The practical arts and methods applied to gamemastering.

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13
votes
6answers
464 views

How can I judge if combat in a dungeon room attracts attention?

A question that usually props up at my table is "If we start a fight in this room, will we attract any attention?" I guess usually this refers to the noise and din of combat. So, say the party is ...
23
votes
7answers
1k views

How to encourage a player's creativity without breaking the game?

I've just started a new D&D 4e campaign with a new group of players. One of my players came straight from 2nd edition, and has never played 4e before. She doesn't seem to grasp the layer of ...
21
votes
9answers
1k views

How do I kidnap my characters without bending the rules?

I'm about to start a new arc with my characters and I'd really like it to begin by having them be kidnapped. It would be easy for me to just do this by fiat and say that "You are knocked unconscious ...
21
votes
5answers
670 views

How do I learn to do accents?

I've always enjoyed playing in games where the GM/DM/ST makes use of a variety of accents to differentiate between NPCs. I've always wanted to learn how to do that, but I realize that I'm not ...
31
votes
19answers
2k views

How do I add a recurring fantasy villain without frustrating the players?

I am currently running a campaign which is still in its early stages, and I plan to introduce a recurring villain. However, if the villain is always the main "big bad" behind every session and he gets ...
25
votes
8answers
667 views

How do you DM differently when it's for only one person?

I've just finished running my first session with only one player, and it felt pretty different from running a session for a group. Could someone with more experience in this talk about what one ...
29
votes
12answers
2k views

“Punishing” characters for stupid actions

I'm currently running a 6 person World of Darkness campaign, which is heavily social based. 5 of the players I am happy with, but one of them keeps doing stupid things, such as pushing himself to the ...
25
votes
4answers
1k views

Dealing with players who try to run from everything?

I DM for a group with a guy who always suggests leaving the dungeon, area, or wherever the party is. It seems like no matter what I try or do to the setting he just won't relax and play the game – he ...
28
votes
7answers
5k views

How do I run a successful and engaging campaign without combat?

I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
30
votes
5answers
955 views

How do I emphasize role-playing during combat?

Right now, the group that I GM for is very, very tactical-combat focused. To some extent, we may as well be playing a dungeon crawl board game for all the role-play we manage. Now, in and of itself ...
28
votes
11answers
3k views

Should a GM be a Player?

Game Masters have plenty to do; no need to enumerate the tasks here. But should a non-player character be a 'regular' in a party? By gaining a voice in the in-character interactions, the GM taps a ...
31
votes
11answers
491 views

How to get better feedback from players?

OK, we started a new campaign yesterday and I really want to take quality feedback from my players. When I ask, "How was it? Do you like it?", I generally get some vague answers like "It was good, I ...
16
votes
5answers
3k views

How do I remove a poorly-designed rule without my players feeling cheated?

(This question is inspired by by Neil Slater's answer here: What are the acceptable limits for questions using the probability tag?. Other related questions are: Rules for increasing ability scores in ...
8
votes
8answers
963 views

Chess Trap Variant

I'm planning to run a Dungeon World campaign based on a classic D&D Super Endless Quest book called The Ghost Tower which, in turn, is based on a classic D&D module called The Ghost Tower of ...
7
votes
4answers
636 views

How much custom content is too much

So, I'm a relatively new GM (having only run a quick foray into the Tomb of Horrors for fun) and I've got an idea for a city-based custom campaign. I feel pretty good about my story telling abilities ...
30
votes
2answers
432 views

How can I make things easier on my dyslexic and high-functioning autistic players?

I have other players read out information from my dyslexic player's character sheets when necessary, and I use non-verbal visual aids whenever possible. I generally give out copies of any important ...
22
votes
4answers
2k views

Effects of war on everyday life and adventuring

Yesterday in my new game of Dungeon World we determined that we are in a great empire under attack by hordes of goblins and as I was taking note of this, I realized I have no clue how to effectively ...
3
votes
0answers
68 views

How do I roleplay a journey? [duplicate]

I'm starting a new campaign and my players want to play a "journey". They want to explore a continent, walking to the objective, like a LOTR-styled thing. They literally want to walk through the ...
24
votes
6answers
3k views

How to make a game enjoyable for a monk?

