The practical arts and methods applied to gamemastering.

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26
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9answers
1k views

How do you discourage “player knowledge” as a GM?

As a trivial random encounter is winding down, a player thinks "That was too easy... The GM wouldn't give us an encounter that doesn't give XP," and starts searching for hidden bad guys or other ...
26
votes
10answers
4k views

How do you make hacking useful without excluding other players?

My Shadowrun group has a reasonably typical composition: "face", technomancer, rigger, mage, adept, and street samurai. The problem I have is making sure that the technomancer can use her skills ...
26
votes
6answers
2k views

What good is GP?

I know the title sounds silly, but hear me out. I'm kinda new to DnD and I'm DM'ing a 1st level campaign for a group of people who have never played before. They've made their characters with what ...
25
votes
14answers
732 views

Story Arc vs. Player Creativity

I want to put the players in a challenging spot by putting them in a no win situation and having them captured and stripped of their equipment (assuming they might get it back as they make their ...
25
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10answers
1k views

How can I fool my players into being pawns for the villain?

Concept I want to get a generally benevolent party to unwittingly further the villain's motives. More than parcel delivery - I'd like to tap into their sense of right/wrong, justice, vigilantism, ...
25
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6answers
1k views

How do I deal with a player who takes things personally?

Been running a great campaign for a few months now with very in-depth story and characters and, generally, everything goes pretty well. Unfortunately, I have a particular problem that, for a long ...
25
votes
6answers
2k views

How to deal with overly cautious players?

Recent encounters with hard to hurt opponents have left the party pretty beat up. The player is now seemingly scared by similar encounters and prefers fleeing. I'm GMing a solo game of Pathfinder for ...
25
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10answers
2k views

What are some sources for in game puzzles for players?

I love to spice up campaign settings (dungeons in particular) with logic, mechanic or word-based puzzles. Can you propose valid resources for this ?
25
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4answers
1k views

Dealing with players who try to run from everything?

I DM for a group with a guy who always suggests leaving the dungeon, area, or wherever the party is. It seems like no matter what I try or do to the setting he just won't relax and play the game – he ...
24
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12answers
741 views

How to remember all the rules?

Do you have tricks or techniques to remember all the rules to the games you're playing? I would like to run my first game as a gamemaster, but I'm struggling with remembering all the feats and ...
24
votes
4answers
750 views

How does a GM fix the rules when they goof?

I think it happens to the best of us. I'm not the best of us, so I get to goof a bit more often. The specific example I'm going to mention was using Dresden Files (a derivative of FATE for those who ...
24
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10answers
3k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
24
votes
7answers
4k views

How do I use Passive Perception to have some characters notice parts of the environment?

I'm new to DM'ing and have an issue I'm not sure how to deal with. The situation is this: It's pitch black outside and the PC is walking, with a lantern in hand, toward a building. A bird is ...
24
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6answers
2k views

How to make a game enjoyable for a monk?

One of the players in my campaign decided to play monk. We are all pretty new, so I couldn't have alerted him to this, but from what I understand now, monks are weak. Very weak. This player in ...
24
votes
10answers
1k views

Strategies for dealing with turtle or roach players?

How should GMs deal with players who turtle or roach? By turtle I am referring to players who obviously wanted to play because they joined the game, but when they're actually at the table they keep ...
24
votes
8answers
1k views

How can I help the party survive a rather tough adventure?

The party is on an implicitely timed mission: children have been abducted by bad guys and it is now known that they're in danger of being sacrificed in the near future. The module I'm using doesn't ...
24
votes
8answers
694 views

Creating emotions

In the group that I GM, I ran an adventure a few months back that was generally considered very good by everyone involved (Including myself, which does not happen often). It included a little girl ...
24
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8answers
782 views

How do I run a game for a larger group?

I am currently running a Dungeons and Dragons 4 campaign for a group of 9 players. Whittling the group down to a more manageable size is not really an option since they are all family. When we do ...
24
votes
5answers
1k views

Problems with a party of only Spellcasters?

Given a party of only spellcasters (and only unique classes, i.e. only one character can take any specific class), what are possible roadblocks or problems the group may run into? Should they be ...
24
votes
3answers
456 views

How to support useful Intraparty Conflict

This is a question calling for tried and tested methods for facilitating entertaining CvC intraparty conflict. Although Player versus Player (PvP) seems to be the accepted term among a large ...
23
votes
10answers
3k views

How to make magic items more interesting?

We all read about the little person finding a magical ring and the GM basing his whole plot on that little ring. That was a cool example of a MacGuffin. Earthdawn has a system in which characters ...
23
votes
19answers
2k views

What role-playing games have good gamemaster advice sections? [closed]

Which RPG's, in your experience, have good advice for gamemasters in their rulebooks, both for novice and experienced gamemasters? Please keep in mind that this question is not about good games for ...
23
votes
4answers
836 views

How much to bend “the rules” about populating a world?

All right, I have a question about creating a world and populating it with appropriate monsters, etc. I created a world a little while back, loosely based off of the world found in Michael ...
23
votes
7answers
1k views

How to handle wealthy player characters as a GM?

