Tagged Questions

The practical arts and methods applied to gamemastering.

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7
votes
6answers
476 views

Adjusting Combat Balance

My Problem My players all seem to have +5 defenses and attacks over the monsters, in addition to the health and more deadly abilities... and they're in appropriate gear for their level (+2 gear at ...
19
votes
10answers
1k views

Should I call for an INT check for clever ideas?

Let's say someone is playing a character that has really low intelligence, but then the player comes up with a clever idea for a way for his dumb character to overcome some obstacle. Should I make him ...
4
votes
3answers
362 views

How to introduce others to Pathfinder?

My school just started a Pathfinder club at the school after I got a petition to the principal. Because it is in the voluntary "activity block" of our schedules, it will mean that some people ...
56
votes
15answers
4k views

When should I fudge dice rolls?

When I started my first D&D campaign as a DM, I accidentally rolled and confirmed a crit on a PC from a goblin. It was an instant kill as our campaign had no cleric. That time I decided to fudge ...
20
votes
5answers
1k views

Sometimes, losing a big conflict is the better plotline. For D&D, how do you encourage this result?

It is practically an old adage that D&D parties will never let a fight end in a loss (short of a TPK.) And that the game mechanics (especially later editions) encourage this thinking. But ...
13
votes
9answers
496 views

Too many divergent side quests. What do I do?

I'm running a D&D 4e campaign taking place in Forgotten Realms (in 3e timeframe as I'm more familiar with it). My plan for the campaign was for the group of PCs to arrive in Waterdeep, where, as ...
52
votes
13answers
4k views

Is it wrong to ask a player to justify their character's actions?

When a player has their character do something completely outside of the perceived norm for that character, is it okay to ask them for a justification? If they can not give satisfactory ...
17
votes
8answers
1k views

How to get players to care about their and each others characters and play them like they are actual people

This question made me think about a problem I have been having that was brought up last night during a session. This session was the first of a new campaign I was running, with the party meeting ...
7
votes
4answers
287 views

Intelligent PC's and differing realms of knowledge

I'm GMing for a group. One of my PCs is highly scholarly (scholarship 4), and the character is a doctor - all aspects point to this. I would assume the doctor's knowledge is more focused on medical ...
8
votes
7answers
1k views

1st-level Pathfinder group without healer

I am a GM, and I just started a campaign of Pathfinder with a group formed by a rogue, a warrior, and a ranger. I came from Vampire and WoD games, so I don't have experience with a balanced game like ...
10
votes
3answers
607 views

Divided party on a deserted island

My gaming group (and some NPCs) are shipwrecked on a deserted island. I'd like the characters cooperate to survive in this hostile environment, because I want to make the game world really dangerous ...
6
votes
4answers
203 views

How does the GM effectively help players find Traits?

I've encountered a problem in Burning Wheel in the past, and I'm looking for a better way to address it in the future. The default Traits List in the Burning Wheel Gold rulebook (p310-355) contains, ...
4
votes
4answers
228 views

Introducing new players to a Campaign

I am running a campaign where all of the players are members of an army, and the small group acts almost as a form of "special forces" in this Pathfinder campaign, taking on enemies that no one else ...
11
votes
1answer
310 views

Can Paranoia be revamped to be a cooperative game?

So, some of you may or may not remember a previous question that I had asked on this site. Now I may be asking for the exact opposite. My group wasn't very impressed with the whole "we're playing ...
4
votes
5answers
297 views

How should a DM act with the Avenger's Avenging Echo power?

There has been a small discussion in my D&D group about two powers of the Avenger class. The two powers have similar attacks. Bond of Retribution Hit: 1[W] + Wisdom modifier damage. The ...
11
votes
6answers
630 views

Tips for running a campaign in a lawful-evil setting which still feels heroic

I've been playing Iron Kingdoms now for a few months as a player in the largely generic region of Llael. Now I want to start running my own game in the Iron Kingdoms, which I haven't ran before ...
17
votes
6answers
1k views

How do I prevent my players from immediately recognising an ambush?