One of the players in my campaign decided to play monk. We are all pretty new, so I couldn't have alerted him to this, but from what I understand now, monks are weak. Very weak. This player in ...
29
votes
8answers
4k views

How do I learn to become a good GM?

I have played and tried to GM games since I was in elementary school, beginning with games like Shadowrun, Earthdawn, and Champions. Recently, I've gotten dack into gaming with a variety of other ...
32
votes
8answers
2k views

How do I discourage or work with “nuke it from orbit” solutions?

Here's the issue: some of the players in my group tend to be pragmatic...a little too pragmatic. They are the type who'll figure out the most efficient and cleanest way to take care of any problems, ...
1
vote
0answers
48 views

Essential Reading for New GM/DM [duplicate]

I'm preparing to take the plunge into GM'ing. What would you be consider essential reading for a new gm? Books, websites, etc.? I really want to focus in on being a good story teller.
46
votes
9answers
1k views

Running games for a constantly unreliable group

My RP club has been going on for many years, which has the unfortunate effect of us getting older. Many members of my club have started to acquire something called a 'real life'. I'm not entirely sure ...
27
votes
5answers
550 views

How many sessions is enough to judge a game fairly?

I want to introduce some new games to my group. But when I broach the topic like, "Howdja like to play Dogs in the Vineyard?" they balk - not at the prospect of trying something new, but at the ...
38
votes
10answers
3k views

Techniques for allowing character defeat without character death

Character death can be extremely disruptive to an ongoing RPG, particularly in a game where character agendas are the driving force behind the plot. However, for a good story with a sense of conflict ...
12
votes
2answers
1k views

How can characters with low Fighting and Shooting contribute in combat?

I've run a few rounds of Savage Worlds, and I like the quick character generation and minimal bookkeeping. I'm a little frustrated with a phenomenon which is hardly unique to the system: in combat, ...
10
votes
9answers
2k views

How can I avoid focusing too much on one player character?

Currently in the game I'm running, one of my players is constantly excited about the game. Outside of the game, he writes pages and pages of material about his character, and consistently adds new ...
29
votes
9answers
3k views

How can I efficiently run a morally challenging campaign?

I recently started running a DnD 4e campaign of my own. My goal was to make it an ethical dilemma for the players, to really give them a chance to play a game where character/personality based choices ...
6
votes
4answers
617 views

What are established ways for playing a campaign based on a real-life environment?

I am thinking about starting a campaign which is based on my and my players' hometown and direct environment. I can imagine a plethora of pitfalls that come with this as opposed to creating a purely ...
5
votes
2answers
219 views

Will using NPCs as allies overshadow my PCs?

As I was working on my D&D 4e campaign, I created a few NPCs to connect with my players, some of them intended as travelling companions of the PCs. Their backstories and knowledge hook into the ...
9
votes
7answers
429 views

How can I encourage my players to give me plot hooks?

Related: How can I help a player craft a backstory that gives me plot hooks? This question is about generating new plot hooks during play, rather than part of character generation, however. I ...
11
votes
3answers
612 views

Adapting literary works into RPG adventures

Beowulf is a classic tale which has been translated many times and has had many film adaptations. Seamus Heaney's new translation and Frederick Rebsame's translation are good starts if you have not ...
28
votes
5answers
1k views

How can I bring a player back to immersion and away from the distraction he brings to the table?

Currently, one of my players brings his 3DS to the table. He picked up a new game, and insists that he's "just grinding," and that he's paying attention (and to his credit, for the most part he is), ...
29
votes
9answers
2k views

Suggestions for decreasing metagaming and increasing player immersion?