One of the long-standing settings our group keeps returning to is classic medieval fantasy. (Examples are MERP, Rolemaster, The Dark Eye -- But this question is aimed to be system agnostic and is ...
23
votes
11answers
792 views

Dealing with skill rerolls by several players

I could use some advice as a GM on how to handle rolls which get repeated by several players one after the other. Example 1 The PCs stand in front of a locked door and try to force it open. The ...
23
votes
10answers
2k views

Traps specifically for Smart characters

Does anyone have examples or suggestions on creating traps that are harder for Smart (High INT/WIS) characters? Example: My NPC necromancer has set up his lair. In his arrogance he believes that ...
23
votes
7answers
1k views

How to encourage a player's creativity without breaking the game?

I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
23
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7answers
2k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
23
votes
8answers
593 views

How do you DM differently when it's for only one person?

I've just finished running my first session with only one player, and it felt pretty different from running a session for a group. Could someone with more experience in this talk about what one ...
23
votes
4answers
762 views

How do I explain stress to a d20 crowd?

In the next month or so I'm going to start running the Dresden Files RPG soon with a group that has most of its experience in D&D 3.5 and 4e. We're all new to FATE, and I tried to explain the ...
23
votes
9answers
891 views

Third-Person Limited Narration or Third-Person Omniscient Narration?

What are the advantages/disadvantages to using either a kind of "Limited Narration" or an "Omniscient Narration" style when running a game? i.e. Does saying... None of the characters notice the ...
23
votes
10answers
878 views

How do I transition my players from roll-playing to role-playing?

The context for this question is the same as this related question about spending time in town, but I am looking for sufficiently different advice so I thought it warranted its own question. I've ...
23
votes
7answers
761 views

How to add a player who joined after the campaign started?

I started running a game, and then a friend of mine expressed interest in playing, so I invited him to join us. He created a character and came along to the next session. As the rest of the party was ...
23
votes
4answers
570 views

How do you handle large scale exploration?

I'm currently running a game where the players are exploring a large ruined city (It happens to be Rathess in Exalted, but the question is more general than that), and I'm looking for techniques to ...
23
votes
5answers
2k views

How to manage a mute PC?

I am GM in a custom universe I created (medieval fantastic), and a player asked me if he could create a mute character. I refused because I was afraid it would be too hard to manage, and not fun for ...
23
votes
3answers
1k views

How to implement a stealth based instant-kill system

I've been playing 4e for a few months now and I'm really interested in creating a dungeon crawl in which the PCs can choose to stealthily kill off certain monsters before they are able to alert other ...
22
votes
6answers
825 views

When GMing in a high-tech game world how do you handle potentially disruptive tech?

This question stems from my Eclipse Phase campaign, but applies to any high-tech setting. While the setting books describe a wealth of technology, there are plenty of tools that are not listed. That's ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
22
votes
10answers
929 views

How do I find and eliminate plot holes?

I'm still a pretty new GM. Even though I enjoy coming up with plots and writing the overarching story-line, when I tell my wife (who does not play) how the adventure should progress (the long-view, ...
22
votes
9answers
1k views

How do I help my players get past an obstacle I didn't intend?

Here's the situation. There's a locked door that prevents any further progress into the dungeon. There's a keyhole in the door and a message basically saying that the key needs to be wished for. In ...
22
votes
6answers
2k views

How do I let characters share knowledge only they know?

In The Lord of the Rings, when Legolas the elf succeeded on his spot check, he was the one to announce to his friends that he saw riders in the distance. There was no voice from the all powerful DM in ...
22
votes
9answers
3k views

How effective are foreshadowing cutscenes that PCs would be unaware of?

So in most story mediums, you will get "cutscenes" that the characters are unaware of, a figure in shadow gives an order to do something, you see the swat team enter the building but the characters ...
22
votes
6answers
655 views

How to get players to be curious and ask questions?

I have recently noticed that my players don't really try to find out much about the world and story beyond the direct "what do we see?" I want to have them interact more with their environment and ...
22
votes
7answers
556 views

It is possible to have one player lose control of their actions (get possessed) and have the other players not know it?

One of the players in my group is getting rather fond of a very powerful and clearly evil sword that gives them great increases to strength and magical ability. As a consequence, I would love to have ...
22
votes
6answers
455 views

Techniques for communicating setting and campaign information to the PCs?

In the past, I've almost always had at least one NPC that would travel with the characters as a type of "lore master" to expand on the story. I've tried to make the character witty and, once the ...
22
votes
9answers
1k views

How can I create within-party intrigue without destroying group cohesion?

I am a novice GM playing with several more experienced D&D players (who happen to be good friends). I wanted to spice up the game for them and take advantage of their own intelligence/experience ...
22
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7answers
1k views

Building a good comedy adventure?

I was wondering how to build a comedic adventure for D&D (or at least get some tips on it). The DM guide mentioned the multiple ideas for campaigns and one of them was comedy! I tried to start ...
22
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4answers
400 views

How do I construct an individual session as part of a larger campaign?

I've been GMing/DMing on and off for years. I prefer playing. Mainly because when I run a game, I'm more a fly by the seat of your pants kind of dm, and it works sort of.. My problem is that, while I ...
21
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9answers
1k views

How do I kidnap my characters without bending the rules?

I'm about to start a new arc with my characters and I'd really like it to begin by having them be kidnapped. It would be easy for me to just do this by fiat and say that "You are knocked unconscious ...
21
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11answers
1k views

Excuses for opponents using nonlethal force?

In plotting out low-level encounters at the start of a campaign (especially with new players) I prefer to create opponents who don't want to kill the PCs right away. Instead, I generally have them ...