I'm absolutely new to DnD, as my whole group is, and I am the DM. For an easy introduction to the game I chose the H1 adventure (Keep on the Shadowfell). In the first and second combat encounter the ...
10
votes
2answers
654 views

How to salvage evil loot?

I'm currently running a premade scenario for Pathfinder where the author gives out rather powerful magic items for character levels 3, but they're almost the only treasure to be had in the scenario. ...
3
votes
0answers
109 views

Running Large Groups [duplicate]

In a few months I'm going to be taking control of a group and running through a campaign of my own creation. The campaign we're running right now only has 3 PCs and the DM, so a fairly small group. ...
11
votes
3answers
346 views

Contacts, and how to use them?

I'm starting a 5e shadowrun campaign for the first time and running into some issue with what I've read on how contacts function. Basically, I'm trying to find out how to leverage the contacts of ...
5
votes
4answers
361 views

How does a DM handle time limits in-game?

An upcoming arc I have planned requires a thirteen-hour time limit to escape from an area. How do I plan for that in game time, and how do I keep the players aware of the time? I usually run six ...
28
votes
9answers
2k views

How do I escape the Quicksand Box?

I have a very significant problem whenever I try GMing any given game; I try to provide a world with a lot of wiggle room for the characters as well as factions/NPCs they interact with. Oftentimes my ...
27
votes
12answers
3k views

How to balance a very-low magic campaign

Recently, my players and I got kind of bored with the fact that Pathfinder relies heavily on magic items than martial prowess for fighting classes. I realize and accept the fact that spellcasters are ...
4
votes
3answers
359 views

How to improvise [closed]

I've read a short passage on GMing noting that improvisation is very important. But I can't seem to do it right. Does anyone have any suggestions for me that could help me improvise better? As in, is ...
61
votes
10answers
7k views

Betrayed by my GM; how can I respond?

I was introduced to D&D three months ago and really delved into the world. I had so much fun creating my character and tried very hard to roleplay him differently from myself. I did my very best ...
7
votes
4answers
408 views

How do you present plot hooks to string together premade adventures?

I am about to run my first adventure as a GM. I have never GM'd or participated in table top role playing before so I am following premade adventures (in this case starting with the 4e Redbox ...
13
votes
7answers
482 views

How can I run a campaign in isolation without restricting access to items?

I'm running a game where an entire village, the PCs and its people has been swallowed into the earth by a cataclysmic earthquake. This happened in the first session, and it was explained beforehand ...
11
votes
5answers
2k views

Too many magic rings and trinkets

I am a DM, and I have two player's who love +1 Ac Rings, or any kind of ring or trinket to help with AC. Every bit of gold or other item of any value they use it to trade for it. I try not to be mean ...
7
votes
1answer
346 views

How do I get my players to make their own decisions?

I'm GMing a Dungeon World campaign with players completely new to tabletop RPGs. Every time I present them with a situation and ask them what they do next, none of them ever arrive at a conclusion, ...
15
votes
3answers
814 views

How to run time-limited one shots

I and some friends are determined to try for this winter running only one-shots. rotating the GM for each one different characters each time the adventure must be completed in a single session one ...
14
votes
7answers
847 views

As a DM, how to save a creature from being killed by players and not be cheap?

If you put a creature you want to use at a later date in an encounter, how could I save that creature near the end of the battle without sounding cheaty. E.g. The evil mage has only 1 hit point left ...
16
votes
6answers
2k views

How to help my low-level spellcaster PCs feel more useful

My party right now consists of a pair of incredibly optimized characters (a half-orc fighter and a ranger/scout), one fairly well optimized character (a swashbuckler who's thinking about mutliclassing ...
7
votes
1answer
291 views

How can I add a cultural game mechanic to Pathfinder?

I was reading this article on how most people play all races exactly the same. The author hinted at replacing races in Pathfinder with a culture mechanic, but didn't really go into the details. I ...
38
votes
4answers
2k views

How to get my Paranoia players to stop cooperating and start killing each other?