This question is posed in a great way over on the Paizo boards, where I hang out since I play/run a lot of Pathfinder. Immersion is one of the key parts of the RPG experience to me, so I loved the ...
17
votes
3answers
673 views

Shouldn't The Doctor almost always be an NPC?

I'm considering GMing Doctor Who: Adventures in Time and Space, but there's something I fundamentally don't understand: Why is The Doctor a player-character option? And why is it the default ...
9
votes
5answers
377 views

Running a campaign alternating GMs every session

The group with which I usually roleplay has a consistent problem: someone will say "Hey, I want to run a campaign in X system with Y setting." Everyone will make characters (which can take quite a ...
57
votes
10answers
6k views

Betrayed by my GM; how can I respond?

I was introduced to D&D three months ago and really delved into the world. I had so much fun creating my character and tried very hard to roleplay him differently from myself. I did my very best ...
7
votes
5answers
714 views

Dealing with Character Advancement in a Game with Rotating GM's

I am part of a group, we are going to be playing Fate Core. There are going to be 4 of us playing. We want to be able to rotate the role of Game Master. We envision playing in an episodic format. ...
5
votes
2answers
201 views

Reward distribution and story continuity with rotating players/GMs

There are some people who like to GM, and maybe even like it more than role playing themselves. If you have one of those rare specimen in your group consider yourself lucky. Others are not averse to ...
31
votes
10answers
679 views

Is it advisable to rotate the GM role between players?

Is it advisable to run a campaign where the GM occasionally rotates to be a regular player while a player becomes the GM? I've seen some mentions of this strategy to prevent the GM from getting burned ...
9
votes
10answers
1k views

Creating a campaign everyone can DM in?

So I have a group of players I'm playing D&D 4e with. Two of them are hardcore gaming nerds, my brother and his friend. His friend actually has a job but it's not intensive, my brother on the ...
3
votes
4answers
232 views

What are the best ways for a group of players and/or the GM to believably/fairly get one's hands on a spaceship? [closed]

Well of course you can always get yourself a credit from a bank and buy one, but both the interest and the payment of said credit being due every month make this a pretty big gamble. Since finding ...
14
votes
6answers
2k views

As a GM, how can avoid pitfalls common to Generic Point Build Systems?

I'm well aware that point-buy systems (HERO System, GURPS, Mutants & Masterminds, Wild Talents) tend to have a set of common pitfalls associated with them. Players will usually choose Combat ...
1
vote
3answers
366 views

How do I make my fights more interesting? [closed]

Sometimes my combats are too boring, just a bunch of dice rolls. I want my fightings to be fast and various. Often is all about "you See the enemy, roll the dice a few Times, go on". This takes too ...
20
votes
5answers
877 views

How do I encourage new players to be more descriptive in their actions and intents?

I have a party of new players, who are enjoying a sporadic session of Fate Accelerated. I'm learning a significant amount from the experience, and I hope they are too. In addition to some problems ...
10
votes
7answers
405 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
7
votes
5answers
1k views

How do I make an interesting escape from a fire?

So, the last session I tried to make an encounter where my players had to escape from a burning house. Unfortunately, it turned out to be a boring bunch of pass-or-suck checks. How can I make this ...
7
votes
4answers
1k views

How do I deal with my players not roleplaying at all? [duplicate]

I know I should "let them have fun" or something, but the game isn't really working. I'm GMing a pathfinder campaign, but this isn't system-dependent. My players aren't roleplaying at all. Ok, they ...
42
votes
9answers
2k views

How do I deal with PCs who use kidnap and torture as an investigative technique?

I'm running a game in a modern setting with emphasis on the paranormal (Conspiracy X). The player characters are part of a secret government organization and are tasked with investigating & ...
12
votes
6answers
963 views

Alternatives to death in a character and narrative-driven campaign?

I'm currently running a Pathfinder game where the characters make the decisions and shape the plot. However, I'm worried about what will happen if one of the characters dies, simply because the ...