The practical arts and methods applied to gamemastering.

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9
votes
8answers
1k views

What to do when a player dislikes his character, that is vital for the story?

One of the PCs (a greedy, quirky dwarf fighter) in the game I am hosting recently died, and his player chose to join the group as a new character, a human paladin. After two sessions the player is not ...
9
votes
3answers
287 views

Ending a Campaign Gracefully (With a Newbie In Tow)

My Shadowrunners have been going on a five (real-life) month streak of destruction and have gotten immensely powerful to the point where they are near gods, but also gotten incredibly shafted due to ...
6
votes
4answers
329 views

What are the steps that you as GM's and PC's take to develop a Level 1 character?

This is for the basic character creation at level 1. I know the PHB goes into some detail on character creation and the steps for doing so. What I want to know is how you as GMs or players create ...
5
votes
4answers
614 views

How do I deal with absent players?

If a player is absent and nobody chooses to play this absent character and instead I let it vanish for a while with a suitable reason or excuse, does this missing player gain levels and XP with the ...
5
votes
4answers
300 views

How to avoid the feeling of railroading in my campaign pregame?

This question is related to my other question. Please see that one for campaign background, rather than me repeating it all here. I don't want the players to feel "trapped" and forced into a ...
31
votes
12answers
726 views

How do I allow player agency in situations with predetermined outcomes?

One of the current members of our group joined a little later than everyone else. His character's history wasn't developed too well, so I am running a one-off session so that the group can play out ...
23
votes
7answers
2k views

Dealing with players of vastly different skill levels?

In my latest campaign (D&D 3.5), I have a player (let's call him P). P is on his fifth character. Yes, fifth. Except for P, only one other player has lost a character. The world P lives in is ...
14
votes
7answers
826 views

As a DM, how to save a creature from being killed by players and not be cheap?

If you put a creature you want to use at a later date in an encounter, how could I save that creature near the end of the battle without sounding cheaty. E.g. The evil mage has only 1 hit point left ...
14
votes
0answers
183 views

How can a GM calm down the group when they're chatty? [duplicate]

Possible Duplicate: When and how should I get the players to cut back on their out of character chatter? Now and then the groups I play in or GM can get rather chatty. They're talking and ...
14
votes
0answers
362 views

How does a GM know they have done enough prep? [duplicate]

Possible Duplicate: When GMing a game, how much should you prepare in advance? How do you, as a GM, keep from getting into an endless prep loop and to know when you have enough to run a ...
10
votes
7answers
398 views

Differing Starting Points Levels

The GM of a GURPS game I'm playing in has set the game's point level at 150. However, he has also made the option available to take 250 or 75 points at the beginning, with the understanding that the ...
10
votes
1answer
165 views

Playing a pregame, how to keep sense of continuity in campaign

My players and I are currently playing a "pre-game" for a whole campaign I have written. I want the players to be aware of the "how did it get to be this way", so I make them play two games 4000 and ...
9
votes
4answers
680 views

Making epic combat interesting and challenging but not complicated

I'm running up on the tail end of a year-and-a-half 4e campaign, and epic levels are exhausting to GM. Everyone has more weird powers than you can shake a dragon at, and that includes the NPCs ...
9
votes
5answers
709 views

How to Determine *Honest* Sincerity

The specific example I am working with is the Sincerity (Honesty) skill in L5R but there is a certain factor of curiosity for any other system: How do you really roll to tell the truth and logically ...
9
votes
4answers
332 views

Are there any problems with spies amongst the players?

As GM, I'm planning to, at some point, invite a friend from out of town who plays RPGs, to join our game with a appropriately levelled character. This character (and the new player) is actually a spy ...
7
votes
5answers
681 views

How does one work a druid into a campaign?

I am a novice GM and this is my first time using Pathfinder. One of my players wants to be a druid but I don't know how to work him into the campaign. It starts in a typical tavern with the owner ...
7
votes
9answers
630 views

How can I encourage role playing in a custom setting?

Since creating a fully living and breathing world for the players to inhabit is a time-consuming process, I have been feeding them background info as often as possible as it is relevant to the story. ...
6
votes
2answers
552 views

Increasing experience gain in session

I want to increase the experience gain per game season for several reasons: My group does not play too often, something like once a month, therefore some players seem to loose sense of achievement ...
4
votes
3answers
311 views

How to introduce others to Pathfinder?

My school just started a Pathfinder club at the school after I got a petition to the principal. Because it is in the voluntary "activity block" of our schedules, it will mean that some people ...
4
votes
2answers
273 views

How do I run Paranoia for just one player?

I have not run a game of Paranoia before, but I would like to try with one of my players. I intend to run what was once referred to as "Paranoia XP" and should be able to handle the general running of ...
3
votes
2answers
400 views

How can I improve my ability to react to spontaneous events in Star Wars: Saga Edition?

I like the spontaneousness of being the DM. My players can surprise me with "Hey, I am gonna throw grenades and detonators to blow up the reactor of a capital ship." and they pass the skills checks. ...
1
vote
6answers
881 views

GM developed recurring villain

I have started my first 3.5 campaign and had the idea that as the GM I could still enjoy playing by making a character using the normal rules and running it as the villain. It would gain the same ...