I've read some of the questions and answers on paranoia here, but I seem to be missing some kind of key element to play. I ran Robot IMANA-665-C and I didn't seem to be able to get the players to ...
8
votes
3answers
1k views

How can a DM run D&D 4e combat as theater of the mind rather than a grid?

I am DMing a new 4e group, and I am interested in approaching the game as a "theater of the mind" style combat rather than the traditional grid format. We are locked into doing D&D 4e because of ...
7
votes
4answers
475 views

How to deal with dead characters' gear?

A few of my PCs have died. It happens. But now what? Specifically, now what happens to their items? They are rolling up some new characters and I assume they should follow the character wealth ...
15
votes
4answers
762 views

Unknowingly improving my players' luck

As a GM, I'd like to give my players a lucky item, one that improves their dice rolls. However, I don't want them to immediately realize that the item is improving their rolls. One thought I had was ...
8
votes
6answers
1k views

What strategies can I use to award treasure on the fly?

Due to a combination of tight scheduling and plain laziness, I never prepare any of my sessions ahead of time. At first it was hard to play this way, and the game was a bit sluggish, but now I think ...
11
votes
5answers
707 views

What's the likely law enforcement response to my PCs in Nidal?

This question is fairly specific to the shadow-haunted, torture-porn, evil Cenobite god worshiping country of Nidal in Paizo's world of Golarion, but could also apply to other "lawful evil nations" ...
6
votes
2answers
268 views

How do you scale up a premade adventure's difficulty when you have additional PCs?

I am going to be running the D&D 4e Redbox premade adventure and a couple other premade adventures for 5 PCs. However at the beginning of the explanation for the adventures they say it is for a ...
16
votes
3answers
791 views

Playing Fate with competitive players

I've just finished reading the Fate Core book, and I'm really surprised how well this system presents itself. But inevitably, I've started thinking about what-ifs - and one of them is playing with ...
8
votes
3answers
533 views

How do I safely break stereotypes in my games?

In the LARP system I play, there are some stereotypes heavily in-grained into the player base. For instance, goblins are squeaky-voiced, hyperactive, and (often) violent humanoids. These sorts of ...
3
votes
1answer
205 views

Unkillable Advantage and the afterlife

In a GURPS 4e campaign, when a character dies, I want it to run through an afterlife, which would be easy to escape (maybe a combat or a few puzzles, like a variation on the Halls of Mandos), and then ...
6
votes
4answers
823 views

Are there rules for dropping on an enemy as an attack?

In our current campaign, our ninja decided to try to drop on a monster from a ledge 25 feet up, blade first. I house ruled that it would require an extra 10 to the Tumble of falling without damage, ...
9
votes
3answers
421 views

How do intelligent enemies attack based on player threat?

How do I determine how intelligent enemies attack? For beasts and plants and such, I usually roll to randomly determine a player, then attack based off that. But intelligent, even semi-intelligent ...
31
votes
7answers
943 views

Using a Time-Skip as a Plot Device

In the game that I'm currently running, the PCs have traveled to the Realm of the Fae to gather information on their (im)mortal enemy, a Lich. When they emerge from the Fae Realm, I was planning on ...
4
votes
3answers
1k views

Tips for dealing with intentionaly aggressive player? [closed]

Well, I don't know whose responsibility is, but I'll tell you the whole problem. I only have one player, and we've been playing for a while together; I live in a country where role playing is very ...
8
votes
5answers
587 views

How can I as GM handle situations where players bicker about tactics?

I'm current running 13th Age, and there are two players who are quite tactical. The issue is both of them thinks differently and one is pushy, and the other is stubborn. Every now and then the both of ...
5
votes
4answers
433 views

Knocking out NPCs

Alright, so I'm thinking up a stealth based mission that involves sneaking into a guarded manor and stealing an artifact. Needless to say, it would be best if this was a quiet affair. I have most of ...
4
votes
2answers
305 views

How do I run Paranoia for just one player?

I have not run a game of Paranoia before, but I would like to try with one of my players. I intend to run what was once referred to as "Paranoia XP" and should be able to handle the general running of ...