coming up pretty soon and I'm not quite sure how to go about the introduction into this new campaign. I have the geography and landmarks and things ...
6
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4answers
233 views

In a Sci Fi game, how do I keep the team together when one is “netrunning”? [duplicate]

Voting to close. As this answers it: How do you make hacking useful without excluding other players? Thanks for your thoughts everyone and thank you to @Phil for pointing me at it, I couldn't find it ...
14
votes
4answers
1k views

How to improve my fast-paced scene

I recently got myself into short forms RPG as a GM and I really love the potential! I tried a short game (3 hours) and it went OK, but I am not quite satisfied yet. I need more practice, that's for ...
7
votes
1answer
411 views

How to GM a haunted house?

In some Pathfinder campaign there is a house, where there are a lot of haunted things. The description of such a haunt says something like this: CE obsessed haunt (around the bed) Caster Level 3rd ...
34
votes
13answers
5k views

How should I handle retconning (or not) a session with a drunk player and character deaths?

What Happened Tonight, one of my players began the session pretty drunk. That's not the problem I need help with; it hasn't happened before, and if it becomes a thing then I can deal with that. But I ...
16
votes
5answers
852 views

How to present players with options without railroading them?

We're playing Dungeons and Dragons 4th edition. I'm a new GM, mastering a party of mostly new players. I take campaign design rather seriously, and I hate railroading. I love coming up with crafty ...
2
votes
2answers
223 views

How do you determine the challenge rating of an encounter in 4e?

Recently my players decided to make the game as hard as possible for themselves by planning a jailbreak that will make them fugitives before they complete their mission to spy on the King. To make ...
18
votes
9answers
2k views

How to approach sexual violence so that it adds to the narrative?

The popularity of this question has left me a bit confused as how exactly a GM can include sexual violence in their game. Let's assume that you have a mix of male and female players and characters and ...
13
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4answers
2k views

How can I reduce crunch for my players without putting all pressure on the GM?

I'm ramping up to play Pathfinder, a system with which my players are not familiar, although they have a little bit of experience with D&D (so Pathfinder won't be very shocking to them). One of ...
43
votes
17answers
6k views

Metagaming when there isn't actually anything there?

So, it's a fairly common question of how to keep players from metagaming. Typically, these questions are of the sort that a player knows monster x is weak to y despite their character not having ...
1
vote
2answers
70 views

Making Games Seem Late Middle Ages/Early Renissance [closed]

What things can I do or resources can I tap to make my fantasy games (system-independent) seem more late middle ages/early renaissance? e.g., the world as envisioned in Lamentations of the Flame ...
26
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6answers
2k views

What good is GP?

I know the title sounds silly, but hear me out. I'm kinda new to DnD and I'm DM'ing a 1st level campaign for a group of people who have never played before. They've made their characters with what ...
9
votes
1answer
204 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
11
votes
5answers
1k views

How can a PC craft armor?

I am DMing a dnd-4e game, and there was a wolf in the party's first encounter. After they defeated the enemy, the rogue wanted to skin the wolf in order to use it's hide for armor. I know there are ...
2
votes
0answers
249 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...
3
votes
1answer
449 views

Checklist of what a GM should cover when creating a campaign [closed]

I think the best way to explain what I mean is to explain the situation. I've been creating what will be my first serious fantastic campaign and I found myself creating a lot of content for one part ...
6
votes
3answers
282 views

Tips to run engaging exploration in 4e

Fighting is a fun thing in D&D 4e, and every session we enjoy battles. The next sessions I will no doubt have some. But at this point in the adventure I'm running for my PCs, I think it would be a ...
8
votes
5answers
511 views

How to get the most out of an encounter by combining foes

I am an new GM playing DnD-4E and i am looking for advice on how to compose challenging encounters. I have played with my group ~10 times so far and what i really like is to challenge them. Not a TPK ...
12
votes
8answers
2k views

What to do when a player dislikes his character, that is vital for the story?

One of the PCs (a greedy, quirky dwarf fighter) in the game I am hosting recently died, and his player chose to join the group as a new character, a human paladin. After two sessions the player is not ...
5
votes
1answer
417 views

How can I create more compelling villains? [closed]

A consistent issue with the games that I've run comes through with villain characters. Not just at the end of an adventure, but overarching villains; movers and shakers of the world. I notice that I ...
11
votes
8answers
2k views

When should a GM roll behind the GM Screen?

I was wondering what is the point to roll behind a screen as a GM? If nobody can see the roll then I could claim that i rolled any number I require, right? If I would have to show the roll, then why ...
28
votes
14answers
2k views

How can I deal with the challenges a player having Mind-Reading represents without negating their ability?

As I prepare for a campaign to run, I realize that several of the things I want to do in this campaign may be shortcut by mind reading and telepathy. Unfortunately, many of the solutions to defending ...
8
votes
8answers
1k views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...
12
votes
8answers
2k views

How to handle player knowledge when they fumble a knowledge roll [duplicate]

I'm a new DM of D&D 4e and I'm looking for some advice for handling failed and fumbled information rolls. I am using a house-rule that allows for misinformation when a 1 is rolled on the ...
7
votes
4answers
668 views

How much custom content is too much

So, I'm a relatively new GM (having only run a quick foray into the Tomb of Horrors for fun) and I've got an idea for a city-based custom campaign. I feel pretty good about my story telling abilities ...
5
votes
3answers
597 views

How to handle some new NPCs who enter a fight in progress?

I am GMing for the second time in my life, and do not know how to handle this situation: There are 5 PCs who walk through this map. In almost every room there are a couple of NPCs who might or might ...
3
votes
0answers
70 views

How do I roleplay a journey? [duplicate]

I'm starting a new campaign and my players want to play a "journey". They want to explore a continent, walking to the objective, like a LOTR-styled thing. They literally want to walk through the ...
1
vote
0answers
51 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
6
votes
4answers
627 views

What are established ways for playing a campaign based on a real-life environment?

I am thinking about starting a campaign which is based on my and my players' hometown and direct environment. I can imagine a plethora of pitfalls that come with this as opposed to creating a purely ...
10
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
9
votes
7answers
449 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
5
votes
2answers
244 views

Will using NPCs as allies overshadow my PCs?

As I was working on my D&D 4e campaign, I created a few NPCs to connect with my players, some of them intended as travelling companions of the PCs. Their backstories and knowledge hook into the ...
9
votes
3answers
872 views

How can I use improvised consequences to make combat more interesting?

In DnD 4e, the consequences for being hit by basic attacks are a simple loss of HP, and narration is what gives the basic attacks their 'spice'. The use of encounter and daily powers is the main ...
16
votes
5answers
3k views

How do I remove a poorly-designed rule without my players feeling cheated?

(This question is inspired by by Neil Slater's answer here: What are the acceptable limits for questions using the probability tag?. Other related questions are: Rules for increasing ability scores in ...
7
votes
5answers
722 views

Dealing with Character Advancement in a Game with Rotating GM's

I am part of a group, we are going to be playing Fate Core. There are going to be 4 of us playing. We want to be able to rotate the role of Game Master. We envision playing in an episodic format. ...
29
votes
9answers
3k views

How can I efficiently run a morally challenging campaign?

I recently started running a DnD 4e campaign of my own. My goal was to make it an ethical dilemma for the players, to really give them a chance to play a game where character/personality based choices ...
3
votes
4answers
245 views

What are the best ways for a group of players and/or the GM to believably/fairly get one's hands on a spaceship? [closed]

Well of course you can always get yourself a credit from a bank and buy one, but both the interest and the payment of said credit being due every month make this a pretty big gamble. Since finding ...
15
votes
6answers
2k views

As a GM, how can avoid pitfalls common to Generic Point Build Systems?

I'm well aware that point-buy systems (HERO System, GURPS, Mutants & Masterminds, Wild Talents) tend to have a set of common pitfalls associated with them. Players will usually choose Combat ...
1
vote
3answers
445 views

How do I make my fights more interesting? [closed]

Sometimes my combats are too boring, just a bunch of dice rolls. I want my fightings to be fast and various. Often is all about "you See the enemy, roll the dice a few Times, go on". This takes too ...
21
votes
5answers
917 views

How do I encourage new players to be more descriptive in their actions and intents?

I have a party of new players, who are enjoying a sporadic session of Fate Accelerated. I'm learning a significant amount from the experience, and I hope they are too. In addition to some problems ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
7
votes
4answers
1k views

How do I deal with my players not roleplaying at all? [duplicate]

I know I should "let them have fun" or something, but the game isn't really working. I'm GMing a pathfinder campaign, but this isn't system-dependent. My players aren't roleplaying at all. Ok, they ...
32
votes
12answers
3k views

How to deal with players asking for an “infodump”

I read some questions about how to have players ask questions, but I happen to have the opposite issue. While players asking questions is nice, I often am in the situation where they ask too much ...